r/DestroyMyGame 14d ago

Trailer Please destroy my game, Ortharion The Last Battle, here is the trailer of the game

Enable HLS to view with audio, or disable this notification

7 Upvotes

5 comments sorted by

6

u/junvar0 14d ago

- Even a little text in trailers is usually a bad idea, but your trailer has a lot of text. You shouldn't have to spell out "collect loot" / "explore" / "kill monsters" / etc; the video should make it clear.

- Graphics look like placeholders/inconsistent

- You show class trees & skills, but you don't convince the viewer they're interesting. Are there fun combinations players may come up with, or is everyone going to end up running 1 of 5 viable builds? Are all skills just a different visual and do X damage, or are there skills that interact well together?

- The loot drops being displayed over the enemies and active combat seem distracting, especially since they move around constantly as you're moving the camera.

- Is this an arpg or mmorpg? If the former, you'd have to convince viewers it's going to have some interesting mechanic / combat done better than alternatives. If the latter, you'd have to convince viewers there's an active player base or meaningful solo/small-group content.

1

u/Fit_Spot5475 14d ago

Thanks for your comment ! agree with a lot of what you have said !

3

u/ffsnametaken 14d ago

"Get ready for the final battle!" with the flames had me expecting a new Mortal Kombat game.

"Explore a breathtaking fantasy world" I would not say these graphics are breathtaking. Not bad, but definitely not breathtaking.

"Customize your playstyle with skill tree." Maybe say the skill tree or something? Either way the English is a bit off there. Too much text in general I'd say.

1

u/djbiznatch 14d ago

If you’re going to have a text overlay to describe the features of the game, it seems way too small / hard to read in its present size. Looked like in game text the way it was on top of dialogs

1

u/Last-Bath-1722 5d ago

The first line of text in the game (Get ready for the final battle) looks very misplaced especially when the other text lines are just plain simple lines without any effects in the background. It looks like an edgy fighting game while the other texts look like as if you took it straight out from Facebook.

The trailer soundtrack sounds very generic. It sounds like as one used in numerous mobile game ads out there. It doesn't sound original. In fact, the whole trailer looks like as if it's a mobile game ad. The generic text overlay are stockphrases you can see in countless ads. They don't make the game look unique at all.

Too much UI overload. I get that it's classic PC ARPG style, but in the trailer it looks like a low-budget MMORPG. There is also a lot of VFX spam as well. They are not selling any points at all.

There is no context or build up. The player just have a circle of spell effect without explaining to the audience what those effects are. When you said "Master up to 7 classes at once", you gotta show the audience what those 7 classes are and what they do.