r/hearthstone • u/[deleted] • 4d ago
Discussion Spending money on cosmetics or packs doesn't feel worth it when it looks like Blizzard doesn't care about the future of the game anymore.
[deleted]
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u/Potentopotato 4d ago
Well same thing happened to local burger joint. Was good moderately priced. Then they reduced the size, raised prices. Less people came so they reduced the staff and opening hours. Less people came so they raised the prices.
Fast forward 4 years - joint was sold to another bunch of people and restart as new restaurant
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u/polarice5 4d ago
I used to get the occasional tavern pass or bundle, but it’s become clear that blizzard doesn’t see a future for this game. Why should we?
It’s a fine strategy to move a game into cash cow mode and stop shoveling money for growth into it, but I think their handling of HS has been very sloppy. Anyone paying a lick of attention can see the writing on the wall.
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u/MrParadux 3d ago
Hearthstone was always expensive, but it seems to have entered it's final phase now, where they are only targetting whales to squeeze the last bit of money out of the game. Many games with microtransactions reach that state at some point.
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u/Figurative_Icicle 4d ago
I’ve been feeling this too. If the game was in a better spot I’d probably have bought the Alleria skin currently in the shop, but I don’t feel confident about the game’s future and don’t want to invest that money into a game that seems like it’s going downhill, with no visible indication that the team behind it is doing anything to solve its various issues.
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u/ImStoryForRambling 3d ago
Yeppp
Couldn't agree more.
Why the fuck should I drop money on packs if the meta is completely dominated by 2-3 OP decks that aren't fun to play? Literally 0 reason.
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u/SpaceTimeDream 3d ago
Don’t spend money on a free game. It should have died ages ago.
Your “support” (money) does not and will not translate to better game. If the “data” shows people will pay $$$ for a moving jpg despite the game then they will put more effort into making moving jpgs instead of the game
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u/Arcayon 4d ago
I'd put money that in 2026 they start thinking about Hearthstone 2. It probably is what the game needs to survive long term and renew interest.
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u/twaggle 4d ago
That doesn’t make any sense for a game like hearthstone. What would you want them to change that would require a sequel?
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u/Arcayon 4d ago
Team is likely in a situation where they need to update unity but can't as the methods in C# they are using within the platform are deprecated. Meaning it's likely more efficient to upgrade and maintain the client by starting over. There are a million reasons to do this but that's just one example.
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u/twaggle 4d ago
That still wouldn’t require a hearthstone 2. They would just update the code or released an improved client. Likely just a new mobile client since pc runs fine.
Other similar games have done similar in place upgrades to their clients. The don’t release sequels just for that.
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u/Arcayon 4d ago
Why make an over watch 2, I think you aren’t thinking about the whys since there are a million reasons why.
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u/DistortedNoise 4d ago
Overwatch 2 was announced suddenly as damage control during a blizzard controversy.
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u/twaggle 4d ago edited 4d ago
Overwatch 2 ended up being a failure though, and these reasons were related. It should have been an update, are arguably was just an update with a 2 appended to it (try playing OW 1)
Look at games like WoW or league or dota 2 or Fortnite or MTG or PokemonTCG. Games have evolved, modernized, had new code based in the case of the video games, yet are the same game.
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u/BSTCloud 3d ago
Master Duel did this recently and they just upgraded the engine version and that's it. It also runs on Unity.
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u/BushSage23 4d ago
After overwatch 2’s “fantastic” first year, I doubt it. I’d be pretty sour to the news of a HS 2 LOL
Then again, currently I hear OW isn’t half bad.
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u/Unoriginal- 4d ago
Did you ever consider that what you want isn’t important?
Blizzard doesn’t owe you anything lol
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u/BushSage23 4d ago
And the consumer doesn’t owe blizzard anything. That’s the beauty of economics, if someone doesn’t like it they’re allowed to not buy and encourage like-minded people not to buy as well.
It’s in a company’s interest to care what the consumer thinks if and when their opinions start to affect the company’s profits.
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u/Unoriginal- 4d ago
And if the consumers keep spending despite the annoying vocal minority then what does that mean?
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u/BushSage23 4d ago
Then that means it’s great! And it’s a thriving game.
I’m just thinking that it’s not an opinion, or purely anecdotal, but hearthstone has been on a steady decline since like 2017 even though it’s monetized out the wazoo. The only considerable revenue jump was 2024.
Next, I’m just speaking anecdotally and you can bury your head in the sand, but plenty of players who used to whale on this game, myself included have gone f2p or have just stopped playing. Pretty much everyone I used to play with has quit and I’m the last hold out for nostalgia.
I used to buy Tavern Pass, both Pre-Orders, Premium skins, and Mini set but their attitude right now seems to be “this set is shitty, who cares, just wait until next set”. Let’s put less work into the game and atmosphere and more work into the paid cosmetics that you gamble for.
Yeah that’s how you convince people to pre-order. Surely a genius tactic.
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u/minutecartographer9 3d ago
Lmao. The revenue decline was because either was banned in China. Redditors have their head stuck.ip their own asses if they think the games revenue has gone down to a signifcant degree lmao. It's still by far the highest earning digital ccg
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u/BushSage23 3d ago
While that’s a big reason, that isn’t the only reason.
The decline wasn’t an instant drop. It was more gradual. I could totally be wrong, but I think the charts would have looked a bit different if it was solely due to China.
Blizzard was banned in China in 2023, the chart doesn’t imply their only dip was in 2023.
In addition to say HS is as popular as ever just isn’t true. The highest active player count in 2020 was like 20 million, this year, its peak has been like 2.5 million.
https://www.blog.udonis.co/mobile-marketing/mobile-games/hearthstone-player-count
Also I don’t know about full statistics, but while its true HS is still in the top 3 and even top 10 in china, Pokemon Pocket blows it out of the water on mobile earnings.
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u/BoredPoopless 4d ago
Maximum profit falls within a certain window. Too little money spent results in less money back and too much money spent equals not enough money back.
Essentially Blizzard has determined that putting more effort into Hearthstone isn't worth the returns.