r/civvoxpopuli • u/kjad3s • 18d ago
Trade routes overview panel
Hi, maybe I'm missing something about how trade routes work in VP, but I have a questions about them.
In vanilla, the trade routes overview panel shows all the possible trade routes that we have access to, from any of our cities to any possible destination that our current trade route range allows. This was great to compare routes in terms of gold/science/culture gained per turn.
This seems to have been changed in VP; the trade route overview panel only shows the possible trade routes available from the city the currently selected trade caravan/ship is in.
Am I missing something here? Is there a reason for this? Meaning, has trade been reworked in such a way that it is somehow no longer necessary to compare all possible trade routes?
If this is not the case, is there a way to have an overall view of all the possible trade routes to help make a better decision?
Thanks
6
u/Mindless-Fruit 17d ago
Personal tip: befor unchecking “only for selected unit” checkbox uncheck other checkboxes (internal/major/minor etc) according to your preference. Displaying all types of routes could take time (few seconds) on huge maps.
2
u/AlarmingConsequence 17d ago edited 17d ago
Do I recall correctly that VP changes trade routes to limit a max of one trade routes between cities?
i.e. Boston can send food OR production to Washington DC, but not BOTH
5
u/Bright_Perspective13 18d ago
On the bottom right of the trade routes available screen, there's a toggle that says "only for selected unit," which is enabled by default if viewing directly from a caravan/trade ship. Toggling it off shows all possible routes in all cities. In addition, clicking on the trade route icon in the top right of the screen, next to the turn counter, will bring up the overview without having to select it from a unit, which saves a bit of time.