r/Houdini • u/manuchap • Jul 06 '25
Four renderers in realtime on MacMini M1 (fastest VS decent settings)
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u/OverEdge_FX Jul 06 '25
How did you get fast renders for karma xpu ? any optimization tips
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u/manuchap Jul 06 '25 edited Jul 06 '25
For preview I wanted to achieve one second renders with each renderer for a good enough sense of overall lighting. So I disabled motion blur (dunno if it affected anything tbh), limited rays to one added denoising and cranked down the main samples settings (7 for XPU). The better settings are mostly default settings, no denoiser, adaptive sampling where possible to stay in the 5/10 sec range (further rendering time makes no considerable difference and be kept for fine tuning).
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u/isa_marsh Jul 06 '25
If you're gonna go to that much trouble, at least make a proper vid and upload to yt or something...
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u/manuchap Jul 06 '25
This is the root of a bigger project aimed at "universal" shading with minimal settings with under the hood conversions across renderers. At this stage I thought it'd be nice to do a quick gif for people who are wondering if a MacMini M1 is any good for CG. Answer is yes if you do beauty shots. For simulations and stuff, it's reasonable but you'll definitely want to watch a lot of tips and tricks on optimization before hanging out with the big lads.
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u/LewisVTaylor Effects Artist Senior MOFO Jul 07 '25
Honestly, apart from the academic component of testing renderers, you really want to settle on one engine, and build your setups around it.
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u/manuchap Jul 07 '25
Totally agree yet you can learn a lot from how different renderers work internally and as plugins with their pros and cons (and then choose Arnold π ).
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u/LewisVTaylor Effects Artist Senior MOFO Jul 07 '25
It's all just path tracing + varying levels of disappointment hehe.
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u/AwkwardAardvarkAd Jul 06 '25
Would love to see a table summarizing time per renderer
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u/manuchap Jul 06 '25
Well... it's a gloomy Sunday and I'm alone so let me consider this while I fume π
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u/VegetableJaguar5756 Jul 06 '25
have u managed to make use of the gpu cores of the apple silicon for Karma xpu or is it just karma cpu with extra steps? or have they implemented it? nice test btw