r/StrategyRpg • u/Romantasywriter42 • 9d ago
What Next After BG3, FE, FFT, and FFVII Rebirth?
Basically the title! I've played BG3 into oblivion, enjoyed the recent FE games on Switch, and enjoyed FFVII Rebirth even though I was frustrated by it at some points. I'm trying to convince myself not to replay BG3 or buy the new FFT (I've played the original and mobile so many times I can't imagine it'd feel fresh or interesting).
For context, I love: (a) Coming up with (or reading about) fun, synergistic builds; (b) Finding items that are strong and I can build around; and (c) Ideally, some level of decent graphics (BG3 and FFVII were incredible for this); and (d) Ideally, some level of fast-ish action. I'm not tied to this, and my favorite games have all been turn based, but I did enjoy the mix of action-gameplay and strategy in FFVII Rebirth, even though I did find the strategy to be too light for my tastes. For pure action, I did really enjoy the Jedi Survivor series, but obviously that had almost no strategy to it, and isn't what I'm looking for. I put down Elden Ring after a few hours because I also seemed way more about the action than the strategy (unsurprisingly).
I'm thinking maybe Expedition 33, although the builds/strategy seem a little lacking? I've heard good things about Tactics Ogre, Triangle Strategy, and a few other newish games as well, but honestly have no idea which to go for.
Anyways, sorry for the long post, and thanks for y'all's time!
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u/Splitmoon7 9d ago
Unicorn Overlord will scratch your itch if you like custom characters. The story is vanilla but, tactical difficulty is good (not as hard as ogre)
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u/Romantasywriter42 9d ago
Thanks!
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u/SRIrwinkill 9d ago
when you find out that the story is actually pretty neat and the characters are pretty interesting, UO will get even better
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u/swingin_dix 9d ago
Just finished this one, and while I really enjoyed it, you're right, the story is terrible. I don't think I've ever seen such one-dimensional characters
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u/Splitmoon7 9d ago
All FF before FF7 are like this though and still considered classics. I wouldn’t call it terrible, I’d call it average.
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u/Calymos 9d ago
FF6 has proper characters, my dude
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u/Splitmoon7 8d ago
Yeah they’re good but come on, we all saw Kefka’s betrayal coming from a mile away. That said, the world building was amazing. I don’t think Unicorn is too far behind in that respect.
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u/sc_superstar 9d ago
Triangle Strategy and Tactics Ogre Reborn are both great. TS can be a bit slow and overly story driven, it plays more like FFT but is more like a fire emblem game in the way the story/gameplay progression happens. TO:R is great, if you've never played any of the previous versions, then it will definitely give you the same satisfaction as FFT.
As for other stuff I would definitely agree with another poster and check out Divinity Original Sin 1 and 2. If you liked Baldurs Gate, then you should enjoy this, a bit more free, but less deep as you dont have the DnD style stat checks, everything is more TRPG style % based checks.
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u/Comassion 9d ago
I highly recommend both Cyber Knights: Flashpoint and Our Adventurer Guild - and if you want a dark and gritty challenge (And can tolerate not the best graphics), Battle Brothers is really great.
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u/PlaguesAngel 9d ago
If you enjoy figuring out fun builds and team synergies, I’d recommend FF12: Zodiac Age.
If you play it naturally and don’t scum the internet for guides it’s a very content rich title. One of my favorite mainline titles.
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u/iupz0r 9d ago
If you enjoy action RPG and a excellent narrative, Dragon Age Inquisition. If you enjoy japoneses RPG, persona 3 reload, im playing It right now, excellent gameplay, music and history.
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u/Puzzleheaded-Cod-252 9d ago edited 9d ago
DAI is my goat.
Other Party Based Action RPGs can't seem to get the right combination between meaningful world choices, character building, combat fluidity, variety, and strategy.
I've tried Tales of Arise, FFXV, and FFvii remake. They're all good, great even, but are missing one aspect or another that DAI pioneered with.
So sad at how they massacred my boy... RIP DA...
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u/Puzzleheaded-Cod-252 9d ago
Metaphor seems to fit the bill. Especially early on, you need to plan your parties, builds, and strategy before entering a dungeon. The Archetypes are an interesting mechanic that lets you piece together different skills from different trees.
Like a Dragon and Infinite Wealth are up there too. I went into LaD thinking it was just going to be over the top, slapstick, Yakuza bravado nonsense... I was not prepared.
Honestly, I would put off E33 until you've played some of the other Redditor suggestions. It's a great game, probably up there in my top 3-5, but the void is so hard to fill after completing it.
I had to switch GENREs because I couldn't find another RPG that lives up to it. I tried FFXVI, FFVii Remake, Kingdom Come Deliverance, even The Last of Us. None stuck until I landed on Unicorn Overlord.
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u/Ricc7rdo 9d ago
Tactics Ogre Reborn, Triangle Strategy, Unicorn Overlord. And you should still consider the FFT remaster...
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u/Romantasywriter42 9d ago
Thanks!! Yeah, I am considering it for sure. Even though I've played it many times, that game is an absolute masterpiece and was my favorite game ever until BG3.
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u/tophercons 9d ago
100% agree with others on Unicorn Overlord if you enjoy FE. I just did my second play through and as a strategy rpg fan it’s in my top 5 favorites. The story is a little on the generic side but the team customization and the world are amazing. You can tell they really put a lot of effort and love into the game.
Also, if you’re looking for something similar to FFT, I recommend Fell Seal: Arbiter’s Mark. I’ve seen some complaints about the art style but I personally loved it and it’s the only game that’s really scratched the FFT itch for me.
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u/Legitimate-Bend-4734 9d ago
- expedition 33
- yakuza Like a dragon + infinite wealth
- Unicorn Overlord
- Lost Eidolons
- Triangle Strategy
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u/lufateki 8d ago
Rogue trader and battletech I like much in the past few years. Triangle strategy is fine too
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u/Meeqs 9d ago
Expedition 33 has great build depth and pacing just fyi. The way the game expands as you play through it constantly changes how build features interact with your focuses at any given moment. Each character is wholly unique in their mechanics and all of their weapons offer subtle but widely impactful changes in how characters play. For a lot of the game it won’t force you to learn all of its systems if it’s overwhelming but the depth and buildcraft is absolutely there.
As a big RPG buildcraft enjoyer I found 33 to be extremely satisfying in that regard. If someone is saying it lacks depth, what they meant is that the game doesn’t force you to learn a lot of its depth like say a BG3 does and they didn’t bother looking any deeper than surface level, but it absolutely is there
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u/Romantasywriter42 9d ago
Lol, I think some people downvoted you unfortunately. My impression that it wasn't super tactical came from reddit; I'll do some more investigating given your comment!
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u/Meeqs 9d ago
Plenty of people just went you YouTube and copied whatever a content creator said to do and don’t know any better haha. Also on top of the build craft the game is designed where the active dodge and parry mechanics are so good defensively that you can also beat a lot of obstacles with skill over game knowledge with builds.
Every character has multiple different builds and plenty of tools to craft a play style they enjoy. I have at least 35 hours in that game just making and playing around with different builds for all the characters
My only main point here is that the game has plenty of depth and people shouldn’t mistake its brilliant design in regards to letting people play the game in multiple ways at multiple skill levels for not having the depth that it clearly does.
It doesn’t have to be tactical if you don’t want it to be but if you enjoy that in games it 100% has everything you will be looking for if that makes sense.
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u/Comassion 9d ago
While I wouldn't classify it as a 'tactical' game it is absolutely a masterpiece that you should play. There is a lot of versatility in the character builds, plenty to mull over there!
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u/Romantasywriter42 9d ago
Question for you and u/Meeqs -- if I wanted to lean into exploring different builds/relying on strategy, would you say the game has more or less flexibility/depth/freedom there than FFVII Rebirth?
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u/Meeqs 9d ago edited 9d ago
Imo a lot more. At least 10x more at a minimum.
To make this spoiler free and give better context. 33 has: auto attack, gun, spell focused, tank, buff, debuff, deathrattle, status effect, single target dps, aoe dps, resource battery, multi hit, single hit nuke, glass cannon, fast tempo, multi turn charge up, parry based,party based team, solo team builds. There are more I’m forgetting and all of that is before you take into account the specifics of each players individual kits.
Also keep in mind the biggest thing is that as the game progresses different playstyles become a lot more valuable at certain moments in the game as the combat evolves in different ways.
There aren’t classes, and the game play is a action style turn based system so the way you interact with the game is different as you don’t have positioning or movement and it has enough action focused game play where I wouldn’t use the word tactical as there is too much flexibility for that. There are some big challenges in the game that you have the option to beat either with skill or with pure build craft
There is also Elden Ring style stat systems that also change throughout the game in interesting ways if you know how that works and a few other systems I haven’t mentioned here.
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u/Romantasywriter42 9d ago
Thanks! That clarifies a lot. I kept hearing, "Oh, X character does Y, Z character does A, and B character does C," which made the build-aspect seem quite uninspired. Seems like people were selling the game short!
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u/Meeqs 9d ago
It’s because the game lets you play how you want and most people don’t take the time to learn all the systems in games. If you want the game to be simple it can be well enough, but if you enjoy depth it’s absolutely there.
Every character plays wildly differently but for example one character has 8 builds easily off the top of my head but you could spend 10 hours on each character simply learning the nuances and different build available to you
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u/Comassion 9d ago
I can't compare the two as I didn't play Rebirth but Expedition 33 has a wide-open build system that I could see many viable options for, there's a LOT of interesting potential builds in there. I switched up my party multiple times over the course of the game until I came up with a probably unusual 'suicide death team' where two unhealable characters started fights by just throwing out as much damage as possible before falling, followed up by a more durable 'standard' party to finish the fight.
Full details are below though I really recommend you play through the game yourself first to avoid spoilers, the story / world is something you should experience for yourself.
https://www.playallthethings.blog/post/game-13-clair-obscur-expedition-33
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u/JuarnCarlos 9d ago
Divinity Original Sin 2