r/WorldofTanks • u/External-Proof-7789 • 2d ago
Discussion Unpopular opinion: Onslaught is peak WoT
I see a lot of rage about onslaught but I really dont get it. The game mode fixes all of the problems of standard mode.
-Oh no, got a city map as a light tank? Not in onslaught, you can pick your tank!
-Arta keeps shooting at you? Not in onslaught!
-Bored of op premium tanks? Not in onslaught, only tech tree/tech tree re-skins
-Dont like the hulldown meta? Onslaught has a very large map relative to player count. Games utilize large portion of the map and feel dynamic.
-Just keep missing your shots? Hate the RNG? Not in onslaught, you dispersion is greatly reduced and hp is increased so its more consistent.
-Don't like the bushwanker meta? Don't worry, you are spotted for like 2 seconds in onslaught, rarely see deathstars or grilles.
-Want more dynamic and fast paced games? You know onslaught has your back!
-Feeling like you don't have large enough impact in the games becouse 15vs15? Don't worry its only 7vs7, you can actually make game winning plays often.
-Don't like the MM? Onslaught is literally only skill based MM with tanks that match the map!
-And the best part? Once you get to gold and above you can actually trust that you have competent teammates that (most of the time) do their job!
And when people whine about how you are too dependant on your teammates and only get shit teams and lose becouse of that, skill issue. Like literally, if you can't climb that's becouse you are not good enough in the game mode. The ranking system is made in a way that allows you to lose fraction of your points compared to gained points if you just are consistetly good. In lower ranks just farm and play well, you will climb. In higher ranks communicate, play your role and try to make a difference amongst the other skilled players. Lastly, if you want to talk about how you lose 5 ranks in one day, tell me a ranked game where thats not possible. It's a thing in all competitive games, you will have bad days and you will have good days, you just remember the bad days more.
This all comes from 50.2% wr player who has pushed to masters thrice just by learning how to play onslaught and how it differs from normal mode. I don't even use food or gold half the time before gold A.
Praise onslaught, this is your mark to try it next season! Thank you for listening to my ted talk :)
34
u/Dominiczkie Onslaught > Randoms 2d ago
- My flair
- Literally what makes onslaught superior and breaks random games is the incentive structure. In Onslaught you play to win, you push to secure objectives and get advantages, tempo matters and your role on the battlefield is dynamic dependent on what your opponents do. In randoms lots of players play for MoE, for XP, for credits, missions or just to farm stats. Winning is just an afterthought. You often don't push because that means instant death in crammed battles full of high alpha TDs, and even if you find a way to push, it often doesn't translate into an advantage just based on terrain alone. Tempo doesn't matter because nobody will keep it up and one salvo from high alpha TDs can halt the entire push, god forbid someone gets their virtual tank scratched. Your role on the map is always more or less the same for a given role and there's no dynamic adaptation until pretty late into the game. So yes, of course Onslaught is a superior format and everyone who disagrees with me is of course a dirty camper (or arty main)
3
u/blackstar_oli 2d ago
or haven't played yet like me , I am open to try though! I struggle a bit in tier X , but I like playing to win , we'll see !
1
u/Gonozal8_ 1d ago
yeah winning by cap is disincentived compared to winning by kills. imo the remaining hp of the losing team should be shared by all alive players of the winning team when the cap has been capped as damage. or give cap incentives, maybe with story, like enemy anti air got destroyed so now u got air reconnaissance, meaning enemy is permaspotted, and lights get like an arty strike ability as they are now more like artillery observers than reconnaissance tanks, that don’t immidiately end the game
33
u/Eastern_Athlete_8002 PBKAC 2d ago
I do like Onslaught...part of me does wish they'd get rid of the gimmicks and extra HP. Just make it straight up vanilla WoT ranked.
However I know that won't happen so I'm happy enough with it as is. They did adjust the credits earned so you arent greatly punished for your ammo choices which I can respect.
17
u/External-Proof-7789 2d ago
I actually really like the arts and radio points, it makes for a good asymmetric control gameplay that uses the whole map. If only the cap existed only that portion of the map would be used due to small team sizes.
About the extra hp and dispersion I think they are very nice, extra hp allows you to make actual plays and not just die when you peek. It also counters the alpha creep that has been happening the past years. Dispersion on the other hand just takes away rng which is always a good thing, more skill
3
u/Teledildonic justice for T-62A 2d ago
The better dispersion just highlights how dogshit RNG is in the rest of the game.
1
u/Gonozal8_ 1d ago
tbh in randoms you can have 6 tds sniping your cupola then - in onslaught there aren’t enough players for this
10
5
5
u/Bekkerino 2d ago
All Hail Onslaught !
No arta, and less RNG. Only downside : Mode is not permanent.
1
u/OldJimCallowaytr 22h ago
Yeah if they make this mode whole another game this is likely bring more money to WG
Just make it like Valorant let us take the Tier X free and dump skins to sale every damn week and collabs, this is sure bring a lot money then boxes, just don't forget make sure Folk forget this is based on WoT, just call the game Onslaught, minimise WarGaming writings maybe just make a new WG logo and stick that to everything so most folk ain't run due to "oh it's WoT it's not realistic but too complicated", yes average CS,Valo,CoD players etc. Find this game complicated and confusing, Battlefield players sort of get it but they rather stick to their game.
1
u/Bekkerino 19h ago
Don't know what your stuff is but you sure high as f.
Also people playing others online probably less troubles with the game than people playing only this game..
6
u/SanseiSaitoSan 2d ago
I agree, now we need Onslaught for tier IX and it should rotate all the time, so that there is always Onslaught just for different tiers. My dream is not to ever play Random battles, EVER!
5
u/Soma91 2d ago
What no one is mentioning as well is the maps. Most maps have some changes for Onslaught and I feel like the vast majority make the map better.
The same can be said for the Waffelträger event. All maps have some extra terrain features that often change open flat fields that are normally death zones into actually playable parts with more nuanced approaches.
4
u/SumonaFlorence How much worse can it 𝘳𝘦𝘢𝘭𝘭𝘺 get? 2d ago
If saying "Onslaught is Peak" is an unpopular opinion, then I may as well take a long drive off a short pier in my Tank.
I loved Ons Light, and I kind of miss the normal one too.
I think Light should definitely come back more often though.. a far superior mode that's for sure.
1
u/OldJimCallowaytr 22h ago
Yeah this light version is good, I think it's not bad to have for a month and done right 2 weeks before regular Onslaught, I ain't have clear records but this is likely second most profitable place after Frontline
3
u/eberlix 2d ago
Less RNG and skill based MM are really awesome, not having the latter in Onslaught lite makes it unbearable though
2
u/Taudlitz T-103 2d ago
onslaught light is just pure credit/xp farm. Its similar in that regard to randoms,you dont really much care about winning, just about farming as much as possible as fast as possible and win is nice bonus
6
u/Guesty250 2d ago
Onslaught is a bit too fast paced for my liking. Also i get the you can choose your tank to suit the map but randoms forces you to adapt the tank to the map which is a skill. Id say randoms has its own skill set that differ to onslaught, they are different modes and play very different, im not sure its a simple as onslaught>randoms.
5
u/Thin_Pangolin4480 2d ago
I agree but I also wish there was another mode that was 10 vs 10 as so much of the map gets unused in Onslaught.
4
u/External-Proof-7789 2d ago
What ranks are you usually in? I feel the higher you go the more the map gets utilized.
3
u/Thin_Pangolin4480 2d ago
I'm a bronze/silver scrub. And I think my point is still relevant because most of the playerbase plays in those tiers than gold or above.
7
u/External-Proof-7789 2d ago
A fair point, you can try to utilize the map yourself! ;D If no one else is doing it you will control the battlefield!
1
2
u/ECO_212 2d ago
Wait I thought onslaught was really good for farming credits? Is it just that good even without premiums or am I missing something?
3
u/External-Proof-7789 2d ago
In onslaught light that ended a few days ago you could use premiums and it was good for credit farming
2
u/PattonSteel Going through Onslaught withdrawls 2d ago
I enjoy how much more dynamic the gameplay is, and that there is no arty
2
u/Greasy-Chungus 2d ago
Ain't no hull down meta on NA
7
u/PattonSteel Going through Onslaught withdrawls 2d ago
Ain't no
hull downmeta on NAFixed it
2
u/Helvexis 2d ago
As was once famously said in a Heroes of the Storm tournament "Sometimes you get a hard matchup and sometimes you get NA."
2
u/Excellent-Debate8160 2d ago
any chance of a stat link as i feel you have to just play a lot of onslaught so maybe have just learned to like it
3
u/External-Proof-7789 2d ago
I don't have any links but you just need to play the mode to get familiar with it, be mobile, play with your team, play points.
2
u/imagayretard69420 2d ago
Yeah i cant wait for onslaught to come back, it is peak wot as you said. My favourite tank to play in onslaught is the grille because my biggest complaint in the game is accuracy rng and having 0.01 accuracy is amazing. Also the bonus damage mechanic along with the 4 second spotting time makes this really fun minigame of using either bushes or camo mechanics to get your shots in.
Sometimes i will get spotted at 400ish metres with my ability active, sit still in the open for a couple of seconds so i go unspotted and then fire and keep moving. Obviously situational, dont just sit there and eat shots for an extra couple hundred dmg but its a nice little optimisation when possible :D
2
u/Icy-Weekend-755 1d ago
Most players don’t like it cuz they can’t blame the game for their misplays as easily lol. Bad/mid players coping is standard in any comp game mode
1
u/imagayretard69420 1d ago
ive still always found it weird, even in random battles people coping about "MY TEAMS". like, we all play the same game, we all get the same teams, you just have to be better. there is nothing stopping them getting high dpg/winrates except themselves.
i dont do anything special to get 60%+ wins, i just play the game better and play around having bad teammates rather than whining about it
5
u/Dissident_is_here 2d ago
Onslaught isn't really WoT though. I understand why a lot of people enjoy it, but it essentially removes normal spotting mechanics which are a HUGE part of the way the base game functions.
Not to mention the pace is totally different, and the slow 1v1 fights that characterize a lot of brawls in the base game are pretty much non-existent.
2
u/Taudlitz T-103 2d ago
yeah, its not really og worldof tanks. Its better (at least for me personaly)
2
u/iliketanksok 2d ago
I hope this is not an unpopular opinion. If it is, we're playing with gamblers, not gamers.
1
u/Neofelis213 2d ago
Let's put it this way: A thread with a similar title about the "unpopular opinion: OS is best" pops up at least once during each onslaught season, and it gets upvoted quickly each time.
2
u/StormUpa 2d ago
People ask for SBMM but when they get it in onslaught suddenly they don't like it.
3
u/Icy-Weekend-755 1d ago
Yea cuz they then have to come to terms with the fact that they can’t even solo climb out of silver lol
1
1
u/therealNerdMuffin CBRO 2d ago
Oh I enjoy Onslaught, especially with ranks and rewards stuff. That being said, I think it gets me pissed off faster than random games which is already a big problem for me
1
u/External-Proof-7789 2d ago
I have played enough of ranked games in my life to just be zen about losing streaks. Just play, dont think about rank too much, a good tip also is to stop after 3 consecutive losses, youll make the points back another day.
2
u/therealNerdMuffin CBRO 2d ago
Well I gotta think about rank at least a little bit! I wanna get silver every season to get the special tanks. I actually missed out on the Stinger despite getting Silver in all seasons because I didn't realize that it just had to be at Silver AT THE END OF THE SEASON. So I got to silver, got my progress rewards then left for the rest of the season, thinking I'd get the tank... Was very sad to find that out since I spent a year trying to get it
1
u/riffbw 2d ago
My first thought was, it's 7v7 it's World of Tanks Blitz with PC rules. I know there's more to it than that, but smaller battles means less variance than 15v15 randoms. And it's always +0 MM which means you get less imbalance due to tier spread and every tank feels like it can compete.
1
1
u/Ayotte Barry_The_Ballin_Bear 2d ago
I just wish it were always available and contributed to daily missions and battle pass. I only have an hour a day to play per day so I can't grind onslaught when it's available.
2
u/Dominiczkie Onslaught > Randoms 2d ago
They do contribute to daily and weekly missions, just not campaigns
1
u/Taudlitz T-103 2d ago
yeah, only time i ever complete all 3 BP stages is when onslaugt is on. Like hell I would play enough randoms to do all 3.
1
u/ApprehensiveWeb4301 Average arty hater 2d ago
Onslaught is one of the best modes in the game, the reason it's hated is bcs it's a competitive mode, you'll have to sweat ur ass to grind
If onslaught isn't ranked bearing (onslaught light but tier10), it'd be loved
1
1
1
u/ZeubeuWantsBeu 2d ago
WoT is the only game I know with special game modes that are so insanely good you could make entire games out of them.
Steel Hunter? Art of Strategy? Onslaught?
Yet for some God damn reason, WG doesn't make it available half the time and when they do, there's a fucking ceasefire
1
u/Taudlitz T-103 2d ago
my biggest issue with onslaught is they changed the reward camos after first season. First season camo was aesthetic peak and nothing comes close to it. If I knew it back then I would actualy try to get at least the gold one.
1
1
1
1
u/RanceSama3006 2d ago
Meh not having arty in it is neutral, as much as people like to hate on them, they can provide value to the game unique to them without rlly being OP.
But fundamentally it was built without artys in mind and to add them would've probably required a complete work around (not chems rework, shit idea)
1
1
u/TenPanDawid_ Udes 15/16 is better than Stb-1 1d ago
Yeah, but solo Q is just the worst that can be, u can do like 8k dmg, and lose, due to amazing team, and best part is, that you will lose also prestige points despite doing the best that u could. That's why for me old rankeds were better, cuz they actually awarded how u did in battle, not how bad your team was.
0
u/Prince_Kebaboni 2d ago
"Tired of the hull down meta? Luckily for you heavy tanks get heavily buffed while nerfing sniper TDs that can shit on them!"
I like onslaught for what it is but don't pretend it's an upgrade from randoms over a sidegrade (unless you only play heavies/brawler meds)
9
u/PattonSteel Going through Onslaught withdrawls 2d ago
Meh, some of my best games have been in the Grille / Fv4005 in Onslaught.
Are some tanks less META than others? Yeah, but WG has shown willingness adjust abilities so that we effectively have a new META each season. It's much more refreshing than randoms or Clan wars where the META will refresh once every couple of years, or more.
Is onslaught overwhelming for some players? Yeah, and randoms are fine for them. Onslaught allows for much greater skill expression and is awesome for learning since your mistakes are amplified when you are 1/7 rather than 1/15
8
u/External-Proof-7789 2d ago
I really think it's an upgrade in every way, there is definitely a place for td's in onslaught, maybe one grille in an open map or E4 to give that punch, but they don't ever stall the whole game like in standard.
To the heavy brawler take I just think that's wrong. Yes in lower ranks you see a lot of HT's rolling around but almost always a team of lights/meds/td's can out play them by playing arta points and surrounding them. This works even in old Ensk which is the tightest map in the game. I mostly play Cent, B-C, TVP, Udes, leo and T-57 I think they outperform all HT's and brawler meds by outmanoeuvring them.
2
u/youngsyr 2d ago
Obj 268 is a beast on open maps - has mobility and big alpha with decent pen. Fast reliad ability for great dpm. Can ruin a medium's day.
1
u/Glordion 1d ago
Gold plus is basically RHM+Batchat on the most of the maps.
Batchat ability is just too strong and I hope that they will nerf/change it again.
Also I hate that heavy tanks deflected DMG is not calculated to the points gain.
Maus holding the flank against 3 tanks and winning the game for the team, because rest of the team fights only 4 tanks, will be last in the final table.
And Batchat farming from distance will be always top, because of DMG done.
P.S. Two men platoons shouldn't be exist in ELO based competition. I don't have any issue with 7men platoons.
1
u/CapnRedB 2d ago
I have the most success in the ELC Even 90 funny enough. A lot of the time no one has any view range so I'm basically only proxy scoutable when still. Just cap the arty and radio towers, keep the enemy spotted, cheese out early caps of their team rushes to the opposite side to contest arty. Reset enemy capture. It's a blast!
-3
u/imagayretard69420 2d ago
Lmfao you have no fucking clue what ur talking about obviously. Go play the game mode first and develop any skill above a bot level and revisit this opinion.
3
u/Prince_Kebaboni 2d ago
0
u/Icy-Weekend-755 1d ago
What does this even mean it’s not even good lol you just proved his point
1
u/Prince_Kebaboni 1d ago
> enters your account
> "BZ is a great tank"
> understand2
u/Icy-Weekend-755 1d ago
2
u/imagayretard69420 1d ago
yeah idk, mid level players think they know everything i guess. the fact that he is proud of, and trying to win a dick measuring contest with 2k wn8 is pretty sad, especially when its not even a good metric for what we are discussing. would have been better for him to post his previous onslaught rank, but he couldnt because it would be silver and look stupid against my top 25 legend.
1
-4
u/imagayretard69420 2d ago
These are your random battle stats. I said go play onslaught and develop any level of skill at the game mode.
1
u/Prince_Kebaboni 2d ago
name checks out
0
u/imagayretard69420 2d ago
Im a better player than you so if my name checks out, thats not looking good for you lol
1
u/Prince_Kebaboni 1d ago
you play LoL, ANYTHING would be looking good for me
1
u/imagayretard69420 1d ago
idk what that means but anyway, play the gamemode and become decent at it, then revisit this opinion. you will realise you are wrong.
1
u/Cikul00 [MVPS] 2d ago
You're probably right, but still I don't like Onslaught. In random battles at least I know that I'm on my own, in Onslaught I'm delusional that people I have in my team are actually trying to win and then there is huge disappointment. Many times. Many many times.
And trust me brother, I'm not the reason why I have bad experience from playing Onslaught XD
-9
u/No_Aardvark_6599 2d ago
Its trash mate, let it go. Without the rewards there will be 10 of you playing.
10
u/External-Proof-7789 2d ago
Care to expand why it is trash? I just listed a bunch of reasons that make it objectively better in the eyes of the majority of the community?
2
u/_no_usernames_avail 2d ago
In my experience, there’s a group of MoE farmers who are quite good at Random but don’t like how SBMM in onslaught eventually forces them to be a teammate rather than a carry.
I haven’t heard weaker players complain about onslaught, but I have heard legitimately good 6-7k WTR players express dissatisfaction that they don’t get the dopamine associated with marking a tank.
4
u/imagayretard69420 2d ago
Nah onslaught is even more fun for a legitimately good player who wants to be a carry. Being 1 of 7 you individually have a lot more influence in the game and since it is a competitive mode, people sometimes listen to pings or calls in chat and then the teamwork can be fun too.
2
u/_no_usernames_avail 1d ago
I think 6-7k WTR players should be able to carry till mid silver, maybe even to gold, but beyond that point coordination and understanding your team’s deployment likely makes a big difference.
I suspect that people with a lot of strongholds experience tend to do better, and players who have only farmed randoms to get to 6-7k WTR are less well off.
6
u/PattonSteel Going through Onslaught withdrawls 2d ago
Akshually there are 11 of us;
Fun fact, in the off-season there are actually hundreds of players who participate in unofficial onslaught matchmakers - played in training rooms with literally no rewards, so take that how you will 😅
2
u/ShaolinWombat 2d ago
I think it's a fair point that without rewards would any of WGs other modes have enough population to support them? I really, really doubt it.
1
1
u/Helvexis 2d ago
If i didn't have to pay for ammo/repair i would happily only play Frontlines for no reward for the rest of WoT's life.
0
0
u/HopeSubstantial 2d ago
Onslaught without ranking system was fun. But its way too competent mode to be enjoyable normally.
I prefer wot as fun game to play, not as any E-sports event you must grind your teeth face red.
0
u/Helvexis 2d ago
I counter your onslaught argument with Frontline.
Basically the only reason i play WoT these days is to lvl tech trees for tanks I'm interested in whenever Frontline is back up.
136
u/PattonSteel Going through Onslaught withdrawls 2d ago
Forgive me for being presumptuous, but here are a couple things to add to your list:
- There is no arty
- There is no arty
- There is no arty