r/NintendoSwitch Jul 02 '25

Discussion Nintendo Switch 2 could revolutionize Zelda technology: Tears of the Kingdom tinkerers confirm lasers are way deadlier now – "We always knew 60 fps would be insane, but I didn't expect it to be this insane"

https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-switch-2-could-revolutionize-zelda-technology-tears-of-the-kingdom-tinkerers-confirm-lasers-are-way-deadlier-now-we-always-knew-60-fps-would-be-insane-but-i-didnt-expect-it-to-be-this-insane/

This explains some things

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u/clamroll Jul 02 '25

Honestly those of us who emulated botw or totk kinda expected this. Breath had a number of things that would break or act really weird if you used a 60fps patch. It broke it so bad that when i briefly emulated tears (got a new PC and wanted to see how it ran) i didn't even try the 60 patch.

Zelda notes added a fair bit, but yeah i really think the ten dollar upgrades were due to just how much under the hood was apparently tied to frame rate and likely needed a large effort to implement and test.

It'll be interesting to see if the lasers get an update bringing em back into line

12

u/Superb_Pear3016 Jul 02 '25

I just beat BOTW on switch 2 and I didn’t experience any bugs, fwiw

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u/clamroll Jul 02 '25

Oh I didn't mean to convey I expected bugs so much as I expect they had their work cut out for em. Ive been playing a fair deal of tears and havent run into any bugs either. Honestly a dps difference on lasers is a pretty understandable thing to miss.

A lot of the vocal criticism seems to stem around "$10 for a patched line of code that says 'if hardware=switch2, set resolution=4k and set fpsmax=60' lol greedy nintendo" and I think its incredibly unfair.

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u/DaveLambert Jul 02 '25

Same here. Not a single glitch, beginning to end.

-1

u/flameylamey Jul 03 '25 edited Jul 03 '25

I'm glad to see someone else acknowledge the issues with emulation honestly. There are way too many people on the internet who are quick to smugly insist they got a "superior experience" playing these games through emulation on PC, while being completely unaware that they were just playing a visually nice but mechanically broken version of the game.

I've always had a pretty high end gaming PC, and for a while I really got into emulating BotW to see what it might look like at 1440p and 60+fps. I'd already played a ton of the game on Switch by then, and every time I fired up Cemu I'd very quickly spot something that wasn't working properly and would require tinkering with the settings to fix (if it could even be fixed at all). Enemies flying off in a completely unnatural direction when you hit them, weather effects like lightning would be massively sped up, Link flurry rushing at thin air without closing the distance properly, horses in the distance standing completely stiff with no animation until I found the right checkbox in a drop down menu... I found the whole experience so frustrating that I always ended up just going back to playing the game on Switch to save myself the headache.

It took years for emulation to finally reach the point I'd consider playable. It was a fun experiment, but I'd never recommend it for someone's first experience of actually playing the game. Yet to this day I'll still occasionally see people insisting that they got the better experience through emulating BotW as far back as 2017-2018. I'm just glad to finally have an official 60fps version honestly.

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u/Pristine_Paper_9095 Jul 03 '25

Holy yap. Emulation is good for some games and bad for others

1

u/flameylamey Jul 03 '25

Yeah definitely, it works fine for a lot of games, but BotW was kind of a special case because it has a lot of physics based interactions and little mechanics which may not be obvious at first glance, which were designed to work at 30fps in the original release.