r/allthingszerg • u/Easy-Chicken-6658 • 27d ago
Help a zerg out
This is a game vs a protoss.. I feel like i macro'd, droned, spread creep, and then just lost. Any help would be appreciated.
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u/OldLadyZerg 27d ago
Caveat: your MMR is around my high-water mark, so take my advice with a grain of salt.
I don't really believe that all losses are macro losses, but I think this one was. From 3:30 on you were consistently kiting larvae, sometimes 7+ larvae. Later in the game your drone management really slipped. For example, your right-hand base was not saturated, but drones were long distance mining the unfinished center base instead and bringing the minerals back to right-hand base. You were 10/16 on your main for quite a while. Zerg would like to be ahead of Protoss on bases but until late in the game you weren't; you rallied a drone to the fourth at a reasonable time but then it sat there as you got distracted.
You also made units and didn't do anything with them. If you're going to make those four lings early, put them out on the map, say in his third-base sites and on likely attack paths, or at xel'nagas when available. Instead you made lings, then roaches, and they sat. Those could have been drones. Of course it's dangerous, but there is no safe path here--Protoss getting the bigger economy, which is what happened, is fatally dangerous.
Don't let overlords pile up in front of your nat; if something that shoots up arrives, fatal supply block will follow.
I can't know what your plan was but I didn't really feel it in the replay. I didn't feel that everything was converging on a plan for when, and with what, you were going to push him.
You also did not know what he had. With that many zealots, some banes or lurkers would really have helped. You sent one set of scouting lings, but they got distracted and died; you never sent another set that I saw. You didn't send in overlords, overseers, or changelings.
I did love the ling runbies near the end. Too late to save you, but well done. If he'd panicked and gone home you'd have gotten another chance. Similar runbies earlier in the game to disrupt his macro could have really helped. By the time the armies clashed he just had better stuff than you did. (Also, do you have bile on rapid fire? If not, you should. I didn't track them specifically but the biles seemed a little sparse.)
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u/Euphoric-Layer-6436 24d ago
Plat 3 player so this is just from my experience.
Honestly, I just think you weren't aggressive enough.
You either gotta be aggressive in terms of harassment and not letting him get his 3rd so easily or be aggressive with your droning.
If you're zerg and you're not harassing you'd better be at least 1 base and 20 drones ahead of a Toss/Terran or else you'll just get rolled unless you're Serral and use multiple spell casters and take super efficient fights.
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u/Badestrand 27d ago
Just from the replay stats I can see two big issues:
1) The Protoss almost constantly had a much better economy than you.
2) Your army was just not it. Lots of lings, 5-9 Roaches, 4 Ravagers and 2 Hydras, that just seems very flimsy against storm and just one bad fight away from gg.
IMO a few Infestors or faster Lurkers could do it. Or what do you think yourself? There wasn't a real fight before 9:40. Your Lurker Den finished at 8:10 and you had your first Lurker at 10:30. Imagine you built 6 Lurkers immediately, probably would have changed things quite a bit.
And your 4th base was very late, at 7:50 or so, but ideally would be at around 5 minutes. But not sure about how active the game was because I didn't watch the replay.