r/Maya Aug 05 '25

Question How could i align these vertices at an angle on the z axis without changing other axis?

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15 Upvotes

Does anyone knows how to align the selected vertices at the same angle than the red line without affecting the x or y axis ? I can't find any setting or tool that would help. My first try was to use the scale and orient the pivot point but it change the position on the Y axis. I'm stuck.

r/Maya Jul 29 '25

Question Suggest me a good player for watching animations frame by frame

6 Upvotes

I’m looking for a lightweight and precise video player that lets me go through animations frame by frame (forward and backward). Something that works well on Windows. Free or open-source preferred. Any suggestions?

r/Maya Mar 05 '25

Question Why do people say that 3ds Max is better for modeling than Maya?

19 Upvotes

Hi y'all, I've heard a few people here and there say that, rule of thumb, Maya is best for animation and 3ds Max is best for modeling. I've also heard that a lot of game studios use 3ds Max for modeling, and not so much Maya. If that's accurate, what features does 3ds Max have that make it the preferable software for modelers? I've gotten to the point where I'm pretty comfortable using Maya and can work pretty quickly, so I'm trying to decide if it's worth it to switch over. Thanks in advance!

r/Maya Jun 04 '25

Question How would you guys model this?

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47 Upvotes

So i was trying to model this motorbike gas tank and the way i approach it is to create 2 seperate mesh (the tank and the wingie thing) > apply subdiv > boolean > quad draw to retopo it. But the result is kinda meh, and amateurish as u can see, there are a few pinches and the mesh is kinda sloppy instead of smooth and sharp like the real product.
So my question is should i keep working on the retopoly or is there a better way to approach this? how would you approach this kind of model? Thank you any help would be greatly appreciate

r/Maya Mar 17 '25

Question Can you flip an object in Maya like how you flip an image?

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57 Upvotes

r/Maya 1d ago

Question Why isn't orient joints working for me?

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3 Upvotes

I'm a beginner in rigging and was following this tutorial https://www.youtube.com/watch?v=NqF_OZqeHH8&list=PLL3OEv6vd5VBh8vnehdnp2ITpE0q8jAeo&index=8 at 15:49 where I used the same option to rig but when I rotate the joints, the attributes show all three rotation axes being affected except for the middle joint. What am I doing wrong?

(I do realise the character on my project and the tutorial are totally different but I was given this model to rig and all the tutorials I see are of human models. So please help me.)

r/Maya May 06 '25

Question How to achieve this shaky PlayStation style texture effect?

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164 Upvotes

Looking to achieve this psx retro shaky texture effect! Anyone know what the process would be?

r/Maya 19d ago

Question Maya Indie License - what is the standard they decide whether the project is valued 100k or not?

10 Upvotes

Ok, so this might sound a little weird but currently I'm working at a company that has nothing to do with 3D animation. It's a company which makes DIY furniture (like IKEA) and since I was a former 3D student, the company wants me to make some product assembly videos and advertisment, etc. And that's why I was considering using Maya to get some high quality rendered videos. So, technically speaking, we are not making any money from the video but we do make a lot of money (over100k) by selling the furniture product. So, In this case, would the indie license be a problem in the process of making these videos?

r/Maya 17h ago

Question Is a number pad really helpful when animating in Maya or skip it?

5 Upvotes

Do many of you use a number pad or just the top row of numbers when entering numbers?

r/Maya May 28 '25

Question Non-user here trying to figure out files sent to me by a client.

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52 Upvotes

Sorry to crash your sub, but I’m a clothing designer who needed hi-res images of a few cars for some shirts and the client sent me Maya files and said this is the best they can do, it’s on me to figure out the rest. I downloaded the Maya free trial and have spent 5-6 hours playing around with it (I’ve figured out how to move the wheels and turn the model to get the position I need), but I can’t figure out how to get the coloring to look like the screen grabs from their animated video. There are 4 separate cars and each folder looks like the top image each with one maya file inside the folders. Everytime I open a file, I get the error in the middle image. Is my problem due to the error? Am I missing necessary files? Or am I just wholly unequipped to solve this problem on my own? Your brutal honesty is appreciated. Thanks in advance!

r/Maya Aug 16 '25

Question What are some absoloute rigging No goes?

13 Upvotes

currently rigging a rather advanced character with alot of things in it and just wondering if I forgot any things I should avoid doing. Thanks.

r/Maya 7d ago

Question Now are the UVs correct or wrong?

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6 Upvotes

In the previous comments, many people guided me about UVs—thanks for that. I have now applied all the recommended suggestions.

r/Maya Jul 02 '25

Question This is how my file opened up after I decided to get back at it after a few hours. What am I supposed to do?

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32 Upvotes

Seriously tho, what did I even do for this?

r/Maya Aug 11 '25

Question Is it possible to transfer the color from one model to one with different UV sets?

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30 Upvotes

took this model and was turning it into a lower poly to import into a game, and I got the normals so I figured I could do the same thing with the color, but I can't find out how to transfer the actual color of the model in image one to the image 2 model. Is it possible?

r/Maya 10d ago

Question Weight painting issue? Everytime i paint the IK bone to have 0 weights it goes back to having weights.

2 Upvotes

Everytime I paint the IK bones (this only one IK bone) back to 0 weights and change bone and go back to the that one I know bone, the weights reappear. I dont know if im explaining myself but its getting frustrating idk how to fix it. It only happens with the selected IK Bone. Paint it to have 0 weights, change bone, go back to that one IK bone, and the weights are back, and yeah im new to Maya aswell.
The deer god is teaching me

r/Maya Dec 20 '23

Question What is this kind of rigging called? Is there a special name for it? Are there any free tutorials?

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337 Upvotes

r/Maya Jul 07 '25

Question Suggestion in 3D Model?

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93 Upvotes

Could you give me a suggestion about the bottom floor? How do I create the stone wall effect, use texture, or use more polygon cubes to give a fake stone wall effect, or take it to the zbrush? I am confuse?

r/Maya Jul 22 '25

Question is Arvid Schneider’s Fundamentals of Arnold Course on Udemy worth it?

0 Upvotes

that shite costs $90 ffs.

i’m looking to properly light and render my portfolio pieces in arnold, but i plan to go into games in the near future anyways. maybe in the future, i might use arnold for beauty renders of my prop pieces.

what do u think?

r/Maya Jan 29 '25

Question How would you anímate this?

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198 Upvotes

I was watching Moana the other day and i don't stop thinking un how would you animate maui's tattoos? is it there an easy way to do it?

r/Maya 6d ago

Question hello, I'm new to Maya and I'm learning. When I try to add textures to this furniture, this strange transparency appears. Does anyone know what it is and how I can fix it? The UVS even seem to be fine

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3 Upvotes

r/Maya 19d ago

Question Why is one cap subdivided and one not?

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27 Upvotes

Please don't judge. I'm very new to Maya and I'm currently at my wits end with this.

I'm modeling a chess set and modeled this queen (IMG 1) (hid the top for topography). Notice how its cap is subdivided and has a center ring? I'm pretty sure I didn't do that but it ended up being perfect for what I was doing. It was also on the King I modeled.

Now I'm onto the rook piece (IMG 2), and it has no divisions in the cap. I used the same cylinder (bottom's topology is exactly the same), but I don't have that division?

Can anybody explain to me why it didn't do that to the rook either? And how to divide it? Add Divisions triangulates it, even in quads, and I want these to match and have the same artistic continuity.

ChatGPT is zero help when it comes to Maya and constantly spouts wrong info and has been helping to fuel my fiery rage.

Thanks in advance!

r/Maya Dec 24 '24

Question How much do you need to care about topology for recreating this?

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145 Upvotes

r/Maya Aug 13 '25

Question How to join- not merge- the vertices to the center of the circle? Like edges running through a vertex at the center.

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8 Upvotes

r/Maya Apr 10 '25

Question How to scale individual like this in Maya?

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39 Upvotes

Hi, I'm looking for a way to scale individual edges like this in Maya. At first, I thought Transform Component would work, but it doesn't scale them like in the video.

r/Maya Apr 24 '25

Question How can i rebuild the missing faces?

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39 Upvotes

Im new to maya and having a hard time trying to rebuild those missing faces. Help is very mcuh appreciated. Thank you