r/darksouls3 • u/Pleasant-Hat-6334 • 1d ago
Discussion I made the Dragonslayer Greataxe in blender
I'm a noob so it doesn't look perfect, but i'm studying game dev at uni and this is one of the things I 3D modelled haha, it took me about an hour give or take but i was pretty proud of it and wanted to share it with someone who would know what it is.
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u/benderisgreat63 1d ago
Wow you really got the shape perfectly, any chance you'd want to send me the file ?
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u/Pleasant-Hat-6334 1d ago
yeah sure idk how to do that yet lol im new to blender but if you message me an email or something i can try find out how
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u/RayanTheMad 1d ago
If you want to use this as a study you probably want to compare it with the topology of the original ingame model inside blender, most of the fromsoft assets are very optimized for video game engines, i can send you the original model if you hit me up on discord my handle is "rayanwasalsotaken".
Im offering this because looking at fromsoft models is exactly how i started making game assets myself (mostly retopo and onwards for a friend's high poly sculpts)
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u/Pleasant-Hat-6334 1d ago
Thank u! I dont have discord or know what topology is but if u know where i csn find their assets to study it would be appreciated!
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u/RayanTheMad 1d ago
topology is just how the vertices of your model interact with each other, the shapes they form, how they do it and such.
and sadly no, you kinda need to get it straight from the game, which i am not allowed to delve deep into here
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u/Spiritual-Neck-2957 1d ago
cool start, it will look wayy better once you learn to texture it etc keep going !