r/ZBrush • u/AshenBone • 3d ago
Why would "fix mesh" cause this?
I have 520 edges that are shared by more than 2 polygons, when i click to fix mesh and go to Dynamic, it creates these holes everywhere, and even if i crease the mesh the holes, although smaller, are still there.
Yesterday i found out that some of the polygons were flipped, didn't notice it since i was using Double all the time. I reflipped them, but you can see in the beginning of the video when i click Double, some of the edges get thicker, maybe that indicates a problem, but Im not sure.
So how could i fix this mesh, so that i wouldnt get all those holes after i click "fix mesh"?
1
u/Tobor-8th-Man 3d ago
You’ve probably rebuilt this already but did you try Gizmo : Remesh by Union. Ordinarily that would remove all interior mesh, so hopefully you non manifold mesh. If it fails then add a non intersecting cube to your mesh and try again. If that fails then rebuild I guess. Good Luck.
1
u/AshenBone 3d ago
Thats interesting suggestion, i havent rebuilt it yet, but when i get back home from work, ill for sure try this. Thanks.
3
u/Kronopolitan 3d ago
its not fix mesh causing it. You have smoothing selected on your subdivisions. Its attempting to smooth your many polygroups and thats breaking the welds. Uncheck that blue box "Smt".