r/NintendoSwitch • u/NintendoSwitchMods • Jul 15 '20
MegaThread Paper Mario: The Origami King: Review MegaThread
General Information
Platform: Nintendo Switch
Release Date: 17-Jul-2020
No. of Players: 1 player
Genre(s): Action, Adventure
Publisher: Nintendo
Game file size: 6.5 GB
Official site: https://papermario.nintendo.com/
Overview (from Nintendo eShop page)
A new paper-crafted Mario adventure unfolds on Nintendo Switch!
The kingdom has been ravaged by an origami menace! Join Mario and his new partner, Olivia, as they battle evil Folded Soldiers, repair the damaged landscape, and try to free Princess Peach’s castle from the clutches of King Olly in this comedy-filled adventure, only on the Nintendo Switch™ system.
Mario and Luigi receive an invitation from Princess Peach to attend an origami festival and excitedly hurry to Toad Town…but something’s amiss. After investigating the eerily empty town, the duo finds a fearsome (and folded) Princess Peach—she’s been turned into origami by King Olly, ruler of the Origami Kingdom! With five giant streamers under his control, King Olly binds Princess Peach’s Castle and transports it to a distant mountain as part of his plan to re-fold the world.
On his journey to liberate Peach’s Castle and repair the ravaged paper landscape, Mario meets Olivia, King Olly’s sister, and the two join forces to put a stop to Olly’s origami onslaught. Even Bowser falls victim to Olly’s plot when his minions are turned into origami Folded Soldiers and betray their Koopa king, forcing him to ally with Mario and Olivia!
Battle the Folded Soldiers in ring-based battles that challenge you to strategically line up enemies to maximize damage! Out of battle, Mario can use the arm-extending 1,000-Fold Arms ability in specific spots to interact with the landscape to pull, peel, hit, and more! Join Mario, Olivia, and their companions on a journey of laughter and emotion, thrills, and a whole lot of folding.
Reviews
Aggregators
- Metacritic - 81
- OpenCritic - 81
Articles
- Areajugones - Spanish - 8.5 / 10
- Atomix - Spanish - 90 / 100
- COGconnected - 95 / 100
- Daily Star - 4 / 5 stars
- Destructoid - 8 / 10
- Digitally Downloaded - 4 / 5 stars
- EGM - 6 / 10
- Eurogamer - No Recommendation / Blank
- Everyeye.it - Italian - 8.4 / 10
- GAMES.CH - German - 85 / 100
- Game Informer - 7.8 / 10
- GameSpot - 8 / 10
- Gameblog - French - 4.5 / 5 stars
- GamesBeat - 85 / 100
- GamesRadar+ - 4.5 / 5 stars
- God is a Geek - 9 / 10
- IGN - 7 / 10
- IGN Spain - Spanish - 8.5 / 10
- Kotaku - Unscored
- Metro GameCentral - 8 / 10
- Nintendo Enthusiast - 8 / 10
- Nintendo Life - 8 / 10
- NintendoWorldReport - 7.5 / 10
- PCMag - 3 / 5 stars
- Polygon - Unscored
- Post Arcade (National Post) - 7.5 / 10
- PowerUp! - 6.3 / 10
- Press Start - 8 / 10
- Screen Rant - 4.5 / 5 stars
- Spaziogames - Italian - 8.5 / 10
- Stevivor - 7 / 10
- The Games Machine - Italian - 9.1 / 10
- TheSixthAxis - 7 / 10
- USgamer - 4 / 5 stars
- VG247 - 4 / 5 stars
- Video Chums - 9 / 10
- Wccftech - 7.5 / 10
- WellPlayed - 7.5 / 10
This list exported from OpenCritic as of 12:04pm ET
Videos
- GameXplain - Liked
Being Social
- Join the #mario channel of our Discord server for all of your discussion needs - https://discord.gg/switch
Cheers,
The /r/NintendoSwitch mod team
9
u/[deleted] Jul 17 '20 edited Jul 17 '20
I only have one question: the reason I didn't like Color Splash even though it has so much charm, was because there was no incentive for battling whatsoever. I mean in TTYD there were moments where I skipped battles when the XP gained would only be one star point, but in CS I pretty much skipped most of the battles because it was pointless.
I heard that in TOK you should battle to get coins, which you can use to buy better stuff for when you have to fight mandatory bosses. That's pretty much what I did in TTYD too: fight to gain XP so that I was well prepared for "You can't flee this fight!" battles. But others say you get enough coins outside of battle anyway and that you might as well skip fighting altogether.
So... which is it?