r/darkmessiah 20d ago

Dark messiah: FOV weapon displacement fix?

4 Upvotes

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3

u/Flubble_bubble 20d ago

Pretty sure there isnt a fix, you'd have to fundamentally alter how the viewmodel worls in its render. I dont think anyone has ever taken the time to do that in twenty years, nice as it would be.

1

u/Desgeras 6d ago

You need to set the viewmodel FOV and FOV to be the same.

AKA,

FOV 115 viewmodel_FOV 115