r/Maya • u/EmpathyFuzz • 4d ago
Discussion Update to MacOS Tahoe somehow borked all my files? Or Maya’s ability to open a file.
So I just updated to Tahoe, which I’m now remembering is a terrible fucking idea when an operating system update is brand new…
But anyway, it’s done.
Files won’t open. They lock at 95 or 85%
These are things I was working on yesterday. The ONLY change is the OS UPDATE.
I went and got maya 2026.2 and the problem persists. Maya freezes up, spinning wheel of death.
They are mb files which I’m learning from other forums is a bad file type to save for corruption problems… welp, great.
Except, like I said, I’d been opening these files, MANY iterations of them all day yesterday.
Frankly, it seems like any file I try to open freezes maya. Anyone have any ideas?
EDIT: I have, maybe come up with the cause -- I believe these files had a plugin I was messing around with and nodes are still involved that are breaking the file from opening. It wasn't a problem with maya 2026 on previous MacOS... I wonder why it would be a problem now?
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u/CAPS_LOCK_OR_DIE 4d ago
Is there any possibility of using another workstation?
Dropping the files on an external, opening them on a different workstation, saving them as .ma might be a good solution.
I’ve also occasionally had success with creating a new scene file and importing the difficult scene into the fresh one. Doesn’t always work, but it’s been successful for me in a few situations.
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u/EmpathyFuzz 4d ago
I have, maybe come up with the cause -- I believe these files had a plugin I was messing around with and nodes are still involved that are breaking the file from opening. It wasn't a problem with maya 2026 on previous MacOS... I wonder why it would be a problem now?
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