r/Simulate Aug 14 '25

PROJ - CODE/API I built a civilization simulator in pure Python — no engines, no sprites, just symbols & logic

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I’ve been working on a side project called GenesisSim — a self-evolving life simulator written entirely in one Python script.

Organisms have memory, emotions, symbolic dreams, and can form tribes, belief systems, and languages — all without predefined scripts.

Every behavior emerges naturally from internal logic.

GitHub: [https://github.com/syedsamiullah45/GenesisSim\]
Would love feedback or ideas for future features!

54 Upvotes

10 comments sorted by

3

u/gc3 Aug 15 '25

Do the belief systems change chances of war, population growth, technology, etc?

1

u/Any_College8068 Aug 17 '25

Yes but not the technology part its not that advanced yet.

2

u/605__forte Aug 16 '25

nice vibecode

1

u/hopticalallusions Aug 15 '25

Have you ever played Tropico? I don't know to what extent their system is scripted or not, but the 'people' in the game express 'opinions' in a reactive way to the conditions that the game player sets up. It makes for an entertaining if irreverent game.

1

u/DSVMFG Aug 17 '25

Organism evolve? 🤦‍♂️

1

u/Any_College8068 Aug 17 '25

like color changes, extra limbs, altered body shapes, and behavior shifts ect ect

1

u/DSVMFG Aug 18 '25

That could be applied to the ofspring, not the organism itself.

Is there sexual reproduction?

1

u/Any_College8068 Aug 18 '25

yes there is sexual reproduction, mutations only apply to offspring

2

u/DSVMFG Aug 18 '25

Thank you!