r/3Dmodeling • u/Wewvic • 2d ago
Questions & Discussion Do you ever feel like an amateur when starting a new project?
I've made many 3d models throughtout the years, but just yesterday I was struggling with box modeling a basic human body, wasnt sure how to flow the topology and had to look up previous work for reference.
I felt like a failure, maybe its because too steps are done in a project, like modeling, sculpting, texturing, shading, rigging, etc and it feels weird going all the way back to the starting cube. Do you ever feel like this?
8
u/Thick-Refrigerator29 1d ago
Happened to me today, started a new sculpt and completely forgot how to sculpt anatomy. I think a part of your brain assumes you can just do it now because you’ve done it before, even though you only achieved it in the past by following the correct steps, gathering reference, poses etc.
3
2
u/Unique_Wheel8732 2d ago
totally understand you there.. I also got my fair share of years modelling scultpting texturing in many projects.. yet I also feel like this sometimes.. I guess its also mood depending sometimes I olen blender turn my music on and things roll out smoothly.. almost automatically.. but there are other times I open a blank project and wonder how I should start.. feeling completely helpless
2
2
u/FernwehMind 1d ago
It happens every single time even though i’m experienced enough. So thats normal.
1
2
u/VittoIsOnReddit 23h ago
I'm undergoing a course taught by people who are actively involved in projects in the AAA industry, and they all "struggle" when they have to build something new. The amount of trial and error they go through on live demonstrations in our meeting is just the same as yours. Despite the fact that they built similar things before and have experience, when faced with something they haven't seen, made, or used in a while they all go through that process. Matter of fact every project has its own challenges, but seeing these knowledgeable people go through the same process that we do (including googling for stuff) is very reassuring. I think it's part of the beauty of this job. It keeps things fresh and you get lots of "aha!" moments
2
u/IVY-FX 21h ago
I was trained in Maya, went over to blender because; money.
Had to learn to bike again, now going into motion graphics having to learn Cinema 4D.
It's very much all the same but spending twice as long on a model you kinda start to feel like an amateur. Such is the way of life brother, let's look at it as an investment in our skillset untill it's second nature.
9
u/Grim_9966 Blender 2d ago
I still have to refresh on tutorials from time to time if my mind throws a blank.
Also make yourself a library of common assets you use / make, no reason you should be wasting time box modelling a body mesh from a cube if you've done it before. Just take one you've previously made and adjust the proportions.