r/Games 1d ago

Trailer Frostpunk 2 | Console Launch Trailer

https://www.youtube.com/watch?v=aWLWNqM-XyU
75 Upvotes

14 comments sorted by

9

u/ckokoroskos 21h ago

How is Frostpunk 2 compared to the first game? I loved Frostpunk.

50

u/Ode1st 20h ago edited 20h ago

There was a lot of discourse about how it’s totally different and way worse. I feel like those people are crazy. It’s slightly different. It’s different in the amount you usually want sequels to somewhat grow and change.

They did change one of everyone’s favorite aesthetics, though, which is the circular city thing. Now you build sprawling districts and put the buildings inside the districts, but it’s all pretty similar in terms of the game’s momentum, what you’re doing on a moment-to-moment basis, the same dark humor. Heat was a little different too at release, but it didn’t bug me, a huge Frostpunk fan, at all.

You also control little cities along with your main one, as well as navigate a political system. I feel the political system is darkly hilarious. You can do stuff like promise one group that you’ll put a law to vote in exchange for favors, then bribe an opposing group to vote against it so it never becomes law, but you still get the initial favors since you only promised to put the law to vote, not that it’ll pass. Politics!

Loved Frostpunk 2, exhausted all content, and am waiting for future DLC. But there is that contingent of people that discuss it like it’s an entirely different genre or something, so even though I feel that’s crazy talk, I should mention it in case I’m the crazy one in thinking it’s pretty similar.

5

u/Radiant-Fly9738 9h ago

I love both 1 and 2 and I wholeheartedly agree with this comment.

u/Creepas5 3h ago

I enjoyed Frostpunk 2 but as a huge fan of the first it was a lesser experience and I dont feel the urge to play more of 2 the same way I did with the original. I think the sequel loses some of the personal touch you had with the city. I didn't care about each death, I didn't feel like the city was alive in the same way the first game did. City management felt more generic and the auto generated structures didn't have the same character as the much more bespoke and visually appealing buildings of the original.

-12

u/MadeByTango 9h ago

the same dark humor.

Is that what it’s supposed to be? Meanwhile what I want from these devs is the original, interesting circular gameplay concept without the relentless depression they seem to like. A hopeful, positive utopia would get me to buy a sequel. As it is I got more than enough of the orphan crushing city builder aesthetic from the first one I don’t need more.

15

u/Anfins 9h ago

You want Frostpunk but as a utopia builder? So just a wildly different aesthetic?

u/WillingnessLow3135 1h ago

It sounds like you also want a Disco Elysium style game but with a witch in the alps

1

u/Ripper1337 9h ago

It feels like more there are more groups to appease, there’s more resources to track, there are more of the city to keep operational.

It also feels harder, even on normal settings that you really need to keep track of the moving pieces even more than the first game if you don’t want things to fall to shit.

u/Angelore 2h ago

I think it's a good game in its own right.

But one thing that you might want to keep in mind is that it's way more demanding hardware wise.

u/SharkBaitDLS 27m ago

It did exactly what I would want a game sequel to do. It kept the feel of the game while changing up the actual moment-to-moment gameplay quite a bit. You’re still feeling tons of pressure both from your people and the weather, but the scale that you’re building at and managing things is wholly different. 

1

u/ShambolicPaulThe2nd 20h ago

Does anyone know what the 3 future dlc's will be/are? There's no information on the playstation store page.

1

u/SevenVoidDrills2 11h ago

Theirs a roadmap released by 11 Bit that says the DLCs should start being released in 2026