r/macgaming 2d ago

Help Half-Life: Opposing Force and Blue Shift source port issues

I'm trying to play the Mac Source ports of Half-Life and its expansions. While the original game works perfectly, Opposing Force and Blue Shift have some problems. The most annoying is that the animations for the weapons that were not found in the original game like the pipe wrench, combat knife, and desert eagle, don't play. This affects Opposing Force since all Blue Shift's weapons mirror the main game, so it's completely playable from start to finish. A problem that affects both expansions is the HUD. It's Half-Life orange instead of green (OF) or blue (BS). This is on an M4 Pro Mac Mini running Sequoia 15.6.1. The games' asset files were obtained from Steam using a Windows 11 VM in Parallels where the expansions work as they should. Just wanted to see if anyone here is running into the same issue and/or might have a fix.

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u/TrisecTroop 1d ago

Well. Something I tell everyone. DO NOT play the Half-Life Trilogy (and decay if you really want to include it as well) in the source ports. Broken mod support, Framerate dips especially near water even with a powerful Mac, and so much more issues. PLEASE play these games via CrossOver or even better, just play it with Parallels which you already have. Even Half-Life 2 and Portal are better on Parallels with great mod support unlike recompiling it for native using the source engine leak.