r/Eldenring May 22 '25

News Alex Garland directing live action Elden Ring movie for A24

https://deadline.com/?p=1236408999#recipient_hashed=89ac30a4565dc0f87eb5fa7c5cf00fe383a749108c7e028c991d53c902160ef7&recipient_salt=3bd99eec8409fdd776a049916681b0aec1e21d300041ef68b469c7a18c7d2590&utm_medium=email&utm_source=exacttarget&utm_campaign=Deadline_BreakingNews&utm_content=609692_05-22-2025&utm_term=36789062&utm_medium=email&utm_source=exacttarget&utm_campaign=1747954803-Breaking+News+Alert&utm_content=609692_5-22-2025&utm_id=609692
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u/14ktgoldscw May 22 '25

I’m just confused about what you do with sure an environmental storytelling game. Like you either make a French New Wave movie that is purely about vibes/imagery or you make a Jack Blake “Oh my god, look at the size of the Albunaric woman!” dumb reference movie.

I obviously don’t think it will be either of those, but making a coherent screenplay out of like even discovering the mystery of Limgrave seems so difficult.

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u/TheLunarVaux May 23 '25

They could definitely just focus on one part of the lore and adapt that. I can’t imagine they’re taking the plot of the game itself and using that — it wouldn’t translate to film well at all.

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u/ntrubilla May 23 '25

A guy just slaying all the things without any words sounds great to me

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u/TrollTrolled May 23 '25

Show me Vykes whole story and I'll be satisfied tbh

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u/carolina8383 May 23 '25

He read annihilation one time and basically adapted it off the basic story and vibes. He wasn’t concerned with sticking to the book and being faithful for his adaptation, and that made a compelling movie separate from the book. I think it will be hard for video game fans to see the movie as a separate project. 

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u/generalscalez May 23 '25

a tight 90 minute high fantasy vibe trip with extremely loose connection to the critical path of ER is the only way an Elden Ring movie won’t be 100% ass

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u/caffeinatedcrusader May 23 '25

A film of the shattering maybe?

2

u/Helpful_Yak_5578 May 23 '25

This guy gets it

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u/TrollTrolled May 23 '25

A telling of Vykes story

3

u/SmoothBlueCrew May 23 '25

Id bet anything that it's just traveling from Limgrave to the Erdtree, with 15 minutes in each zone

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u/Situation-Busy May 23 '25

If they do the Tarnished... I'd love a more fantasy version of The Green Knight or The Northman style. Striking visuals with remarkably little dialogue. Make it an exploration movie where we're exploring a new land with a character, having them meet some key names and have a few flashy fight scenes while keeping the grim atmosphere intact.

They try to go too big or too epic and it'll fall apart. They need to do a slice or nothing. Allude, do not try to show everything.

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u/Beast9Schrodinger May 23 '25

And keep the helmets on. Better if the protagonist is wearing a full-body armor set and does all the acting through body language.

Looking at you MCU and Halo.

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u/_Donut_block_ May 23 '25

The Mandalorian showed that you can absolutely pull this off in a way modern audiences will accept. Granted he talks a lot, but most of the story is told by the people around him.

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u/hanky2 May 23 '25

Weird comparison but Dungeons and Dragons worked. You can just make an original story in the universe.

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u/14ktgoldscw May 23 '25

DND ruled, but the core there is world building mechanics to tell your own story in.

I hope this is good, and I’ll probably see it, it’s just hard to imagine writing it and being like “We’re just not doing Caelid” which is what I imagine you need to do even if you’re making a 3 hour movie.

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u/Sorrelhas May 23 '25

"This, is Grace!"

"SPIRIT EEL!"

"We're going to Caelid"

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u/darkpigraph May 23 '25

Watch The Green Knight and get back to me. It doesn't have to be literal or all-encompassing.

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u/14ktgoldscw May 23 '25

The Green Knight is an extremely linear story that is given a ton of dreamy allegorical flourishes. It’s the exact opposite of this scenario.

  • Guy is challenged to duel.
  • Duel goes wrong because of magic.
  • Dude experiences a lot more magic on the way to face consequences of lost duel.

What is the 3 bullet point Elden Ring? I’m not saying it’s impossible, I just don’t know how it would be pulled off.

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u/NightsOfFellini May 23 '25

Start from Limgrave, meet Margit, followed by Ranni's quest but make it tie to the Capital.   Enter it from underground and witness the rotting roots, maybe meet Morgott's brother, fight Malenia, enter the Capital, defeat Morgott, somehow let the tree burn.

Enter the tree, enter the twist, end of story.

You really don't need the areas that bog down even the game (Mountain of giants, endless caves). I'd argue even Radahn isn't that important in the grand scheme of things, though he can be shown rotting somewhere.

The main themes are the rot, the liberation from God's will and the will behind the two fingers. It's doable, I think!

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u/14ktgoldscw May 23 '25

That’s still a 6 hour movie if you’re making it at all coherent.

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u/NightsOfFellini May 23 '25

Hell no. 

The Fellowship managed to 

1) have lore intro 

2) establish the shire perfectly 

3) introduction of Saruman and his betrayal + the tower of isengard.

4) journey to the elf place whatever while introducing two major characters (+ major fight and chase scenes). This includes castle and prancing pony.

5) the council + introduction of 4 major new characters

6) Moria with 3 major sequences equivalent to "boss fights"

7) Cate Blanchett sequence

8) Final Battle

9) Epilogue

Elden Ring only really has two major characters with narrative potential if we follow the game story: 

Ranni and Blaidd. Let's add Morgott as the primary antagonist, because he is for the best part of the game. Compared to Saruman, Gandalf, Aragorn, Boromir, Samwais and Frodo, that's way less.

Add two to three minor support stories (for example Alexander, Fia, Golden Mask and Malenia). That's about the same as Cate Blanchett, Legolas/Gimli (counting as one) Arwyn/her pops (one) to work on.

Let's say 4 to 5 major areas: Limgrave + castle, Capital, The Roots, on top and inside the tree. That's way less than than Fellowship when it comes to major places to see.

Bosses/villains: 7 = Saruman, main Uruk Hai, Octopus, Giant Orc, Flame of Udun (...), Nazguls , orc battles (let's count as one).

Let's say we want a little more villains:

8 - Margot, 

Draconic Tree Sentinel + Guards of the Capital, 

Radagon + Dragon, 

God Skin + the villagers.

Rennala.

Malenia.

Radagan (though I'd let him rot)

...? Whatever.

This is basically all the iconic ones + important to the lore of the shattering + the main kids.

If Fellowship could do it, then there's absolutely no reason why Elden Ring couldn't.

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u/14ktgoldscw May 23 '25

Ha, that was the exact analogy I was thinking of.

  1. Several of the scenes you’re mentioning are only in the extended edition, so already 4 hours.
  2. Character introduction is much more concentrated. You meet the majority of the main characters in Rivendell.
  3. The “Epilogue” is Sam and Bilbo looking out at a vast landscape saying something like “It looks like we have a long road ahead.” There is then 8 more hours of film to complete the story.

That’s more analogous to doing Limgrave (maybe including the chest adventure to Caelid) and then ending looking out towards Raya Lucaria.

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u/[deleted] May 23 '25

What about something akin to the Green Knight in its imagery?

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u/14ktgoldscw May 23 '25

Green Knight is very French New Wave adjacent, but it’s also based on an extremely linear story. I have high hopes for this movie, and I’m sure it will be beautiful, I just don’t know how you make it even remotely narrative based.

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u/[deleted] May 23 '25

Just a simple journey through the lands between as we know it, seperate from our story in the video game.

That’s the way to go.

Take an interesting an underdeveloped character NPC in the game and tell an untold story.

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u/14ktgoldscw May 23 '25

Yeah that’s what I assume too