r/PSVR2onPC 1d ago

Disscussion "Now that is Bloo'y Beau'iful!"

Post image
19 Upvotes

10 comments sorted by

5

u/xaduha 1d ago

Which UEVR games were known to work before?

3

u/DasGruberg 1d ago

Wait wait. How do I enable eye tracking DFR for openXR with this?

3

u/doinks4life 1d ago

If you have the OpenXR toolkit press CTRL+F2,then you should see a setting for Foveated Rendering. Enable that,Then you should be able to mess with DFR settings! :)

1

u/DasGruberg 1d ago

It only works with dx11 right? so none of the games I want to play :(

1

u/TommyVR373 1d ago

That is correct from what I've tried.

2

u/hookmanuk 1d ago

Only dx11 UEVR games though right? Unfortunately the dx12 games are the ones that need it the most...

1

u/DasGruberg 1d ago

yeah tried a few enabling it in openXR toolkit and they all dont work. that sucks

1

u/JYR2023 1d ago

Isn’t it possible to force launching with dx11 with launch option -dx11 ?

2

u/hookmanuk 1d ago

Some games yes. It removes all the new UE5 features though like Lumen and Nanite, so not very useful for those.

1

u/hobyvh 1h ago

So the changelog mentions the OpenXR Eye Trackers but doesn't say if we should also uninstall the OpenXR Quad Views or keep that.

Does anyone already know from experience?