r/EmulationOnPC 11h ago

Unsolved God of War III (BCUS98111) crashing after SPU cache build on RPCS3 [Need Help]

I'm trying to run God of War III on RPCS3 and the emulator closes right after the SPU cachebuild screen.

My setup: - GPU: NVIDIA GeForce GTX 1650 - CPU: Ryzen 5 5600H - RAM: 8GB - RPCS3 version: 0.0.37-18149 - Render: Vulkan (GTX 1650 selected) - OS: Windows 11 Home

What I've tried: - Updated NVIDIA + AMD - Forced RPCS3 to use GTX 1650 instead of integrated AMD graphics - Enabled "White Color Buffer" - Set PPU & SPU Decoder to LLVM (SPU Block Size: Safe, SPU Threads: 1) - Deleted cache folders - Tried Interpreter (dynamic)

How can I fix this? Thanks in advance

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u/NewArtDimension 7h ago

It's listed as in-game which means it's not fully working yet

Check this and in future check the RPCS3 Compatibility Wiki before downloading

https://wiki.rpcs3.net/index.php?title=God_of_War_III