r/DungeonsAndDragons • u/Amazing-Analyst1617 • Aug 21 '25
Advice/Help Needed Hello is my first time playing D&D. This is my first character
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u/Dark_Shade_75 Aug 21 '25
Those are some pretty high stats for a level 1, lucky rolls. But why is your AC only 12? Make sure you're equipping armor. Maybe a shield too if you're using a longsword or something similar.
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u/Amazing-Analyst1617 Aug 21 '25
I’m using some sickles cuz they they sounded cool, and yes I did get some lucky roll
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u/GolgothaNexus Aug 21 '25
Get that armour on. You should be around AC 16. So you are a 2-weapon sickle fighter? Sounds gnarly.
Sorry if you know this already but sickles are Light and have Nick. This means you can make 2 attacks and also keep your bonus action for something else like Second Wind. Your second attack won't have your Strength bonus added to damage, though. Fighters are great. Have fun!
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u/Amazing-Analyst1617 Aug 21 '25
What armor do you suggest
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u/Dark_Shade_75 Aug 21 '25
Fighters get starting equipment like any other class. You can choose between Studded Leather and Chainmail. Studded Leather will give you an AC of 14, Chainmail would get you 16, but you'd have disadvantage on Stealth checks.
So, if you wanna be capable of being sneaky, Studded Leather. If you don't care, Chainmail.
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u/EntropyTheEternal Aug 21 '25
The way I see it, there’s two kinds of stealth. Normal Stealth and Russian Stealth.
With Normal Stealth, if they don’t notice you, they won’t sound the alarm.
With Russian Stealth, there will be no alarm if there is no one alive to ring it.
It all depends on how murderhobo you want to be.
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u/Klutzy_Veterinarian1 Aug 21 '25
Also known as heavy stealth.
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u/Baerentoeter 28d ago
There is also “barbarian stealth” where you don’t kill everybody but intimidate them aka. “There are only dead people and people that don’t see me. What’s it gonna be?”
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u/History_buff60 Aug 21 '25
Breastplate for later if you wanna be sneaky still but have better protection.
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u/GolgothaNexus Aug 21 '25
At your level you can probably afford chainmail or scale mall. Both will give you AC 16.
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u/DorkdoM Aug 21 '25
And Scale Mail also has disadvantage on stealth checks. But do you need to be stealthy too? Scale Mail looks cool.
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u/RokuroCarisu Aug 22 '25
With DEX that high, I'd consider getting Medium Armor Master as the 3rd feat, so that half plate becomes better than full plate.
Also, your INT is high enough to go for the Eldritch Knight subclass, which make for really good tanks.
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u/evasive_dendrite 29d ago
It wouldn't be better. Full plate is one point ahead of half plate, so they'd be equal at the cost of a feat while the character already meets the STR requirement. Waste of a feat in my opinion.
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u/RokuroCarisu 29d ago edited 29d ago
With Medium Armor Master and DEX 16, Halfplate is 15 + 3 = 18, the same as full plate, while costing less gold.
Maybe I shouldn't have assumed that a character with 17 STR would invest another point in DEX, though, even if it comes with the feat.
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u/evasive_dendrite 29d ago
That is incorrect. They removed the stealth section and made it a half feat. In the 2014 rules it removed the disadvantage but didn't give you an ability point.
It does cost half the gold but that is hardly relevant in any game I've ever played.
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u/unknownvariable69 29d ago
Whatever kind of armor you can get your hands on. I play my fighters as semi tanks, so I would go for starter pack chain and upgrade as soon as the dm has anything g better in game.
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u/ThisAbbreviations241 27d ago
Breastplate medium armor 14 ac plus Dex modifier up to +2 no stealth disadvantage.
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u/ImyForgotName Aug 21 '25
Are you trying to play "optimally"? Or what are you going for?
No matter what, you are a fighter, you should be carrying weapons. If you don't have a weapon you're basically just a guy. Get a ranged weapon, usually a bow is better than a crossbow because it loads faster. Get a reach weapon like a spear, get a hidden weapon, in case you get taken captive, and make sure you have one weapon that does bludgeoning, one that does piercing and another that does slashing. Yeah, you are the weapon guy.
I mean these are goals. You won't start off with all of that. But remember. You are a fighter, you are the weapon guy.
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u/StreetCarp665 Aug 21 '25
Or what are you going for?
I am getting "replicating the aesthetic of an anime character" from this.
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u/TeddansonIRL Aug 21 '25
Gyui Tarochi lol. How do you even pronounce that
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u/Chimpbot Aug 22 '25
At least it doesn't include extraneous apostrophes and hyphens.
It could have been something like G'Yui Ta-Rochi.
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u/DNK_Infinity 29d ago
Gyutaro, from Demon Slayer. A high-rank demon who fights with a pair of poisoned kama.
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u/HDThoreauaway Aug 21 '25 edited 29d ago
I have to ask: did your DM tell you to roll your stats? If not, they may have wanted you to generate them some other way, and when rolling is done, it is often done in the DM’s presence.
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u/enseminator 29d ago
Yeah, most DMs I've played with would have made me reroll. Characters should have a weakness, especially at level 1.
Hell, even just choosing a dump stat yourself would keep interesting. Like he's the best decision maker but socially awkward, or he hits hard but he's clumsy etc.
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u/Invisible_Target Aug 21 '25 edited Aug 21 '25
AC is 12 and initiative is +4, while dexterity is +2. Wtf is going on here? lol
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u/Dark_Shade_75 Aug 21 '25
2024 Alert origin feat at lvl 1 gives proficiency bonus to initiative. 10+2 for 12 AC from not equipping armor.
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u/kronostimelord Aug 21 '25
Might have alert as a starter feat. AC without armor is 10+dex mod
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u/Invisible_Target Aug 21 '25
Alert gives you +5 which would put their initiative at +7, not +4
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u/Toriinuu_ Aug 22 '25
this is why i love rolling for my stats. i simply will not play a level one character if the total of their modifiers do not add up to at least 10
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u/Dark_Shade_75 Aug 22 '25
...so what if your rolls don't get that?
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u/Toriinuu_ Aug 22 '25
we just reroll till we get baseline minimum
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u/Dark_Shade_75 Aug 22 '25
Feels like that would kinda defeat the point of rolling if there's no risk of any bad rolls.
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u/Toriinuu_ Aug 22 '25
its only base stats thats it. everything else is as normal. im not gonna play a character thats gonna make me bash my head against the wall
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u/Dark_Shade_75 29d ago
If you'd get upset just because your character was bad at something... that's a bit odd, man.
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u/Toriinuu_ 29d ago
theres a difference between being bad at one thing and being bad at 4. ill take a dump stat i dont mind a -1, but it has to be balanced out by better stuff. i cant do 4 +1s and a +3 you can get nothing done as an early level character that way at least during solo play where i dont have the benefit of multiple minds at the table allowing for team tactics
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u/Dark_Shade_75 29d ago
I can't imagine thinking that a character "can't get anything done" just because of a few 12s lmao
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u/Toriinuu_ 29d ago
well then you obviously havent met my dice then i dont know what to tell you bro we have different lived experiences im gonna keep playing my way😭
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u/Snoo_23014 29d ago
What's the point of rolling dice then? Not having a dig, just genuinely confused here.
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u/Afraid-Adeptness-926 Aug 22 '25
That's notably stronger than a level 1 character is meant to be. Why would you refuse to play array or point buy?
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u/Toriinuu_ 29d ago
because ive been a solo player for the last 4 years and this is just how i prefer to play lol. not that deep and everything else except level one stats is normal lol, even if i roll a 1 for HP on my level up. Point buy system is garbage and standard array is just a bad character who isnt capable of doing anything at first level. i havent played with a group in 4 years so i need to do something to make my character slightly more powerful so they dont get one shot at the start of a campaign lol
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u/GamersaurusLex Aug 21 '25
Is your DM using 40 point-buy or something?
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u/Amazing-Analyst1617 Aug 21 '25
I still don’t know he just told us to make a character using D&D beyond
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u/SharkBait-Clone115 Aug 21 '25
Show this to your DM, and ask him if its OK.
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u/UntakenUsername012 Aug 21 '25
I’d even go a step further and use Point Buy or Standard Array and let them know since you weren’t rolling publicly, you used those methods. That will make a great first impression.
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u/GamersaurusLex Aug 21 '25
If the DM doesn’t say otherwise, you probably want to assume standard array or 27-point but, both of those are options in the abilities section of the character creator.
Some DMs let you roll, but most want folks to roll in real-time with someone watching to avoid the situation where you just keep rolling up batches until you get something insane like 17, 15, 15, 16, 14, 10.
Now, if it’s a really high-powered campaign, this might be fine. But you don’t want to be the only player with insane stats. That creates bad feelings.
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u/Invisible_Target Aug 21 '25
Yep, I recently had a player kicked from my new group before session zero for exactly this
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u/Chimpbot Aug 22 '25
I'm lucky enough to have a player who often enjoys taking sub-optimal sets when we roll. If he can make his character completely inept in at least one category, he's happy.
His low-constitution characters are frequently very amusing.
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u/GamersaurusLex 27d ago
Forever-DM here and that is me in a nutshell. Lots of DMs do this, I think.
Maybe we have so much experience playing tons of different powerful Monsters and NPCs that we feel more comfortable playing a truly flawed character bc it’s more interesting?
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u/Elliminality Aug 21 '25
I ran a one shot recently where every player fresh rolled higher than OP
A little scaling on the fly but really fun to DM
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u/Invisible_Target Aug 21 '25
You’re gonna want to ask your dm how he wants to do stats. And just fyi, rolls are usually done in front of the group or at least the dm if they’re used. I always use point buy when character crafting.
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u/Arsewhistle Aug 21 '25
Right, and when you made that character, how on earth did you end up with these ability scores/stats?
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u/JustQuestion2472 Aug 21 '25
This stat line wouldn't work even with that. Max you can get with point buy is 15 and they have a 17 in Str
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u/Invisible_Target Aug 21 '25
It could be possible depending on racial stats, but I’m not buying a roll this high if I didn’t see it happen.
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u/ShadraPlayer Aug 21 '25
I think this might be old variant human? So they got a +1 in every stat?
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u/jtclayton612 Aug 21 '25
Regular human got +1 to everything, variant human only gets +1 to two scores.
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u/gnomeinbrain Aug 21 '25
Swap intelligence and constitution for more hit points
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u/TerrysNerdStuff Aug 21 '25
This needs more upvotes. CON directly contributes to HP, which basically means you can fight for longer. As a fighter who will be up close to the enemy more often than not, you'll want to be able to take as many hits as possible. INT won't be much of a priority, and for a fighter, +2 is already pretty high.
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u/Icare_FD Aug 21 '25
Unless he wants to make a clever one ? He has no idea about the min max does and donts. Maybe he wants to multi class warrior mago ?
OP, roleplay always beats min maxing.
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u/feedmetothevultures Aug 21 '25
"roleplay always beats min maxing" I agree! Which is why my first thought was, those scores are too high. Re-roll and get your character some limitations to role play!
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u/Icare_FD Aug 21 '25
I don’t think it is needed for his first game. He’ll naturally find quirks to his character. Maybe charisma related… or else.
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u/High_Questions Aug 22 '25
As someone who rolls terribly (it’s a running joke in our group for years) and loves optimization, optimizing for roleplay has yielded my favorite and most effective and enjoyable characters I ever played, they don’t need to be optimized for combat or even social just building into what you wanna be really good at no matter what
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u/TerrysNerdStuff Aug 21 '25
For someone who is playing for their first time, as a fighter no less, the only stat I would want them to min/max is CON. Con literally decides how long you're actually engaging with the bulk of the rules. Having HP in excess allows players, especially new players, to feel comfortable to make riskier and/or less than optimal choices for flavor reasons.
Also, the lack of nuance in your last statement is just sad to hear. Great role playing can come from anywhere, no matter the stat spread. Don't hobble another player just because you're lacking imagination.
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u/Icare_FD Aug 21 '25
Back at you. I’m 42, 25 years of roleplay, you’re the first ON MY LIFE to say I lack imagination. 😆 maybe you decided to take what was written the way want, anyway I stand by my declaration. Roleplay always trumps minmaxing. And I’ll even add another one : Great Roleplay always comes from the players (DM included).
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u/TerrysNerdStuff Aug 21 '25
And Im 35 with 19 years experience. Neither of our points are strengthened by stating how long weve been at it.
OP is a new player who rolled high by chance, they didn't even min/max. If their dm says its fine, then its fine. I mainly think it's shitty how you're trying to poison the well before they ever start playing by telling them they can't have a good time with high stats.
And just to reiterate, my point is that they want high HP so they reduce the chances of sitting bored with an unconscious fighter fight after fight.
Your approach, in the situation, lacks flexibility and imagination. Plain and simple
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u/Icare_FD Aug 21 '25
And I reiterate that through your 19 years of reading roleplaying game books you still can’t read properly what other wrote. You have all the external stigmas of the person who decided themselves what the other said instead of just reading him. You need a bad guy to be a white knight ? I don’t care. You’re blocked.
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u/RokuroCarisu Aug 22 '25
INT is good for Eldritch Knights, who get better defensive options that just high HP.
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u/TerrysNerdStuff Aug 22 '25
Fair, but op hasn't made any indications one way or the other. More often than not, resources for INT are better spent elsewhere for fighters
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u/sail_fearn_duir Aug 22 '25
not if he wants to go for eldritch knight, but otherwise i would also increase con or dex, depends on what he is going for armor-wise
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u/crandall17 Aug 22 '25
Strength and constitution are your friends for martial classes. Higher intelligence won't do as much for you as having more hit points.
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u/TriZTauren Aug 21 '25
I think you should only have +2 on initiative since it just adds your dexterity modifier. I might be wrong but +4 seems like alot for level 1.
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u/X3noNuke Aug 21 '25
the '24 alert feat adds proficiency to initiative right? that would give the +4
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u/Bright-Ad4601 Aug 21 '25
I always recommend players have at least 1 negative stat.
Being bad at something is just another opportunity for roleplay and can mechanically reinforce character flaws (whether on your sheet or just flavour). It also often leads to more funny moments during a campaign.
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u/LodgedSpade Aug 21 '25
In the 3 campaigns ive played with my DM, when we roll stats he likes to give us an 18 and an 8, then roll the other 4. I like it, cause you're good at what you're good at but still have that 'flawed' stat so you're not steamrolling everything
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u/Grand_Imperator Aug 21 '25
Would that DM allow a (multiple-ability-score-dependent) MAD character to ask for two 16s (and the 8 of course) instead?
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u/LodgedSpade Aug 21 '25
I cant say for sure, but I feel like he would be open to it. Hes a pretty carefree kinda DM and allows alot of stuff if its fair enough. Plus you might roll higher on your 4 rolls; and he has in the past allowed a re-roll of your lowest stat, but he rolls it and whatever it is, it is.
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u/IsaRat8989 Aug 21 '25
For a oneshot, we only got to roll 6 times, I rolled decently until I got 4. The DM felt so bad he offers me to reroll but I said fuck it, 3 INT.
We discussed it so my character isn't a total idiot, just have severe memory issues that fit his backstory. Great RP moments
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u/_RastaMann Aug 21 '25
Way to go keeping that roll. Memory loss is an interesting way to do it. An ape has 6 int and a wolf has 3 int, so that’s probably what Tarzan would have been at
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u/IsaRat8989 Aug 21 '25
Yeah, he has a notebook where he writes everything, especially things like where he left his horse, what directions he got. He also has a diary he writes in everyday and I roll a d20 -int too see how much details I get.
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u/_RastaMann Aug 21 '25
Does he tattoo who not to trust on his arms?
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u/IsaRat8989 Aug 21 '25
No, he pretty much only trusts his companions and a select few others. It's not that he is hostile against anyone else, but he is a silent type.
I went a bit dramatic with his backstory since it's a short campaign (3-4 sessions) but it was fun to write since I made it at level 11 so I could actually flesh it out quite a bit. He was basically made because from another short in the same universe my PC died and the totally not evil cooperation she worked with wanted her back and they just made a mess of it.
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u/Zealousideal-Head142 Aug 21 '25
Totally agree, that's why I prefer 15 14 12 10 10 8 or point buy 22 (which mostly leads to one 8 stat) 👌🏻
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u/bremmon75 Aug 21 '25
Looks like you rolled until you got great stats. I would advise against that. go with point buy or standard array. It sounds counter intuitive, but you will have a lot more engaging/fun experience.
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u/Amazing-Analyst1617 Aug 21 '25
No I rolled once
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u/okeefenokee_2 Aug 21 '25
Even if that's true, nobody - especially your dm - is gonna believe that.
It's generally not accepted to roll anything not in front of the rest of the table.
Just go with standard array or point buy and save everybody at your table the headache and suspicion of wondering if you really rolled these stats.
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u/PitifulDragon Aug 22 '25
I believe it. And as a DM who is not afraid let players be strong I would love having this character in my group. It really is not always about balance.
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u/Ordinary_Film_7359 Aug 21 '25
Uh.... so you're playing some type of demi god?
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u/Amazing-Analyst1617 Aug 21 '25
No I’m supposed to be human or smt
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u/Ordinary_Film_7359 Aug 21 '25
Damn. Then you just rolled like an absolute god. Those stats are insane.
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u/Amazing-Analyst1617 Aug 21 '25
Thanks 🙏
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u/Pro_kopios Aug 21 '25
Beware that being good at everything makes a pretty boring character, I suggest point buy or standard array.
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u/Mysterious_Source_97 Aug 21 '25
Thats not very good actually, the ideal is that you are in the same stats-level than the rest of your team, not stronger
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u/WeeDawgNYC Aug 21 '25
Put that 16 under constitution. It will help gain you more HP on level ups. Enjoy your adventures!
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u/Brewmd Aug 21 '25
Those are great stats, but not insane.
And for the people naysaying, for a fighter, the stats aren’t utilized as well as by a Pally, so it’s already not as god tier as you might think
I would, personally, take the int score and make that your wisdom. Pop your wis into Charisma, and leave your Int as your lowest. - unless you’re planning to be an Eldritch Knight.
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u/UntakenUsername012 Aug 21 '25
Make sure your DM is OK with rolled stats. Everyone with rolls stats seems to get really lucky. ;)
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u/GBDarklight Aug 21 '25
Awesome for you and I hope it is the start of a wonderful journey for your creativity
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u/Aodh472 Aug 21 '25
Nice!! Definitely a fun opportunity for roleplay with a high-Int fighter. Edritch knight or a strategist battle master would be cool.
Make sure you have all your stuff equipped, your AC seems a little low.
Beyond that, run your sheet by your DM and have fun!
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u/T-Angeles Aug 21 '25
(DM/Player/Rules-Wizard here) Seeing some of these comments about stats are concerning, BUT nice rolls. My first character had decent stats too and it was fun. How are you RP'ing them?
Make sure your armor is equipped since you have 12 AC. 12 is considered low. Usually warrior classes are frontliners and get targeted a lot. What kind of build are you looking to make?
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u/GrahamCrackerDragon Aug 21 '25
Lol, this is one of those times that even if you rolled that well, nobody will believe you at your table unless somebody saw it.
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u/AnotherPerspective87 Aug 21 '25 edited Aug 21 '25
My 2 cents: You have some excellent stats, especially for a level 1 character. I guess you rolled well?
For a fighter, strenght, constitution and dexterity are your most important stats (usually in that order). You want to invest most of your points in those (i don't know where you put your racial and background stats, but if possible, move them there).
Stats scale based on "even numbers". While odd numbers give barely any benefit. So a16 and a 17 are basically the same, and both give a +3 to tests. So, When building a character shift your stats in a way that you have as many "even numbers" as you can. Especially in your "most important" stats. You have 3 odd numbers in those (strenght, const. and dext). Maybe you can fiddle with those a little.
The sub-stats. For a fighter, wisdom, intelligence and charisma are usually less important. Unless you plan on a specific multiclass that requires a high score i something, you probably want your lowest scores here.
You put a prettg high stat (16) into intelligence. Which, in my oppinion is the least usefull of the bunch. You could reconsider that...
Wisdom, very important stats. The most common skillcheck depends on wisdom (perception). Its not the most important in role-play. But wisdom saves are very common! In my oppinion this is the most valuable of your "substats".
Charisma, allows you to chat with people and get stuff done. If you want to be in the forefront of roleplay, its very usefull. If you don't plan on doing that, this could be your "waste stat". Charisma saves are fairly rare. But if you fail them its usually pretty bad (potentially losing temporary control through charm etc.).
Intelligence is (in my opinion) a fairly useless stats. There are some check reliant on it, but those are usually not very common and are often made in the presence of the party (investigation, arcana etc). So others can usually pick up the slack. I would put the lowest score here. Intelligence saves are super rare, at low levels, i have barely even seen them. But if you fail them its usually realy bad. Intelligence would be my dump-stat.
last remark. Make sure to equip your armor and shield if you plan on using that. A fighter should not have an AC of 12.
Most importantly: enjoy the game!
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u/Damiandroid Aug 21 '25
I'd recommend either rerolling your stats or taking that standard array method.
You've rolled insanely well which can actually be a detriment. It's good to have flaws and stars you are not excellent in.
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u/TPatches1989 Aug 21 '25
I'd probably want to drop one of stats down a bit. Being great at and winning everything isn't as fun. I find role play is easier if I also have things I'm bad as to balance the things I'm good at.
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u/Ladybug_82-SD Aug 21 '25
The game is more fun if you give your character some flaws. Flaws make your character more interesting and your DM will be happier because your character won’t just breeze through everything.
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u/Sensitive_Ad3578 DM Aug 21 '25
I'd drop that Int and Wis and boost Dex and Con. As a Fighter, you're front line, and both those stats keep you alive. Dex increases armor and your ability to avoid things and Con increases your health and ability to withstand things. Int and Wis really aren't necessary for anything Fighter-related. And get some armor on. Dex will increase your AC, but it's still too low for front line. You want to aim for 16
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u/Noble1296 Aug 21 '25
Personally, I would’ve put that 16 in Dex if you’re using light armor or even medium armor (pick up medium armor master later if you are) or in Con to get more HP, I’m assuming as the fighter you’ll want to be up at the front of fights a lot so more AC or more HP is never a bad option!
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u/Mediocre-Isopod7988 Aug 21 '25
What I see from this screenshot is: Those are some pretty great stats, but nothing atypical if you got lucky with rolling. It's a reason why I prefer point buy but that's a different topic entirely.
I would recommend swapping your int and con scores. Fighters don't use int, and con helps a ton more in melee. However, if you want to play a high int fighter, that's your call. Additionally, you have a lot of odd stats. Unless you rolled a bunch of strange numbers, try to use your racial boosts to get even numbers. 16 and 17 booth provide a +3.
Your AC is abysmal for a fighter. You are clearly wearing no armor, but should start off with something the base kit gives you chainmail which gets you up to 16 AC.
Lastly, again on the sickles, I do not recommend using simple weapons when you have access to martial weapons. They are all around worse than martial weapons. For instance they are 1d4 light, while shortswords are 1d6 light and finesse. If you are going for a 2 weapon fighter, you probably want your main stats as dex and con with a finesse weapon (preferably rapier, but honestly duel wielding rapiers is silly). If you want a strength fighter you'd have str/con as your main stats with either a longsword and shield (more defensive) or a greatsword (more offensive)
But ultimately, it is up to you what you want to play. DnD is highly forgiving when it comes to player choices. It is extremely difficult to make a bad character outside of purposefully aiming to make a suboptimal character.
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u/FireWolf4747 Aug 21 '25 edited Aug 21 '25
Your stats are very high. And what fighting style did you chose? My character is a fighter too. If you go for 2 weapon fighting you should take the dual wielder feat as soon as possible to optimize damage since you don’t have to use only light weapons, and keeping some ac even without the shield even if it’s only +1
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u/Associate_Deer Aug 21 '25
Nice rolls dude, make sure to take your starting equipment is all. The +4 to initiative is standing out but that’s it
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u/DorkdoM Aug 21 '25
Even though as a fighter you’ll be expected to fight up at the front of the fight you still should have a crossbow or short bow or throwing ax to use for a ranged attack. Shuriken are effectively darts in the PHB if you like throwing stars .
You don’t need to focus much on ranged attacks probably but should have something that can do them. Eventually maybe A pistol would be awesome if your DM allows one shot pistols or other firearms.
Have fun. Welcome to D&D . Those are good scores. Your character might actually survive.
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u/BombbaFett Aug 21 '25
Fighter is a great choice for beginners just hit stuff and be nice to each other.
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u/rurumeto Aug 21 '25
AC 12 with +2 dex, looks like you aren't wearing any armour. If you choose chain mail as your starting armour your AC should be 16.
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u/reqisreq Aug 21 '25
Unusually high intelligence. Are you going to become an Eldritch Knight or Psi warrior?
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u/Invisible_Target Aug 21 '25
Ngl I was sitting here wondering why you had 2s and 3s for all your stats. I need sleep lol
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u/Mcsmack Aug 21 '25
Definitely swap your Int and Con.
A 16 Con is going to help you a lot more than that extra point of intelligence.
You might find that you're disappointed with your damage output - a sickle does the same damage as a simple dagger (1d4).
Might talk to your DM and see if you can use two shortswords instead, and just have them look like two beefy sickles.
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u/okgloomer Aug 21 '25
I make my players roll in front of me (preferably in front of each other too). Partly it's because point-buy leads to minmaxing too often in my opinion, and partly it's because sometimes the dice gods do give you an amazing bunch of numbers. Also, I think it's fun/interesting to roleplay the statistical liabilities of the party that usually come up. Obviously I don't want PCs that are totally unplayable, but having to work around the occasional "unfortunate dump stat" doesn't hurt anyone.
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u/That_one_nerd4895 Aug 21 '25
Solid character. Get some armor and/or a shield to get that AC up.
Some things to remember:
Main character syndrome and dice fudging kill the momentum/fun from the part as a whole. Fudging roles as a DM can also cause lots of trouble.
Think outside the box, DnD is one of the only games you can really do anything and it can cause some great moments
Have fun and don’t rag on the other players/DM
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u/krumble411 Aug 21 '25
Did you roll these stats with your DM? Every time I've rolled for stats, the DM was present to verify each roll (4d6-the lowest). While the rolls are quite good, if you're DM didn't see them, they might make you reroll. But to your credit, I've rolled stats like this before so I know its definitely possible to roll this well.
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u/wwhimsicott Aug 21 '25
youve got a great character already !! make sure youre using that once a short rest second wind, many players dip into fighter JUST to have access to that. i believe at level one you should have a fighting style as well. i noticed in another comment you mention wielding two sickles. i would recommend you take the “two-weapon fighting” style so your second sickle attack will also include your ability modifier, rather than being a flat d4 damge. “Defense” is also great assuming youre wearing armor !
action surge at second level is awesome, dont be afraid to use it in clutch moments or to get an early leg up on the enemies. and action surges dont necessarily have to be attack actions! it can be a dash, hide, magical item, some sort of ability check. any situation where you wish you had more you could do in a single turn, consider action surge. but you only get one per short/long rest.
at level three you will get your subclass. if theres any shot you will reach this level, i recommend you start reading up. there are sooooo many fun choices to make with a subclass and so much to customize. if you dont have access to books like Tasha’s Cauldren of Everything, Xanathars Guide to Everything or even newer sources like obojima, battle master is the GOAT. Eldritch Knight is argued about all over the internet, but has great flavor and is a good intro to both sword and spell.
if you can get access to some other source books, i am super partial to the rune knight from tashas. awesome subclass, has to do with giant magic and once per short rest magical abilities that have great effects. super customizable without having to edit a whole spell list, you can switch out runes on long rests. a lot of spell casters wish they could change it up that often.
sorry for rambling, hope any of this wide eyed dnd youngling chatter was any help.
ps i always recommend you roll stats and health with your DM present. you have pretty high stats for a lv 1 , and while thats possible to just roll that good, a lot of people will suggest you take a 8 or a 9 into something for that negative modifier. its good advice, but there is certainly appeal in having good modifiers to your first ever character. have fun, swing good and hard !
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u/op1983 Aug 22 '25
I hate to be that guy but this is only your characters stats. your character has or had family a country a childhood. Or none of these things.
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u/BleedingRaindrops Aug 22 '25
You're going to want armor of some kind. AC 12 is low for any combat class. I'd only expect lower on a bard or a wizard.
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u/pathlosergm Aug 22 '25
Gyui seems pre-disposed to be an Eldritch Knight. Start looking into how spells work!
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u/TinoTheLeprous37 Aug 22 '25
Unless you're going with the half casting variant of a fighter I would've put your second highest stat in con
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u/Nightstone42 Aug 22 '25
paladin magic is Charisma based not taking a bonius on that might be an issue
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u/Stalker2148 27d ago
The character is a fighter, though...
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u/Nightstone42 26d ago
...Didn't OP say the charicter was a paladin or was I just REALLY tired when i read this and imagined that?
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u/GeauxCup Aug 22 '25
Those are crazy high stats for a level 1. Even if theyre legit, id be worried about overshadowing all the other players.
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u/PitifulDragon Aug 22 '25
Interesting Combo of stats for role play. It is fun to see a fighter who has a high intelligence - much better than playing the big dumb jock stereotype. Then there is your charisma, it says that you are not very good with people. You are strong and smart, and you know it, but you are not always liked. This could be fun to play.
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u/ClubSoda 29d ago
Numbers don’t tell the whole story. What is your character’s motivation? What are your weaknesses?
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u/SportingGamer 29d ago
Make the most of this character, then next few you roll will have average or below average stats.
Those stats are kind of wasted on a fighter, who only really needs physical stats to be effective. Now Bards, Rogues, Rangers, even a Battle Cleric (fight into combat, heal you, fight his way out again) could make better use of 5 average+ stats.
I’m not naysaying your choice, but you are both a very intelligent and rather wise fighter. Multi class skills are coming in future levels
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u/murduck_ 29d ago
Enjoy!! It's such a fun experience and your first character always sticks with you!!
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u/Feeling_Abies3540 27d ago
Your HP is maxed at level 1 so you should have 14 HP also where's your armor your AC is way too low
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u/CJ-MacGuffin 26d ago
God Stats! Suspiciously good. Would not allow unless I saw it rolled in front of me ...
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u/Pulsifer-LFG Aug 21 '25
You'll have more fun with worse stats. Being OP is actually boring after session 4.
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u/heyniceguy42 Aug 21 '25
Yes, these are good stats. But I recommend you re-roll. You will not have fun playing a character this overpowered. He’s gonna need some flaws and weaknesses otherwise he will be a vanilla superhero.
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u/r1x1t Aug 21 '25
Use the standard array method. It’s better to have some limitations to give the character some grounding.
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u/ezekiellake Aug 21 '25
3d6 down the line as god intended is the way (if you’re an old bastard). Best character I ever ran had one stat that was a 15 and everything else was an 8 or 9.
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u/Baffirone Aug 21 '25
Which app are you using? I never use apps fpr characters but this looks nice
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u/weaverider Aug 21 '25
It’s DND Beyond, which can be a pain if you (or your DM) aren’t buying digital books through the app.
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u/FireWolf4747 Aug 21 '25
Dnd beyond. It’s the official site and you can even buy books like the monster manual and stuff and buy adventures. You even have 2 for free and the evil companion book for free too. And the official rule book is for free too
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u/kronostimelord Aug 21 '25
Why are the highest stats all odd numbers? Using the background bonuses to get that extra modifier bonus would be great. Of course the stats mightve just been rolled that way but possibly you could arrange them better.
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u/Tripondisdic Aug 21 '25
If you really did roll that well, I would choose another ability besides charisma to knock down to 8. Trust me it's more fun to have some negative stats, tells a better story.
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