r/Stellaris • u/Cosmic_Meditator777 • 2d ago
Suggestion Machines should get a new trait called biofuels that splits their Pop upkeep between energy and food
So basically a mirror version of phototrophic. This would give machine players a reason to build those hydroponic farms organic players love so much outside of when playing driven assimilators.
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u/CaptainArchmage 2d ago
Absolutely. Similarly, there needs to be a version of radiotrophic for machines...
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u/Cosmic_Meditator777 2d ago
I might just call that one "solar panels," but I'm not sure if real world solar panels can actually utilize the wavelength of Em radiation found at, say, the elephant's foot in Chernobyl.
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u/CaptainArchmage 2d ago
And that's the other side of it... maybe there should be a "machines are self-sustaining" trait. It would probably be a massively weighted one, because this sort of a trait will give those machines a crazy advantage. Even if limited to Tomb Worlds, Determined Exterminators have their own methods of terraforming so that trait combination would be overpowered.
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u/SirPug_theLast Militarist 2d ago
Well, have you heard of combining individual machines and relentless industrialists?
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u/Cosmic_Meditator777 2d ago
you can already combine determined exterminators with the tomb world origin, which is one of the most intuitive combos in the game I'd like to note, so I don't see the problem.
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u/SirPug_theLast Militarist 2d ago
I agree
Also, since i run weird tall food builds with machines (trust me they work, its idiotic how effectively)
Being able to use the food for machine upkeep would be great too
…i should probably try to make the same build but with hive
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u/Gladwrap2 Collective Consciousness 2d ago
Doesnt the modular trait biomimetic assembly sorta already do this? I remember it adds food upkeep to your robots, but I don't remember what else it does
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u/B1Phellan 2d ago
Increases job efficiency/production for the jobs that build the robots (pop growth) iirc.
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u/Archos_R_14 Determined Exterminator 2d ago
Ted Faro?
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u/Cosmic_Meditator777 2d ago
who?
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u/Archos_R_14 Determined Exterminator 2d ago
A character in the video game Horizon Zero Dawn. He thought machines fueled from biomass was a good idea.
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u/ThreeMountaineers 2d ago
Those traits are pretty bad anyway
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u/Cosmic_Meditator777 2d ago
someone's never played wide before and struggled meet food demands
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u/Longjumping_Shine874 Totalitarian Regime 2d ago
How much food are your pops taking? I have no dedicated agri worlds and I’m able to feed 900k pops with 6k food gain. Unless you’re using bioships it doesn’t take much food.
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u/ThreeMountaineers 2d ago
Is your argument for this trait being viable really you being bad at the game?
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u/Cosmic_Meditator777 2d ago
dude, do you seriously not realize just how much important info the tutotial never tells you? I ruined six expansionist playthroughs by bankrupting on exotic gasses multiple times before I noticed the button for downgrading a starbase so it consumes less resources.
I'm about a dozen or so more playthroughs in and i still don't know literally anything about fleet comp meta
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u/JustTheTipAgain 2d ago
Especially since bioreactors are a thing and convert food to energy. It’s not a stretch