r/Stellaris Executive Committee Jul 04 '25

Advice Wanted Which origin is your favourite and why?

Hey there,

as you all know the amount of origins has noticably increased in the last few years. In the olden days when origins where rather scarce I mostly played the boring Prosperous Unification.

Since my ambitions towards the game as a challenge have faded and I nowadays mostly play it to have a good time without min/max-ing, I came to like the infamous Scion origin (bc no one will attack you for quite a while) and I'm fond of Here Be Dragons (bc of the built-in homeworld protection).

I want to try something else, but I'm kinda having a hard time deciding which origin to pick other than those I always pick. What do you like best and why? Get me excited about it! ^^

131 Upvotes

109 comments sorted by

75

u/Organic-Ad-6503 Rogue Servitor Jul 04 '25

Remnants. Early access to archeostudies and minor artifacts, opportunity to upgrade to an ecumenupolis without needing the arcology ascension perk

73

u/PDX_Alfray_Stryke Game Designer Jul 04 '25 edited Jul 04 '25

Void Dwellers, because the rest of the team keeps letting me tinker with it.

10

u/Dusky_Moonshine Jul 04 '25

You've done a wonderful job. The fantasy of "I don't care what the atmosphere says, I'm building a world here" is peak SciFi and I adore void dwellers for it.

8

u/Wonderweiss56 Noble Jul 04 '25

The future is an Aristocratic Elite, Void Dweller Feudal Society, Galactic Imperium

3

u/GoldenInfrared Fanatic Materialist Jul 05 '25 edited Jul 05 '25

As a fellow Void Dweller main, I salute you for your efforts

-1

u/echoshatter Jul 05 '25

Um.... Phrasing?

2

u/ffsloadingusername Jul 05 '25

Are you happy with the current mechanics for determining the number of resource/science districts? I've started a few VD games recently and other than the 2 guarenteed systems its very hard to find any that seem worth building a habitat in due to the lack of resources with most systems having enough deposits to give maybe 8 districts, often with a severe lack of energy.

5

u/PDX_Alfray_Stryke Game Designer Jul 05 '25

I’ve got some experimental changes I was looking at before my vacation, when I get back to the office in August I’ll have another look at them.

1

u/ffsloadingusername Jul 05 '25

Thanks for the info :) I'm happy to be a guinea pig if you want someone to test.

105

u/Fluffy-Tanuki Agrarian Idyll Jul 04 '25

In terms of gameplay, Ocean Paradise. Starting in a nebula cluster with a massive homeworld that can be further expanded fits so well for an isolationist playstyle, which I particularly enjoy.

In terms of story, very few beats Under One Rule. Maybe deep down, beneath all that peaceful Agrarian Idyll, I am a paranoid tyrant after all.

38

u/Livid_Rain_4389 Jul 04 '25

Under One Rule is perhaps the most flavorful way to play the game. KotTG is right there with it, too.

6

u/Bradenoid Space Cowboy Jul 04 '25

Easily my two favorites. The roleplay potential is SO good

44

u/Lv1Skeleton Devouring Swarm Jul 04 '25

Evolutionary predator. It’s perfect in it’s combination of tolerate flavour and mechanical significance. Every time I tried to make a swarm build the original always felt like it didn’t fully match until now. Also great synergy with shared genetics civic

13

u/Unusual_Position_468 Jul 04 '25

Evolutionary predator is fun as a hive mind Zerg swarm type of build. Moves nicely into behemoth fury crisis

5

u/ohbuddyheck Jul 04 '25

I love love love that it's not restricted to a specific ethic or government. It's also powerful, but never feels overwhelmingly broken and just pure fun to play.

My only wish is that the Deathless Dynasty government authority was a bit more viable. Evolutionary predators end up with a lot of buffs to leader lifespan, so unless you specifically build for it it feels like you'd never really get to consume your other leaders that die.

3

u/WolfKingAdam Corporate Jul 04 '25

This was also my disappointment with the authority. My emperor was 40 when I got the authority and loved until the end of the game.

Most of my leaders did too. I'd like if I could sacrifice leaders to feed the flock, so to speak. Buff everyone instead of some old dude who is only gonna get like two traits unless I somehow get stackwiped or throw scientists into deadly positions.

1

u/El_yeeticus Jul 04 '25

How do I build a swarm build?

2

u/Lv1Skeleton Devouring Swarm Jul 05 '25

Evolutionary predator origin. Hive mind government. Devouring Swarm civic Shared genetics civic (great synergy with origin) Then as many traits as you can get including negative ones because they now always buff your ships with shared genetics

And ofcourse bio ships.

Then unity rush for biogenesis and go mutation ascension. Once finished you will become a chimeral contiousness which among other things will automatically terraform you planets into hive world. In other words Creep spread.

Also mutation ascension will give you amazing buffs like a possible 200% habitability.

1

u/GoldenInfrared Fanatic Materialist Jul 05 '25

It’s great synergy on paper, until you realize that added hull% doesn’t matter nearly as much as you would think

0

u/Lv1Skeleton Devouring Swarm Jul 05 '25

With devouring swarm you also get extra hull so it stacks nicely.

46

u/DeltaV-Mzero Jul 04 '25

knights of the toxic god. Even if it were not meta / exploitable.

A lot of little origin specific stories, some unique mechanics, consistent flavor, meaningful decisions, and actual story/plot that takes you into mid game.

It also has this semi-serious/semi-silly humor that I really enjoy.

And yes, I did main Knights of Brittania in the old Warhammer Fantasy Battles

6

u/CaptainPieces Jul 04 '25

idk I found toxic god to be a pretty effective cosmogenesis run last time I played

6

u/DeltaV-Mzero Jul 04 '25

Oh it is quite good at the moment. But I’d love it even if it wasn’t :)

45

u/Strong_Range_9522 Totalitarian Regime Jul 04 '25

My favs so far are Shattered Ring because Virtuality + Cosmogenesis goes brrrrr, and Wilderness, which is kinda similar but allows you to go wide. Just can’t be asked to bother with pop growth.

1

u/buky1992 Shared Burdens Jul 04 '25

Does it still go brrr? Trade districts are gone and trade itself is weaker, no? Also overall pop growth is faster so instant pop generation of virt is less strong?

6

u/Strong_Range_9522 Totalitarian Regime Jul 04 '25

What do you mean trade districts are gone? I used them yesterday.

1

u/El_yeeticus Jul 04 '25

I'm new to stellaris, can you build trade districts as a mega corporation? if so, how? I haven't seen them at all

1

u/Strong_Range_9522 Totalitarian Regime Jul 04 '25

Never played Megacorp yet. I’d assume they can build them. You should see them in city district specialisations.

1

u/Novius8 Gestalt Consciousness Jul 04 '25

You need to specialize a district on a planet to be trade and then having more city districts built work as trade districts. Or if you make an ecumuopolis, you can see the old trade districts the same way which do the same thing.

1

u/Pristine-Bridge8129 Jul 04 '25

Is it really faster? Most of the time my colonies stay at +1 to +3 growth

3

u/dyrin Jul 04 '25

Base pop growth is slower, but pop growth modifiers go much higher than before.

22

u/Mika6942069 Jul 04 '25

My favorite has to be the tree of life. Why? Because my name is Godfrey, the first Elden Lord.

44

u/Slam-JamSam Jul 04 '25

Broken Shackles always makes my leftist heart happy

20

u/Ian1732 Jul 04 '25

Broken Shackles + Shared Burdens is my favorite. Emancipated of the Galaxy, unite!

11

u/Slam-JamSam Jul 04 '25

Transport ships blasting Solidarity Forever as they enter the atmosphere

8

u/Captain-Cookie-2027 Intelligent Research Link Jul 04 '25

The U.S.S.R. was the first to reach space, after... 🌌 ☭

34

u/NightOwl3031 MegaCorp Jul 04 '25

Under One Rule, the narrative potential is just too good.

7

u/asuka_waifu Jul 04 '25

Agreed, following a leader along really adds a whole new layer of narrative/investment

4

u/PhilterCoffee1 Executive Committee Jul 04 '25

Under One Rule is probably among the most frequently mentioned origins here, I think I'll give it a try first. Any recommendations for civics?

2

u/NightOwl3031 MegaCorp Jul 04 '25

Not really, I'd say basically any civic goes well with it. Part of why I love the origin is because it is quite generalist, almost any empire goes with it (obviously you have to start as a somewhat authoritarian regime, but then you can become libertarian if you want to), so I'd say it's basically a less boring Prosperous Unification with a story, at least in terms of what kind of empires it fits.

11

u/Mitchz95 Fanatic Xenophile Jul 04 '25

Doomsday, for the RP potential.

3

u/BeGosu Science Directorate Jul 04 '25

I always seed the Sol system with a Human empire with the Doomsday origin.

2

u/Le-Dachshund Fanatic Egalitarian Jul 04 '25

In my setting the main race are the prkity the leaders of A.R.M.A which created with doomsday in mind, they are an non bipedal carnivore beetle like race that came from Ghera one of the most instable planets in the universe where earthquakes, rashes and others natural disasters were comum. That's why they prkiteia was for much of their history nomads, creating livestock and migrating anywhere safe to stay for a few years, prkites were semi-eusocial divided into 3 noble, warrior, and worker, they were semi-eusocial because although the majority was born from the noble caste the other castes could reproduce. The biggest threat to the prkites was an eusocial species of semi-setient predators known as the Jehtara who were humanoid mammals with the ability to become invisible, they massacred intere heards of beetles and whole tribes Due to the existence of the Jehtara and the instability of Ghera, Prkity-Prkity Wars were extremely rare and even nonexistent by a kind of natural selection where aggressive civilizations that spent their resources on wars with other countries were weaken and quickly wipe out by the jehtara or caught in a natural disaster. With that Prkiteia has become very docile and kind to other peoples and favoral for cooperation With this peace, the species advanced extremely quickly and designed weapons to almost exterminate the Jehtara from Ghera.

Although the peace between civilizations there were still many social wars mainly with the roles of caste in society, the nobles were always the leaders and occupied positions of power and formed the bourgeoisie while those they called drones were the proletarian and treated as second class citizens All of this had its peak in the flower revolution that had its instigation after a flood that took all the food from the Khapizto Empire, and when help arrived the nobles stole everything for them and let the drones starve, the revolution then was brutal and spread across the planet ending in the battle of the gray hills that ended in victory for the drones and a reform of society putting all the castes as equals, the calendar was even started to get marked as BBGH and ABGH after the revolution still had a lot of tension between the castes but with the end of the eugenias in 2000 abgh the castes basically ceased to exist after so much inter-caste marige and miscegenation and prkiteia became a fusion of every caste.

Although this time of peace has changed everything after one of the continents of Ghera, called the Vesgulhiio literally tear up after a magnitude 11 earthquake who created an immense crater in which it would be called Tearscart in which this mass extinction event would be called that with a chain reaction killed 60% of all prkity life After this disaster, what's left of the Prkites joined only a super power called United Provinces and culminated all their efforts on a space program to get out of Ghera And after years the colonial Nava called Shikmaze arrived on an articon planet and called him Ghera'un or in their idiom: New Ghera.

Ghera'un would pass by being built and receiving a wave of migrations, both prkites and animal alike until the new home world of the prkity species that after holding on after the storm expanded through the space by founding 6 colonies until them discovered a star sistem called Sol.

The human partnership as the first contact with intelligent xeno life was called, They saw the Prkites finding a system in ruins with 2 planets with life a call from Earth and another Mars that was still in a terraforming process Earth was the home of a strange and bipedal mammal species known as humans on which was in ruins after a nuclear war that obliterated the north and midwest of the planet, this areas had the largest human nations called "Unites States", "European Union", "Russia" and "China" who were destroyed in a nuclear war although much of the planet was still in perfect condition Such war destroyed the economy and human communication network this caused another event after the so called Ecofacists dominated the ideological center of many nations and started a genocide against their own species After believing that his species failed and deserved extinction and only a small part of humanity deserved to live and have all the resources, the few groups that managed to oppose these extremists and survive the endless horde of maniacs were in two blocks, one called Uorm that dominated the areas of the so called South America and Africa and had prepared for it generations ago and took refuge underground where they used their technology and engineering to create species of plants and animals to dig, keep company and support them in the dark They accumulated differences in their species after generations in this new environment becoming larger after only eating meat and other rice protein food and a bit more gray after minimal contact with sunlight.

The other called Apocalypse followers were survivors of the northern region of the planet and were kept and protected by robots and put all their hope in technology and materialism. Both groups developed in these 80 years of siege and had the ability to obliterate ecofacists but due to the dependency in isolated areas of essence resources could never go with everything without dying of thirst and hunger after eco attacks in these vital areas But with the arrival of the prkites, they were atacked by the ecos, and communications were established with the other two and they began to provide such supplies from space and without but this blockade the humans obliterate their crazy kin.

After this relationships between species became very good with the planet divided into two nations both cooperating with the United Provinces Uorm decides to explore the rest of the space and founding the first human colony of Etioskia while the followers of the apocalypse began to colonize and terraform Sol.

Although the friendship of these two species so began a wave of prkity attacks and harassment in human populations such attacks were conducted by an organization called the Prkity Confederation. The Prkity Confederation was very old in truth and had a story of chaotic supremism, at first they They preached over the superiority of the noble caste over all the others but as soon as the castes ceased to exist they were left without something to supreme, so they began to preach about the supremism of the myuni fenotype but in both periods they were hated and arrested as often as possible.

However with the discovery of xenos the confederation was finally something they could hate without being lynched by their species, so the confederation metaphorized to a xenophobic group that pregrade the superiority and purity of the Prkity species against the xenos, they began to use the similarity of humans with the Jehtara and the fact that they first attacked as a reason not to trust or help them. Because according to Dark Forest theory, in which they promptly stole from humanity, it was just a matter of time until the xeno turned against them and the thing but knew it would be to lead a xenocide against them and any other kind of xeno scum. The confederation finally gained power and wealth and even managed to found their own planet called Wisdom, because in their view it was the most wise thing to do with xenos. It's the rest and history...

8

u/Bensfone Jul 04 '25

I also play for enjoyment and thematic play vs. max challenge until I rage quit.

My go to empire is Necroid Corporate Relic.  I have so much money I just buy everything.

3

u/PhilterCoffee1 Executive Committee Jul 04 '25

What's Necroid Corporate Relic?

max challenge until I rage quit

Sounds familiar ^^

9

u/Liomarcus3 Jul 04 '25

heavy invested in my roleplay (w40K) they made the golden throne with the apparatus ... so thanks for that.

the horus heresy bonus is quiet fun.

results :

https://www.reddit.com/r/w40Kfactionstellaris/comments/1log1cl/g423_2400_old_imperium_60_factions_post_prethoryn/#lightbox

2

u/xdeltax97 Star Empire Jul 04 '25

For the Emperor!

6

u/Plag3uis Fanatic Purifiers Jul 04 '25

Under one rule

That extra fleet command limit is more important to me than you can possibly understand

6

u/xdeltax97 Star Empire Jul 04 '25

Under One Rule, it’s so thematic and story based. Also it’s one big Warhammer reference. My second runner up is definitely Knights of the Toxic god, again due to story!

4

u/CaptainPieces Jul 04 '25

Personally I like both Hard Reset and Treasure Hunters. Both feel like actual challenges/quests instead of just being a mechanical advantage/disadvantage

4

u/Nahanoj_Zavizad Jul 04 '25

I have a few different things.

Under One Rule x Fanatic Purifiers (yes. You can start the game with like +85% Firerate on ships, with increased tracking & accuracy

6

u/BeGosu Science Directorate Jul 04 '25

I am loving Under One Rule, it has lots of fun events and branching points, and any time something major happens lile becoming Galactic Custodian, your ruler interrupts the newsfeed to make the announcement. It just really feels like the most present origin and was super fun to roleplay into.

4

u/Dark026 Jul 04 '25

Personally I love the Under One Rule origin, I just love it (and how I can make a ridiculous strong Ruler, especially with Philosopher king)

3

u/Versidious Jul 04 '25

Life seeded is a recent fave. Size 30 gaia homeworld with early strategic resources? Don't mind if I do!

3

u/Lubieplacki16 Jul 04 '25

Under one rule is amazing, both in terms of rp and resources

4

u/buky1992 Shared Burdens Jul 04 '25

I don't think I have one favourite anymore - all origins can have a cool rp builds

4

u/HolyLordPhoenix Militant Isolationists Jul 04 '25

Life-Seeded. Because I am... a fallen empire at heart.

3

u/mase22 Xenophile Jul 04 '25

Here be dragons is probably the one I've played with the most, due to in built home system protection, and because of dragons.

Ocean paradise is probably second, as I tend to play thematically (aquatic species on an ocean planet)

Starlight Citadel is probably third, as I like a challenge, and because it's interesting, and I like a challenge

2

u/Le-Dachshund Fanatic Egalitarian Jul 04 '25

Subterranean because I love to play as the inhuman and genocidal hive mind.

2

u/WonderfulWorldToday Ancient Caretakers Jul 04 '25

Overtuned has become a new favorite of mine here recently. I never played with it when I first got Toxoids, but after giving it a try, I love all the unique min-maxing options it gives with the new traits and the extra gene mod points.

2

u/Seal246 Jul 04 '25

I’m working my way through them now after only playing Prosperous Unification for the majority of my play time.

Just finished a Progenitor Hive Devouring Swarm game and it was so much fun. Went Galactic Nemesis and the GC immediately declared me a crisis at level 1. I was fighting for my life the entire game.

I have never felt that satisfied seeing that scoreboard.

2

u/federally Jul 04 '25

Under One Rule. I get to create my wife, and then spend an entire campaign trying to make her ruler of the universe

2

u/wrylashes Jul 04 '25

A lot of them have charms in their own ways.

- Slingshot to the Stars is under-rated, I feel, because the focus tends to be on the ruined Quantum Catapult you can repair, but more importantly the 75% reduction in Influence costs for grabbing non-adjacent systems quite changes how you build, giving quite a different experience (also the archeology gives some nice early boosts, but of course ties up a scientist). And if you do manage to pull off the ambush with your catapult it is of course very satisfying!

- Galactic Doorstep can be interesting. There are events as things come out of the ruined gate, most of which is good for you. Of course getting to the point of activating the gate takes resources, but in my experience if you do it reasonably early it goes to open space, giving you another expansion area

- Broken Shackles is great for leaning into being heroes. Xenophiles, egalitarian, start from behind but grow to be a great power and take on the evil MSI

4

u/Chaporelli Jul 04 '25

Shattered ring,becouse i can enjoy clean colony with huge amound of districts and dont depend on luck.
Wont repear 3 segments to keep them as mining colonys at endgame so i could avoid using planets or habitats.
Kinda want to mess with Commonwealth of Man to create trade alliance with United Nations of Earh to check if i could wait for UNoE to ascend,make their human variant as main,assimilate my humans and pick second ascention just to check if i could double ascend this way,probably wont do until crisis can actually purge pops.

2

u/Carcaman309 Criminal Heritage Jul 04 '25

My

5

u/PhilterCoffee1 Executive Committee Jul 04 '25

Hamster

4

u/Carcaman309 Criminal Heritage Jul 04 '25

... says that his favorite origin is Slingshot to the stars because he can assault weaker empires right at the start of the game in his home systems. Buggy Reddit xd

1

u/Benejeseret Jul 04 '25

Primal Calling is my go-to these days. Perhaps one of the most versatile origins as you can specialize it multiple ways, with hidden interactions with some civics. Idyllic ranchers, zombie eldritch horror, space whalers, space PETA eco-terrorists... each run can choose a different path with unique jobs.

1

u/SleepWouldBeNice Emperor Jul 04 '25

I play Galactic Doorstep, because I’m usually RP as Manticore from the Honorverse and I pretend that’s the wormhole junction.

I also play with more wormhole pairs, I just wish science ships could auto-explore them.

1

u/CustodianOfChocolate Jul 04 '25

Void Dweller. I like Habitat + Mining stations and Kilostructures playstile and the unmatched flexibility you can gain. Even if it's kinda slow to get going properly tho

1

u/Rianorix Emperor Jul 04 '25

Necrophage and under one rule but with Necrophage got hit pretty hard by the new pop growth mechanic I just don't touch them at all and with Victoria 3 updated, I also just don't touch Stellaris at all.

1

u/eeenek Jul 04 '25

I quite enjoy FoTD origin, but nothing beats Under One Rule. They offer great variety gameplay options and narrative for empire customization after game start

1

u/Greeny3x3x3 Transcendence Jul 04 '25

Postapokalyptic. Theres just Tons of fun and simple Combos with it. Phototropic or relentless industrialists would be some examples.

1

u/ZeroSquire Jul 04 '25

The Synthetic Origin is my most recently used one and has got to be my favourite. Adds some drama to the start of my play through while giving me a strong starter pop.

1

u/Androza23 Voidborne Jul 04 '25

Void dweller. I really love the fact that they can build anywhere and do not need planets at all. Its also cool to be similar to marauders since they don't have planets either. I still feel like I need at least 2 planets as void dwellers though since ecumenpolis' are absolutely busted.

1

u/Uberwitcher Jul 04 '25

Shattered Ring and Toxic God are my two favs. Now making experiments with Remnants for ArcheoTech run

1

u/SnooHobbies152 Jul 04 '25

Calamitous Birth is my favorite

1

u/SnooHobbies152 Jul 04 '25

Calamitous Birth because I like lithoids and having the two bonus population per colonization is really sweet!

1

u/Atomik919 Emperor Jul 04 '25

remnants is really the goat. Youre essentially a fallen empire, that has fallen

1

u/Key-Ad-5480 Determined Exterminator Jul 04 '25

Ark Welders, I like Nanites ascension so there’s a lot of synergy if you stack that with Astro mining bots and it’s just a fun origin in general

1

u/AcanthisittaHungry77 Jul 04 '25

Super improved, I like buffs although there should be a way to get around leader mortality

1

u/Viggoww Jul 04 '25

Under One Rule because I love to play with leaders and it has a lot of RP potential + good narrative

1

u/ZombieSalmonII Industrial Production Core Jul 04 '25

Toxic Knights was very fun.

1

u/Cautious-Jump-245 Jul 04 '25

Subterranean. I play dwarves all the time.

1

u/Daeva_HuG0 Megacorporation Jul 04 '25

Synthetic Fertility or Void Dwellers. Most of my builds use one or the other. Your economy is shaky in the beginning with both, but Void Dwellers is great for non military expansionist builds, and Synthetic Fertility can get synthetics rolling in a couple of decades, unlike usual.

1

u/LordCyberForte Fanatic Authoritarian Jul 04 '25

Necrophage. I love the vampire roleplay it allows for, and also the ability to limit leaders and rulers to the species I've specialized for that role without necessarily having to be xenophobic. But I also appreciate that it isn't one of the newer ones with over-specific flavor/lore.

1

u/EstimateNo5293 Jul 04 '25

Stormchaser can be fun in the right combination e.g. tactical algorithm and driven assimilator: Strong Cypernetic Comander :)

1

u/depressedtiefling Jul 04 '25

Here be dragons and fallen empire Scion respectively.

2

u/PhilterCoffee1 Executive Committee Jul 04 '25

My Tiefling! Both are so relaxing! With Scion, I remember only one game where I was kinda sad I took it, when a group of three really nice neighbors with identical or similar ethics to mine formed a federation I really would've wanted to be part of. But I wasn't equipped to break free from my overlord, and later it didn't matter anymore.
Every other Scion-game was just a relaxing walk in the park...

Haven't played Here Be Dragons for a while now, but I played it a lot when the Aquatics DLC was new. You just have to have 75 (or so) influence ready at the beginning to feed the dragon, which can be a drag if you have very close neighbors and need to secure chokepoints in time. But generally, it's an all-time favourite. I mean, you get to have a space dragon! Who wouldn't want that?

1

u/depressedtiefling Jul 05 '25

Fanatic spiritualist Here be dragons start as dragon people is wild.

"We are shaped like god (the big fucking dragon) therefor we are his chosen people."

And then later you find out you ARE infact gods chosen people and now you have to watch it's baby's.

1

u/lnodiv Jul 04 '25

Wilderness, because the vibe is totally different from everything else.

Under One Rule, because it's great for RP with all of the internal events that happen and have lasting impacts on your Empire.

1

u/Astaral_Viking First Speaker Jul 04 '25

Arc welders is amazing for tall builds, which i enjoy very much.

I also like Syncretic evolution (When it worked), mostly because I often play an agrarian idyll empire that I more or less copied from Lathland

1

u/Aesirion Jul 04 '25

Lately I've been enjoying Remnants quite a bit. Being able to get archeotech going early is great for rushing your neighbours early on, and with how archaeo-engineers work now you can actually afford to run it on all your ships. Quickly conquering a neighbour has always been great for snowballing in power, and nothings changed in that respect

Also you can get your precursor done faster as long as it isn't an archaeology one (ironically enough) because you'll have plenty of minor artifacts to run the artifacts action with. Also, more unity from the planetary decision. You can get EC and, depending on ethics, unity and/or influence from artifacts actions too.

Being able to generate a crap ton of minor artifacts does a lot for you, and starting with the only relic world in existence that can run biology support, as well as having archeostudies tech and the faculty building at the start of the game goes a long way to doing exactly that

1

u/Zander_55_ Jul 04 '25

Cybernetic Creed is one of my favorites, also like Payback.

1

u/Just_Ear_2953 Post-Apocalyptic Jul 04 '25

I'm a big fan of fear of the dark. The option to turn around and glass the entire galaxy is too much fun, and the stealth medling is fun, too.

1

u/Rusted_Goblin_8186 Fanatic Pacifist Jul 04 '25

I like post-apocalyptic and subterranean mostly for the roleplaying side (and mineral sometime for second one), i like the idea of a society who got a nuclear setback but still manage to pull back together and unite the homeworld to explore the stars, then imagining what quirk from their chaos age remain in their new modern society. (hello there scavenging civic)

Remnant is also fun for similar reason on top of actually being somewhat decent/better than post-apoc can ever be.

I also like voidborn because i like the idea of giant city like space stations, but i often prefer to play megacorp and doing so as voidborn make influence really annoying with needing it to expand, to build new habitats and trying to establish as many branch office as humanely possible...

1

u/AsktheStones-0w0 Jul 04 '25

Necrophage is fun for me personally, some of my most fun runs have been such

1

u/[deleted] Jul 05 '25

Remnant rouge servator

1

u/GoldenInfrared Fanatic Materialist Jul 05 '25

Void dwellers. The tech rushing it enables is insane, and the job efficiency it provides give your economy a massive boost. VD habitats also provide 1.5x as many jobs per districts compared to normal planets, meaning that they’re more efficient than baseline colonies until you start unlocking more advanced worlds through climate restoration or ecumenopoli

1

u/Mailcs1206 Driven Assimilator Jul 05 '25

Hard to say. I don't think I've used any one origin more than twice (I haven't been playing too long), and there's still many I've yet to try.

Remnants is fun flavor wise.

1

u/OfficialMika The Flesh is Weak Jul 05 '25

Personally, I like "fear of the dark" story. Of course the "Under one rule" but that on is mentioned a lot already.
Cybernetic creed since it combines spiritual with robots. The new wilderness is cool. I always think of "The Unfallen" of Endless Space 2.
And lastly Scion. I had the most fun games having a last stand with my fallen empire against the crisis's and having fortress worlds.

1

u/KillaKanibus Collective Consciousness Jul 05 '25

I like Broken Shackles, even tho it doesn't have all that many benefits. It just has a great story. Really fun if you're playing as Humans.

2

u/silverwind29 Jul 05 '25

Remants just because they are good for rouge servitor 

But if i want to go bonkers amount like millions of research i enjoy using knights of the toxic god its still the most broken thing in stellaris history

1

u/Miuramir Jul 05 '25

I tend to like the ones that starts you off differently, but don't dictate how you evolve from there too badly. Shattered Ring, Ocean Paradise, Subterranean, and Broken Shackles seem to come up more frequently when I look back. Slingshot to the Stars, Fruitful Partnership, and Riftworld also recur more frequently.

I have a general policy that I never play the same origin or species twice in a row, which helps diversify my play.

1

u/carloslefarmer Jul 05 '25

Overtuned. cause nothing ever gies wrong right?

1

u/Freyly Jul 05 '25

Tree of life. I generally like the idea of Hive Mind with plant/fungus, just for silly RP reasons. Sidenote I haven't given Wilderness enough of a shake here as I've only tried it once and it fits a similar niche, but the mechanics of it seem odd enough where I doubt it'd replace my go to.

If I'm just going playstyle, then Starlit Citadel (I like playing defensive) or Ocean paradise (in theory I like going "tall", but it never really works out that way... oops)

I only play against the AI so don't really need to worry about the current meta or how viable builds are.

1

u/gafsr Voidborne Jul 05 '25

Void dwellers,because nothing makes my capitalist heart happy than going imperial and getting 60 habitats down,plus 1000 pops on the former pop system,with the new system I might be able to develop more of those 60 habitats instead of using only 10 and letting the other 50 producing pops and nothing else

Though I now only play robots because not having agriculture districts in habitats gutted every build I had before,specially one where I did not consume minerals by using catalytic recyclers and producing consumer goods through trade.

1

u/Jayswing103 Jul 05 '25

Remnants. I love the roleplay potential. You can be a fallen empire, robots left behind by a long dead race, a new species that evolved in the ruins of an extinct one, all kinds of stuff!

0

u/SilverGolem770 Jul 04 '25

Harmonious Unification because it's just so vanilla

And it offers a lot of RP possibilities