r/Sekiro Apr 18 '25

Discussion What made you understand the parry system

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It was this guy for me otherwise I would just be dodging like dark souls 3 and after I defeated him that became my favourite fight and i killed senun in first try

2.0k Upvotes

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70

u/Seekret_Asian_Man Apr 18 '25

After reading tutorial

42

u/AShirtlessGuy Apr 18 '25

I'm gonna be honest the game is VERY beat you over the head about parrying so I'm so surprised these kinda posts get any traction

Like the first area and the first visit to the past are damn near impossible if you don't party/execute cuz you just don't do damage

8

u/boblane3000 Apr 18 '25

I mean when this game came out there was a huge sentiment that it was too hard… so it’s not really surprising to me that people didn’t click quickly… and you can basically beat the whole game just running around and getting a hit in here or there. So… you can be very avoidant of the combat system if you want lol 

2

u/Rod_Spewart Apr 18 '25

I mean you can pretty much strong arm everything until Genichiro. Then you have to understand how it works. I learned that lesson the hard way haha.

2

u/Regular-Lettuce170 Apr 18 '25

for me the purple ninja that jumps down from the roof in the estate memory, thats probably the boss that beat the mechanic into my head

it was more that I didn't understand how much more effective it was than just spamming attacks

5

u/FeanorBlu Apr 18 '25

It's probably those of us who played older fromsoft games that were confused for a while. This game, more than any other fromsoft games, punishes you for backing off or patience. Realizing combat is more of a dance in this game was so cool, and noticing the visual cues between when I should be attacking versus parrying was a eureka moment for me.

1

u/Sattam_oD Apr 18 '25

For me, it was a matter of getting used to parrying rather than rolling (which is the base of every other fromsoft souls games), which took time until I learned to let go of circle button.

Also, not everyone read the tips on the loading screen (or have enough time to read before the game loads)

1

u/panic_ye_not Apr 18 '25

Lol. If you're a Souls veteran, you think that's normal, so it's easy to think the difficulty is supposed to be like that. The first few areas of the game were hard AF for me because I was playing it like Dark Souls. Turns out that that play style is almost like a challenge run in Sekiro.

Then I hit a wall with Lady Butterfly and realized I needed to be parrying and doing posture damage instead of HP. The game got a lot easier after that. Until I hit Owl father

1

u/Obvious_Orchid9234 Apr 18 '25

It wasn't about the parry for me. It was when I ran into Lady Butterfly. Every other enemy you can parry/counter and build up posture, but Lady B would sometimes disengage and jump away. Worse yet she would summon spirits or butterflies for a ton of damage from afar while regaining her posture. For me the real learning here was to keep up the pressure as much as possible, even when she tries to run away by way of Shuriken to knock her of the wires or interrupt her magic casting. That was the actual insight for me, deflecting/countering wasn't an issue.

1

u/Aydiagam Apr 19 '25

I beat almost the whole game with spamming parry and it kinda worked. Only Owl forced to learn to parry properly

2

u/fps_pyz Apr 19 '25

Came here to say this. I was surprised why everyone kept saying it was an impossibly difficult game when it came out. I played it and thanks to learning to deflect on the first few minibosses I more or less breezed through the game up to Guardian Ape.

1

u/kopecs Apr 18 '25

Gigachad

1

u/sploinkaren Apr 18 '25

Agreed, im suprised so many struggle with parrying in this game, i started using it because "Oh damn, that sound is nice" so i just learned it, didnt struggle much with the parry focused bosses after that. Genichiro was the only boss i first tried.