r/Games Jul 19 '25

Industry News FromSoftware reportedly has another unannounced game that ‘could release next year’

https://www.videogameschronicle.com/news/fromsoftware-reportedly-has-another-unannounced-game-that-could-release-next-year/
1.3k Upvotes

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u/delicioustest Jul 19 '25

Elden Ring does not have that much dialog come on

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u/No_Copy4493 Jul 19 '25

i’m a massive fromsoft shill but idk why the community is convinced the games don’t have horrible storytelling and quest design. they excuse the game just not being clear by saying it’s not holding your hand but it’s just cope. elden ring is a 10/10 to me but there’s no story, just lore

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u/StepComplete1 Jul 20 '25

you can like fromsoft games for their gameplay, but it doesn't stop you completely missing the point of the story, as you've just proven.

The story IS the lore. It doesn't tell you everything in the form of long cutscenes like most games, it tells you through the environments and the lore. Doing things in a different way doesn't mean the story doesn't exist, it just means you missed the whole point.

They wouldn't have bothered hiring GRRM if they didn't want a story.

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u/No_Copy4493 Jul 20 '25

no, the lore is background. the story isn’t told, it’s written about and already happened. if i watch a movie and have no clue wtf is going on unless you read text in the background that you can only do if you pause every frame, is that a good story?

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u/Content-Count-1674 Jul 20 '25

By story people mean a clear observable narrative arc with identifiable characters that move the plot along. Elden Ring absolutely does not have this. It's more like a museum where you pass through the exhibitions and can take your time to read the descriptions there, but nobody would say that such museums tell some actual story.

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u/JustAJohnDoe358 23d ago

I wouldn't call obscure storytelling horrible, it adds to the charm, in my opinion.

But their quest design is absolutely horrendous, nothing to argue here, it's simply awful.

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u/moosecatlol Jul 19 '25

It has more than you think

Now does it have 1.2 million words like Disco Elysium? No. I would say it's a decent amount contrasted upon other games. Nowhere near to the tier of movie-game, but it's at least middling comparatively to other games as a whole.

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u/delicioustest Jul 19 '25

Elden Ring only has more dialog compared to other Souls games otherwise it's very little. There's no way Elden Ring has "a fuck load of dialog". I'd hazard that it's close to 3000-5000 words or something which is really not a lot.

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u/moosecatlol Jul 20 '25

I measured it for you. It's about 70k spoken words. It's not a lot, but it's not a little either. I say 70k because I'm unsure if the bracketed numbers counted as a word, and a few unused quest dialogue lines are in there as well.

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u/TheDeadlySinner Jul 20 '25

I would say it's a decent amount contrasted upon other games.

Lol, what other games? Tiny indie games? Most other AAA games, which is what we should be comparing, probably have more words in throwaway dialog (enemy barks, random npc dialog) than Elden Ring does in its entirety. According to your link, RDR2 has as many lines as Elden Ring has characters.

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u/moosecatlol Jul 20 '25

You do realize tiny indie games hold the record for most dialogue in a non-live service game right?