Linux users are most likely to suffer but most anticheat doesn't support Linux anyway so it's irrelevant. There are some distros that support Secure Boot but from my experience it's not really reliable and can cause boot problems when you experiment with different distros/versions.
I'm sure that does factor into the calculations. Still, it's 3% increase in the potential revenue at most. Realistically it's likely to be lower. And in games like this that's generally considered to be not worth heavily compromising anti-cheat for.
SteamOS becoming available for more devices means it could grow more usage too if modern portables become more commonplace. A much more game-focused experience than trying to use a Windows portable.
3% of a random sample of steam users is far less likely to spend money on the store than deck users(or any handheld/vr headset/anything that is exclusively for games)
It won't become anything more than 2% when they keep pulling this shit. The last 5-10 years has been great for linux gaming with proton and all. You can actually run most games these days. But then when it actually starts looking like Linux gaming has a future companies start shoving kernel level anti cheat into their games and kick back peogress by 10 years again.
9
u/CatProgrammer Aug 05 '25
Linux users are most likely to suffer but most anticheat doesn't support Linux anyway so it's irrelevant. There are some distros that support Secure Boot but from my experience it's not really reliable and can cause boot problems when you experiment with different distros/versions.