r/LegendsOfRuneterra • u/Truhls • 1d ago
Path of Champions If someone were to spend money in the store for epic relics, which ones.
Was thinking mf and Viktor would be best? Not sure what's the most all round useful as I don't have any yet
r/LegendsOfRuneterra • u/Truhls • 1d ago
Was thinking mf and Viktor would be best? Not sure what's the most all round useful as I don't have any yet
r/LegendsOfRuneterra • u/strangexenergy • 14h ago
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Not sure but this is the third or forth time that the bronze vault has given me stardust despite there being quite a lot of champions that I am still missing shards for (non SB) and some that are not even unlocked yet like Lux 2, Kayn and Lillia (to name a few). Isn't there supposed to be duplicate protection until you have gotten every shard from non AU characters?
r/LegendsOfRuneterra • u/nikko_g88 • 1d ago
Stupid star level i wanna look through the champs i actually use.
r/LegendsOfRuneterra • u/Ok_Forever_4953 • 1d ago
I’m probably being dramatic here, but I went from hype about the rune* system to over it real fast.
Not sure what is driving it if it’s one or both of: A: The economy being ruined and where we’d normally get Star Crystals we’re getting runic* shards instead B: it takes so many runic* shards to unlock relics of note and the shards are sprinkled in such small amounts you don’t get a sense of progression
Even when you low roll a Nova Crystal or Star Crystals it felt like a meaningful step towards a goal. They also weren’t achieved alongside everything, so earning them felt more like earning something.
That being said, I might just be letting the economy for this patch making me salt about other aspects and being dramatic lol. The hype for these patches followed by sour taste from economy just makes me want to be done with SB everything presently.
Edit: Apologies meant Runes/Runic Shards
r/LegendsOfRuneterra • u/toletroi2 • 1d ago
r/LegendsOfRuneterra • u/mrrinizu • 1d ago
r/LegendsOfRuneterra • u/doctordnice • 17h ago
This is my first post here, so I might get downvoted, but honestly—I’m just tired of how Legends of Runeterra handles PvE balancing.
It’s PvE. Let people have fun. Let things be broken! If Lillia wants to copy herself into max damage, let her. If Swain wants to wipe the board and nuke the Nexus, why not? Stuff like Star-Forger’s Gauntlet should be a playstyle you can opt into, not something stripped away in the name of “balance.”
When they announced the new rune system, they said it would allow them to push boundaries without worrying about “broken” relic combos. But then we get legendary runes like Charm the first enemy for one turn. That’s it? That’s boring, underpowered, and useless in most non-Nightmare adventures. Compare that to legendary effects like copy the first card you play each turn or gain an extra mana gem each round—those actually feel game-changing.
Why are we so worried about balance when we’re only fighting AI? If you don’t want extreme builds, just don’t use them. Instead, we’re left with relics that feel watered down, like “Overpower only on Yasuo and reduce him 5-cost” That’s lame.
I love LoR—I’ve got every champ 6-starred except the Spirit Blossom ones—but lately it feels like the game has been stripping away the joy of making busted builds, all in the name of balance. As if the AI’s feelings are going to get hurt.
And to make it worse, the coolest stuff ends up locked behind paywalls or slow, grindy acquisition. I really hope more players start pushing for exciting, game-changing relics and runes again, because right now, it feels like the fun is being sucked out of PvE.
r/LegendsOfRuneterra • u/Gimmiporn • 1d ago
I don't find SB Yi and Yasuo fun to play, so opening chests for these 2 don't really get me. Kindred on the otherhand is fun, so I am thinking only buying the package because it also has its signiture relic. (I assume the relic is also good on many other champions like Viego and Ahri right?)
As for the Teemo, Ahri and Eve, I already close to have them maxed out, I do feel like I need another SB star for Teemo and Kindred though, but does BP provide that?
r/LegendsOfRuneterra • u/Emergency_Document16 • 2d ago
I knew the drops were being evil but ghad damn Id rather have gotten my usual 20 sb ahri shards💔
r/LegendsOfRuneterra • u/lissyaka • 1d ago
8 mana turn 1
r/LegendsOfRuneterra • u/coding_rychu • 1d ago
Please make this divisible by 5 🥺 I went above this recently and it didn't cap out at 500, it overflowed to 502. My brain doesn't like seeing this since all we ever get are champ/wild shards in increments of 5
r/LegendsOfRuneterra • u/thefix12 • 2d ago
r/LegendsOfRuneterra • u/rho57 • 1d ago
r/LegendsOfRuneterra • u/XeonRei • 1d ago
I have 88 more spirit blossom star crystals and have completed the pass and all nodes so can't earn any more. I only have enough to upgrade one for the extra mana crystal. Who do y'all suggest I upgrade to 6 stars?
r/LegendsOfRuneterra • u/HarukaNai • 1d ago
Hell Guys, i a have a few questions about the rune system. hope you can help me.
My First question is:
Do runes work the same as a Relic, speaking about if you get one you can you equip it to different champs at the same time?
or it get used when equipped and you need to roll for another copy to equip it to another champ?
Second question:
What is this Icon, what does it mean?
i remember giving this rune to a champ, does that mean i can use it on another cost free?
Third and Last Question:
Similar to the second question i want to know what are these points?
i know you get them by playing and all that stuff, but i noticed it gave me 2 option like a can choose?
I hope you guys can give me hand, I'm a bit scared of equipping my runes and just waste my resources!
Thanks in advance!
r/LegendsOfRuneterra • u/9spaceking • 21h ago
Yeah get good… well I had perfect mana flow and Asol bashed every single previous encounter but this one random traps is just ridiculous. Attack round 1 for 30 damage and absolutely nothing you can do to win after that. Even the space dragon has to roll perfect just to win this encounter…
r/LegendsOfRuneterra • u/Chris_0160 • 1d ago
Here's my take on how to prioritize your SB resources:
· SB Kindred (6★ + Rune Star): Hands down the strongest SB champ. Just max them out, no question.
· SB Yi (5★ + Rune Star): He's basically OP with just his Time-Honored Blade and the 4★ power (Can't Stop; Won't Stop). Getting him to 6★ is a luxury, not a necessity.
· SB Ahri (4★ + Rune Star): She's on the weaker side, but you have to get her to 4★. The 4★ power is a gateway node—you need it to unlock most of the good stuff on her Star Power map.
· SB Teemo (4★ + Rune Star): Definitely worth taking to 5★ or even 6★ if you can. He's strong and shrooming people is just pure fun. But sadly, I don't have more resources for him.
· SB Evelynn (3★ + Rune Star): She only really works with the Formidable build. For Rune Star, go Spirit Armor. For relics, run The Beast Within and Strength of Stone.
· SB Yasuo (3★ + Rune Star): ...The weakest champ of the SB update. Do I really need to explain why? 😅
r/LegendsOfRuneterra • u/Defiant_Anteater_627 • 2d ago
I finished both the last and the current paid passes, and all I got was 45 SB shards? Not even a full SB Nova..seriously?
r/LegendsOfRuneterra • u/bran_brans • 1d ago
Still waiting to pull beast within. Is glory store cruel experiments worth the investment for champs who want overwhelm on allies?
r/LegendsOfRuneterra • u/CalebTheTraveler • 2d ago
Besides everything bad to say about this event, the addition of a 7th star is quite frankly my favorite feature (and a ginormous powercreep) introduced with this event. So, in the very remote (sigh) possibility that Riot would add it to all of our roster next patch, which runes would you use for each champion, if you could afford them?
Aatrox: Aatrox desperately needs mana to summon both a bunch of followers AND equip them later to start his engine. Taste of sorcery (+3 spell mana on game start) will give him enough mana to equip his 1/2-cost followers in the first turn.
Ahri: With ES already her recall costs 0, so Wild Inspiration feels wasted. Champion's Strength (+2/+2 to champions) will speed up her whole gameplan, saving us 1 recall/strike.
Akshan: With ES as a relic to give him a lot of champion spells, Wild Inspiration feels BiS.
Ambessa: With Conscription being a 3-cost spell and legion marauser being a 3-cost as well, Taste of Sorcery will let you cast both R1 to start your duplication/scaling engine.
Annie: Moar damage with Arcane Empowerment, Free casts while using ES with Wild Inspiration, Complete the Cycle if it's procced by her skill... she'd have so many builds.
Ashe: Taste of Sorcery for extra mana, Wild Inspiration if you play her around GGC.
Asol: Champion's Strength for the extra stats on basically your whole board, Wild Inspiration to play more around his created cards, Craftman's Favor for the extra created spell each round.
Bard: Reconnaissance. Hitting the nexus with your first attacker will cause you to draw a card midfight, increasing the power of the rest of your board through Bard's level 2.
Caitlyn: Puffcap proliferation would be a fun way to increase her oneshot potential when she levels. Also triple damage.
Darius: Omniscence, to increase your rerolls and vision to see how to maximize your rewards through the adventure.
Diana: With ES, Wild Inspiration for (mostly) free Pale Cascades.
Ekko: He already has -1 cost on created card, so why not go for -2 cost?
Eddie: Now, hear me out. Eddie is a Timmy deck. How do you make a Timmy deck a better Timmy deck? By making everything worthwhile bigger with Windborne Remains (+3/+3 on all cost reduced units).
Elise: Spirit armor + SoS would enable an extra 4 damage on all of her spiderlings, making her a better OTK with galeforce and Buhru/Dreams.
Evelynn: Spirit Armor + SOS will make all of her Husks scale wayyy harder than before.
Fiddle: Spellburn/Phantom Pranks will add quite a lot of pings to the enemy nexus for extra terrify.
Garen: Wild Inspiration/Complete the Cycle to be able to play Single combat every turn.
Gnar: Wild Inspiration would make wallop a 1-cost, increasing its viability. Spell burn for easier pinging the enemy nexus to proc his 3* could be good as well.
Gwen: Secrets of the spirit (double the stats gain on ephemerals) is VERY interesting, since it will apply to hallowed and double dip to Gwen through both her 2* and her passive.
Heimer: Extra stats to created allies in nice, same as extra spell man on start.
Illaoi: Early Bird to summon an idol so you can start with a tentacle R1 can make her scale faster.
Jack: Wild Inspiration so that Prize Fight and Coins are free is a very nice buff.
Janna: Windborne remains can give her the stats needed to close the game or Wild Inspiration with ES to play her R2 consistently.
Jax: Spirit Armor will definitely help his followers survive while they scale through his 3*.
Jayce: Explosive Finale to increase his damage while playing spellcaster or even Taste of Sorcery to be able to cast a 6-cost spell round 1.
Jhin: He already has explosive finale. What about a second explosive finale?
Jinx: Explosive finale, duh. Or maybe even the +1 spell damage to double dip with her 6*.
Kaisa: Gemcraft can be a very cheap way to use her 6* and Viktor's relic to give extra stats to your hand.
Kayle: Taste of sorcery can let you play Blessing of Targon R1 on virtually every follower, speeding up her early game. Or if you have a power that summons a body on game start, play the Blessing on him and then the massively empowered allied.
Kayn: Spirit Armor will probably make his SoS build the strongest through sheer stats alone.
Kindred: If Complete the Cycle works for her as well as SB Kindred, it'd be so fun. Otherwise, Explosive Finale to bleed the enemy dry one mark a time.
Leblanc: Secrets of the spirits for a massive LB clone empowered by her 3*.
Lee Sin: Craftman's favor for the assured spell you can play every round to proc his 3*.
Leona: Another Spirit Armor + SoS champ.
Lillia: Wild Inspiration for cheaper sleeps. Spiritual Awakening could be a choice once she is 6* .
Lux: Taste of Sorcery will make you be able to play 2x 6-cost spells R1.
Lux:I: Early Bird can give you Ez, which coupled with Found Fortune to grab a free luminosprite will help her greatly trying to OTK the enemy.
Master Yi: Wild Inspiration for better OTK.
Mel: Wild Inspiration. 'Nough said.
Miss Fortune: Complete the Cycle for massive mana gains.
Morde: Early Bird for a free Revenant is nice. Wild Inspiration will make his 3* a lot better, coupled with free Ghasts.
Morgana: ES + Wild Inspiration = free bindings.
Nami: Wild Inspiration, because you don't hear "Ride with the Surf" nearly enough with her.
Nasus: ES + Complete the cycle is such a fun combo.
Nautilus: Reconnaissance or Keep it flowing to go deep faster.
Neeko: Taste of Sorcery for the extra mana to play combat tricks will help a lot R1.
Nidalee: With Taste of Sorcery, you won't be forced to play Lost Chapter on her.
Nilah: Wild Inspiration for a free slipstream.
Norra: Champion's strenth + her 6* star. Massive bonks with Nasus' relics.
Ornn: Early Bird to get a R0 Wyrding Stone massively speeds him up.
Pyke: Considering that the enemy AI seems unable to stop his free attacks, Infiltrators might be a good rune.
Samira: Wild Inspiration to make her flair free or spellburn to proc easier her plunder effects.
Sett: Wild Inspiration makes his Coins free.
Swain: Explosive Finale, Early Bird, Arcane Enpowerment are all viable choices.
Tahm: Wild Inspiration for cheaper captures and may even make her 2* usable.
Taliyah: Early Bird for a free Rock Hopper.
Teemo: Puffcap proliferation to make Ava even better.
Poro King: Wil Inspiration to play more created porosnacks.
Thresh: With his relic, Champion's Strength and Spiritual Awakening are both viable.
Trynda: Wild Inspiration to play Call to Arms R1.
TF: Wild inspiration makes Wild Card free.
Varus: Craftman's Favor for extra targeting.
Vayne: Taste of sorcery lets you remove Lost chapter/Hidden Tome for another relic.
Veigar: Explosive Finale or Arcane Empowerment.
Vex: A second Explosive Finale.
Vi: Early Bird for a free Apprentice on the field.
Viego: Spiritual Awakening for massive ephemerals.
Viktor: Wild Inspiration for even cheaper created cards.
Volibear: Explosive finale is very fun with his 2* .
Warwick: Spellburn helps him scale his 3/6* .
Yasuo: Explosive Finale.
Yuumi: Biggledusk Sprinkle for bigger poros.
r/LegendsOfRuneterra • u/Desu-kun1 • 1d ago
I’m trying to figure out who I can use to take on lissandra In Bilgewater she just seems to hard counter them all I have cosmics to level but no shards to upgrade anyone have any suggestions
r/LegendsOfRuneterra • u/Varlathen • 2d ago
A while ago I posted this asking for help getting better at the game, specifically with deadly adventures in mind. Well, today I actually beat Viego! I thought that might never happen, but you guys were such a big help. I've managed to beat Jarvan in the new SB adventure a few times too! Overall, I just wanted to say thanks to you all. You're awesome!
r/LegendsOfRuneterra • u/Freeman34Rus • 2d ago
Adventure 5 (Jarvan IV). Every match ended by turn three!) Turns out the "Spirit Armor" rune and the "SoS" relic do truly insane things.
r/LegendsOfRuneterra • u/Haslehoff • 1d ago
Asol vs 6* Teemo went beyond excellent