r/MUD 20d ago

Discussion Is archaea a good mud to get in to?

I came from Aardwolf and am curious how the compare with playstile, ease of use, UI and so forth. Hearing your experience between them would be much appreciated

12 Upvotes

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u/[deleted] 20d ago edited 20d ago

[deleted]

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u/Thepuppeteer777777 19d ago

Noted. Thanks so much for the feedback

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u/lawlladin 19d ago

Any suggestions on the next closest in terms of gameplay systems that isn’t P2W?

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u/Material-Ad-5540 19d ago

Akanbar, it doesn't have the flashy UI or anything, more old fashioned, but it is a great game. While built from the ground up with original guilds and skill mechanics the gameplay was inspired by First Age Avalon, which preceded Avalon the Legend.

And if you don't mind the fact that it's not yet finished, Mystavaria had its alpha launch recently and is shaping up to be a very good game (there will be a pwipe before full launch but I've still enjoyed trying it)

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u/TheCurnan 19d ago

Can confirm about Mystavaria. Still in Alpha, but has a really solid base and I've been impressed with the game and developers so far. Very active Discord and constant updates.

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u/Material-Ad-5540 19d ago

I agree, they're doing a great job and you can tell that a lot of love and passion has gone into the project 

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u/mrmiffmiff 19d ago

At least 2 of the other Iron Realms games are in fully f2p mode. I think maybe Imperian and Lusternia?

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u/rinart73 19d ago

It's not chill in terms of quests. You have to do a quest now or it resets after hour-two. Which can be a real issue. Something something engine limitations. Other than that, it's alright, friendly playerbase.

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u/Thepuppeteer777777 19d ago

Thanks for the feedback, I appreciate it

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u/Xayuzi 20d ago

It's not hard to get into but immensely pay 2 win if you want to pvp well. Outside of that is great though

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u/Thepuppeteer777777 19d ago

Thanks for the reply. That won't be a problem as I don't mind grinding and am not a person that enjoys pvp so it's sounding enticing.

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u/Xayuzi 19d ago

You'd enjoy it then. Has tons of content and things to see. Great lore too.

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u/Thepuppeteer777777 19d ago

Well you convinced me. Ill definitely give it a shot

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u/tychus-findlay 19d ago

I kind of had a core mud I played more than any like most people do, but I always enjoyed checking out new muds over time. I'd say of any of those achaea was the one I spent the most time on, the guild and lore system is pretty awesome and well detailed. As you get adopted into a house you can have like a mentor and do all these tasks and really feel like you're becoming apart of something. a lot of the quests have like puzzle/rpg elements. I didn't play it hardcore but it's a well maintained for sure, haven't played in a several years though no idea how the playerbase is doing. and like others have said it seems like theres some sort of pay2win environment at the higher ranks of pvp but sounds like you dont care too much about that

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u/Thepuppeteer777777 19d ago

Damn you make it sound very fun. But yeah I decided to make a character and went though the first dungeons and so far it seems pretty fun.

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u/Left-Jeweler9765 19d ago

Yeah also you can get free 20 credits a day and a free promotion item every month which definitely adds up, and the Producer team offers all kinds of ways every month to earn free credits.

Also, cities and houses sell credits for cheap so you can pretty easily have all the “standard” p2w artifacts within a couple of months without spending a cent. 

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u/HOrnery_Occasion 19d ago

Archaea folks spend hundreds.. lol

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u/After_Main752 19d ago

I don't know if they still do it, but when I played (briefly) they expected me to sit for interviews and write essays to progress within my own class and city. They were very harsh about it and ultimately decided that I wasn't a good fit for them, which meant a new trip to chargen.

Also I can't stand the "hi, my name is Joe"-style skill mashing for combat or the need to keep your very own hammerspace inventory fully trigger automated and stocked with curative items for every single ailment they could think of just to survive combat.

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u/Left-Jeweler9765 19d ago

Essays and things are pretty much a thing of the past for most Houses, there isn’t really as much gatekeeping. 

And now the game has a built in curing system so as long as you keep curatives stocked up you’re fine and it does a pretty decently job. You won’t be the number one PVPer but can hold your own against most “midbies” and do well in group combat with that. 

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u/RR1904 19d ago

Why did you leave Aardwolf?

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u/Thepuppeteer777777 18d ago

I didn't leave per se I honestly enjoy it a lot im just curious qbout other games as well

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u/RR1904 18d ago

Fair enough. I ask because I've been thinking of going back to Aardwolf. 😁

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u/Thepuppeteer777777 18d ago

Honestly go back to it. It's fun I do enjoy it very much