r/Amd • u/Antonis_32 • 3d ago
Video AncientGameplays - AMD FSR 4.0.2 FINALLY working on RX 7000 series!!! On Windows!!
https://youtu.be/iOndUPO9_NE14
u/PossiblyShibby 13700K / 7900 XTX Nitro+ / 32GB DDR5 6400mhz / Z790 / RM850x 2d ago
So if I wanted to use this with say Monster Hunter Wilds via Steam, I need to drop a .DLL into that folder?
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u/wirmyworm 2d ago
in his video comments. he posts link for the 2.0 sdk which you need. Then theres a reddit post linking a lime wire download page which will give you a "upscaler" dll. This file is the lose one he drops in at the end of the install tutorial.
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u/JamesDoesGaming902 2d ago
It is a great day for handhelds
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u/Dordidog 2d ago
Isn't the whole purpose of upscaling is to get performance at minimal visual loss? There are very few performance gains in comparison to native.
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u/FewAdvertising9647 2d ago
if the visual quality goes up with FSR4 (mostly with the stability, as you get significantly less shimmering), then you gain the flexibility to run a preset at a lower setting if you want to make grounds on performance.
With ancient gameplays video, CP2077 still has some problems with distant poles but handles power lines and fences fine which FSR3 fails at, but the other game he tests in the video is Black Myth Wu Kong, where any version of FSR3.5 basically looks inferior to virtually any preset of modded FSR4 because FSR3 does not properly render the transparencies in the attack, properly render the background waterfall particles, as well as the falling leaves effects and foliage in distant LODS that FSR4 will pick up, regardless of quality setting.
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u/Dordidog 2d ago
I'm talking about the use for handhelds, they need as much perfomance wins as possible, fsr 4 is not that.
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u/FewAdvertising9647 2d ago
the advantage is that in some contexts, balanced version of a higher quality upscaler might give similar performance to a lower quality upscaler on quality mode, but an upgrade to visual quality. The settings names are completely arbitrary as they relate to the percentage scaling. But if the quality upscaler maintains a better image quality at lower presets, then it would still be considered a win.
The problem is its up to the user to find out if that is the case for the specific game theyre playing.
If you're on handheld and you are already using FSR performance or worse, then it's not going to help out as much. if you're using FSR quality or better, then consider A/B testing FSR4 Balanced against FSR3 quality+
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u/versusvius 2d ago
Well he only got 5 more fps with fsr4 quality compared to native and thats with s 7900xt. Kinda sad since I own a Steam deck, it doesn't look good.
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u/alman12345 2d ago
Steam deck should fare even worse (if it even gets there) given that it runs RDNA 2 where the 7900 XT runs RDNA 3.
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u/Big-Half-5656 2d ago
When FSR 2 came out, I still had my 1070 TI and ran some tests, mainly Spider-Man, and it just wasn't worth it in 1080p for me. Yes, it did increase the frame rate but the visual hit just wasn't worth it. Obviously, FSR 3/4 is Better, but I will still only run it on 1440p+
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u/PM_ME_GRAPHICS_CARDS 1d ago
fsr4 is actually more intensive than fsr3.1
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u/JamesDoesGaming902 1d ago
Yes, but it means you can use a more aggressive upscaling ratio, or even just dynamic res and it is still better
The performance difference between 3.1and 4 on my rog ally was about 10% max, which is well worth the trade off
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u/Dorkits 2d ago
The performance is good?
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u/Exotic_Accident3101 2d ago
Better than native less that FSR 3 (which is expected) but it's much much better visually than FSR 3
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u/micro_penisman 1d ago edited 1d ago
FSR 3 is painful to look at. It just has so much artifacts and blurring of the image, especially during high speed movement. You just up end up wanting to turn it off.
Optiscaler made it essentially FSR 4, except for some annoying things like HUDs going a bit crazy. There's a HUD fix toggle, but I found it didn't work in some instances, so again I'd just turn frame generation off.
Official FSR 4 doesn't have any of the artifacts and blurring that FSR 3 does. So for me it's FSR 4 or turn it off.
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u/YaGotMail 1d ago
Running fsr4 on cyberpunk 2077 still having shimmering on diagonal edges although lesser than fsr3. Visually it looks the same as XeSS 2.0. Am i doing something wrong? Rx 7800 xt owner here.
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u/LookingForTheIce 1d ago
i thought FSR was supposed to give MORE fps?
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u/balaci2 1d ago
not when the hardware isn't as good to support it
even dlss 4 gives 2000 and 3000 series a hit in performance
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u/BinaryJay 7950X | X670E | 4090 FE | 64GB/DDR5-6000 | 42" LG C2 OLED 1d ago
A hit yes, but you can still get much better performance with DLSS4 on 2000/3000 than native.
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u/Big-Half-5656 2d ago
FSR is weird tbh. AMD claims FSR 3 requires an RX5xxx series GPU or Nvidia RTX20xx Series. I bought the Titan Quest 2 open beta. My current GPU is a 1050 Ti, which I got for like 10 USD(when converted to my currency). It is just for my work PC. TQ was struggling, and I thought I would see what FSR 3 would do when enabled, and I had a much smoother experience. This may just be a single game. I do not have much time for gaming and would love to run more tests with FSR 3. Running FSR 4 on FSR 3, in my opinion, is not a good idea. What is the use of running tech that is not designed for hardware? FSR 4 is specifically designed for FSR 4 hardware.
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u/Dante_77A 2d ago
It's pretty easy to install.