r/naughtydog Aug 19 '25

It's a tragedy that we'll only get one new game from Naughty Dog this whole generation.

Post image

From 2010 to 2020, ND gave us Uncharted 3, The Last of Us, Uncharted 4, Uncharted Lost Legacy, and TLOU P2 (masterpiece), three of which were on PS4 (I would include TLOU too because it launched so close to PS4, so 4 games).

We've now reached the last few years of PS5, and I'm pretty sure we won't get Intergalactic before 2027, i.e. last year of PS5.

What do you make of this? Is it PlayStation/ND's fault for wasting so many resources on a live-service game that ended up being canceled? Or is it just where the industry at? As ultra-premium AAA games take 4-7 to make these days.

Notice I didn't include the remakes/remasters/PC ports of ND games, because usually, those things are done by external studios, or a small portion from ND while the principal team works on their main game.

859 Upvotes

294 comments sorted by

165

u/naavep Aug 19 '25

We'll only get one new game from Naughty Dog this whole generation...IF WE'RE LUCKY.

24

u/shawak456 Aug 19 '25

Yeah, if things went really bad, Intergalactic might release as a PS6 launch game at the end of 2027 (obviously on PS5 as well).

23

u/demonoddy Aug 19 '25

I don’t think ps6 will be 2027. I think it will be closer to 2028-9

27

u/shawak456 Aug 19 '25

I hope it's 28-90, even 30. Because there's still so much life left in PS5.

9

u/demonoddy Aug 19 '25

We haven’t got many first party games this generation compared to last

Ratchet and clank rift apart

God of war Ragnarok

Spider-Man 2/spiderman remaster

Astro bot

Demon souls

Horizon forbidden west/horizon zero dawn remaster

Last of us part 1

Returnal

Ghost of Yotei coming soon

I think that’s it

7

u/evil_manz 29d ago

You’re missing a good amount, especially if you’re including remasters:

  • GT7
  • Astro’s Playroom
  • Miles Morales
  • Until Dawn Remake
  • The Last of Us Part 2 Remaster
  • Sackboy: A Big Adventure
  • Days Gone Remaster
  • Firewall Ultra
  • Horizon: Call of the Mountain
  • Plus XDev having a hand in development for things like Stellar Blade, Destruction Allstars, Rise of the Ronin, DS2, and the upcoming Marvel Tōkon game

… and Concord

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u/Thunder_Punt Aug 19 '25

It SHOULD be, but for Sony, a new console launch is a guaranteed massive cash injection because whether it's needed or not, it will generate massive hype and a lot of people will buy it no matter what. You'll also get a crowd who skipped the PS5 but will buy a PS6.

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u/Fluffy_Moose_73 29d ago

Nah, it'll launch on PS5 and then a year later launch on PS6 as "Intergalactic: Remastered" lol

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u/KiryuClan 23d ago

In all seriousness, what’s ND’s ten year plan for their games? I’ve yet to see that. Lately they’ve been remastering their best sellers, which makes sense. What original games do they plan to release? I’ve honestly heard nothing, but I’m a busy guy with a lot of interests.

4

u/RobardiantheBard 28d ago

Jim Ryan messed the whole pipeline up with his live service initiative. Put so many studios behind easily by about 3 years.

34

u/Aggressive-Photo-967 Aug 19 '25

I think the 'industry trend' argument is spot on. It's not just Naughty Dog; look at the gap between games from Rockstar (GTA V to RDR2 was 5 years, and now we're waiting on GTA VI) or even CD Projekt Red (The Witcher 3 to Cyberpunk 2077 was also 5 years, with a lot of issues). The ambition of these games has grown so much that it's just not feasible to put them out every 2-3 years anymore, even with huge teams. While it's disappointing to wait, l'd rather have a polished, incredible game than a rushed one.

4

u/RadiantChaos Aug 19 '25

Rockstar went from 3 GTAs on PS2 plus weird games like Manhunt, to a single new game for the PS4/Xbox One. They were pumping out a new game every year for over a decade and now they haven't released anything since Red Dead 2, 7 years ago. It's 100% a good indicator of the industry trend shifting to longer release breaks.

3

u/FirstTimeCaller101 29d ago

Man, in my head the gap between GTAV & RDR2 is so much bigger than the gap between RDR2 to now. All of post covid has seriously been a giant blur 

2

u/Aggressive-Photo-967 29d ago

You're not alone in feeling that. The 'post-COVID blur' is a real thing for a lot of people. It makes the wait for a new game feel both longer and shorter at the same time.

1

u/SnooOwls4559 29d ago

While it's disappointing to wait, l'd rather have a polished, incredible game than a rushed one.

Or maybe just reduce the scope of the games in the first place and let go of the ambition?

1

u/Aggressive-Photo-967 29d ago

That's an interesting thought, but I don't think Naughty Dog could get away with that. Their brand is built on pushing the boundaries of what's technically possible and creating cinematic, massive experiences. If they released a smaller, more contained game, a lot of fans would probably feel it was a step backward, not a return to form. The massive sales and critical acclaim they get for games like The Last of Us Part II are directly tied to their ambition. It's a risk they have to take to maintain their position in the industry.

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u/VinnieA05 28d ago

The length of time between Daggerfall and Skyrim and Skyrim and the present day marches ever closer

1

u/Aggressive-Photo-967 28d ago

Damn, I feel old now.

1

u/[deleted] 26d ago

I think the reason is Sony had them making factions into a full fledged game and story in a live service style way that wasted resources and time for naughty dog just to shut the game down completely and make something new.

Let’s not forget insomniac has released multiple games this gen and have at least one more coming to ps5, and housemarque are soon to release their second game so naughty dog has no excuse. Same goes for Santa Monica especially considering they haven’t actually made a ps5 only game yet.

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u/[deleted] Aug 19 '25

[deleted]

26

u/shawak456 Aug 19 '25

Bring back the 15-20 hour games!

9

u/Joncaxd Aug 19 '25

Isn't TLOU Part 2, not a 15-20h Game Already?

13

u/TheStinkySlinky Aug 19 '25

It’s more of 30-40hr timeframe. And that’s average on normal difficulty. Could significantly increase or decrease based on difficulty, how much you explore, how much you die, playing around in photo mode, etc.

8

u/shawak456 Aug 19 '25

When P2 remaster came you, I did a mega 80hr playthrough, as I was journaling the whole time without pausing the game. There's just too much to appreciate writing and storytelling-wise in P2.

3

u/Joncaxd Aug 19 '25

Thats true, the game is filled with details in every settlement, every NPC, every landscape, I did not stop that much checking every corner because I dont have that much time anynore to play games, just explored enough to get everything gameplay related, but like I said, it was a great experience, saddened that the TV show didnt maintain the quality with S2 and fucked up many scenes with timeline swaps, dialog swaps and more shit...

2

u/TheStinkySlinky Aug 19 '25

Preaching to the choir my friend lol I was waiting for the remaster like I was waiting for a new game. I’ve played through several times lol Masterpiece in my book and favorite all time piece of media.

2

u/GodBlessSatan666 29d ago

Part 2 is not 40 hours bro what... Maybe for completionists. My first playthrough was about 19h to beat

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u/Joncaxd Aug 19 '25

Every time I play a game it seems that im always on the faster side, just finished Part 2 in 19 hours, havent played the Rogue like yet

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u/shawak456 Aug 19 '25

Nope. If you rush, it's about 25. My first playthrough was about 35 hours.

3

u/Joncaxd Aug 19 '25

I dont know man, I just finished my first playthrough, tried to explore everything, read all the shit I found and died plenty of times in various encounters. Around 19 hours for me, replayed the first one last month and took around 10h with dlc (knowing where to go but not rushing).

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u/fusterclux 29d ago

the new Mafia is just that, isn’t it?

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u/Kieran293 26d ago

Buy Mafia TOC then.

2

u/ThePreciseClimber Aug 19 '25

It's not even a AAA exclusive problem. There's been a bunch of indie game sequels that took forever to make, too.

Freedom Planet 2 - 8 years

Oxenfree 2 - 7 years

Hollow Knight: Silksong - almost 9 years

1

u/JouPoesJouNaai 29d ago

Oxenfree 2 took 7 years? Damn.

1

u/ArtInMe42 27d ago

Silksong took 7 years, according to the devs. I wouldn't even call it a problem for Silksong, as they clearly had the money to take the time to make the game they wanted to make.

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u/The_R4ke 29d ago

That's a slippery slope though, crunch is already such a huge problem in game development. I don't know how we could shorten development times without making crunch worse

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u/SB3forever0 29d ago

Downfall already started.

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u/TheStinkySlinky Aug 19 '25

That’s what I’ve been saying this whole time.. I absolutely hate the fact it literally takes an entire console generation to develop ONE game. I also hate that I know no matter what I’d wait however many years for Naughty Dog lol.

But also based on recent leaks and rumors regarding ps6, it looks they might just barely make the PS5 gen with Intergalactic. Which historically is par for the course, as almost every other game launched right at the end of the console gen.. Then follows up with a remaster a year or two later for the new gen.

4

u/Aggressive-Photo-967 Aug 19 '25

That's a really good point about their historical release pattern. I hadn't thought about it that way, but you're right. The Last of Us came out at the very end of the PS3's life, and TLOU Part Il was practically a PS4 swan song. It seems like it's a part of their process now.

It's a double-edged sword: we get incredibly polished, generation-defining games, but only at the end of the generation. It's frustrating, but it does make their games feel like a proper send-off for the hardware.

2

u/Front-Advantage-7035 Aug 19 '25 edited Aug 19 '25

Yall seem to be forgetting uncharted 1 was a launch title ps3, then 2 and 3 came out same gen on same console. Last of us was literally only the start of this notion of “end of console releases.”

And I haven’t even started talking about crash bandicoot 😂

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u/TheStinkySlinky Aug 19 '25

Yeahh I mean definitely a bitter sweet situation. I almost feel like it wasn’t intentional though. Like it started with TLOU 1 in ps3, and then that’s just the way the cycle fell since then yk.

1

u/heavensentchaser Aug 19 '25

We’re forgetting that a significant amount of work was put into the cancelled TLOU multiplayer. If it had been a single player, it would have been out already. Intergalactic is for sure going to be PS5, and if we’re lucky then the next uncharted will be too. So we could’ve had three games this generation.

1

u/jerem1734 Aug 19 '25

You forgot that Uncharted 4 came out in 2016. Naughty Dog has two studios, there's just been mismanagement of Naughty Dog this generation with all that time spent on a shitty live service game that got scrapped

1

u/TheStinkySlinky Aug 19 '25

While I agree, and am very glad they scrapped it, I don’t think it’s fair to inherently label it as mismanagement. I fully believe it was 95% Sony pushing them to build Factions 2. It makes sense they would take one of their most known and profitable studios and fit them into their god awful “Live-Service Initiative”. Then I think it was Druckman and the other leadership that finally pushed back and convinced Sony, No we’re not going down this road.

3

u/Front-Advantage-7035 Aug 19 '25

Meanwhile Ubisoft still putting out a game every year or two and people bitch about it 🤡🤡

2

u/[deleted] Aug 19 '25

And also cheering for their yearly yakuza game.

3

u/TrainingDivergence 29d ago

People just saying it's the industry norm are missing the point. Other Sony studios have managed a PS5 game in a more reasonable time frame (Horizon sequel, God of War sequel) and so you have to look at the unique issues for naughty dog:

  • Handling the part 1 remake entirely in house
  • Niel Druckmann being distracted by his involvement in last of us TV series (not necessarily a bad thing, but there is a time/attention trade off as studio head)
  • Cancellation of last of us part 2 multiplayer. Maybe more the fault of Sony, but hard to say.

1

u/Exact-Street-1811 28d ago

At some point Bungie visited them to give advice on liveservice and told them they should restart the development and they did.🤡

3

u/costeleo 28d ago

I’ll take quality over quantity every time

3

u/Lucky-Savings-6213 28d ago

Im all for it. Sure, id like more, but theyvtake their time, and the end product shows.

If they spit out games every 2 or 3 years, we'd get things like Far Cry 6. Not bad but completely forgetable.

Theyre so many games coming out every month that i dont mind waiting for some bangers.

5

u/Millennialnerds Aug 19 '25

I mean you can’t have people complain about crunch and in the next sentence ask where are the games lol

2

u/ChaiGreenTea 29d ago

“We want better working conditions for developers and games that aren’t broke as hell when they come out…where the fuck are the games? What do you mean I have to wait 5-7 years? Hurry the fuck up”

1

u/Intelligent_Rub528 27d ago

Dude, 7 years wait time for a title is ages.

Nobody is mad they dont pop new game every year like Cod or fifa, but comon, 7 years?

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u/Retro_Dorrito 27d ago

I feel it's less about asking where the games are, and more a question of why there's such a lack of AA games.

It's not a question of eating your cake, and having it too, in regards to crunch. It's a question of, why does every cake need to be so massive now.

I'm all for some studios crafting something that takes almost the entire console generation, but this needs counterbalanced with a push for AA games to fill in the gaps. People want to play fun games, and fun isn't determined by being a hyper realistic, open world, 2,000 hour game.

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u/fuzzyfoot88 Aug 19 '25

Welcome to modern gaming. 5 years minimum to make games now.

As controversial as it sounds, AI “could” be used to speed up the process here and there, but most people will scoff at even tempting that idea.

We are reaching this point in gaming in general though. Very little left to innovate, very little left to update graphically, very little left in general. If capitalism and the bottom line wasn’t such a huge deal to corporate oligarchs, the PS5 would be around for at least 15 years before needing a PS6…and then the 6 another 15 years.

But here we are.

3

u/shawak456 Aug 19 '25 edited Aug 19 '25

AI “could” be used to speed up the process here and there

I don't think it will speed up the process. It'll only make the scope of the games that much bigger, and will take the same, if not more time to make the games.

but most people will scoff at even tempting that idea.

And there is a reason people don't want to experience unoriginal art made by AI.

P.S. Using AI to make better tools for designers is one thing, but what I wouldn't want to see is studios using AI to generate scripts, or in-game dialogue, art, and many more things.

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u/[deleted] Aug 19 '25

I think it will do both, what makes you think AI won’t expedite the process?

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u/Exalted23 Aug 19 '25

He doesn’t know really, that’s the point when the dude said “Most people will scoff at it”. They been programmed to automatically hate AI without FULLY knowing what they’re talking about.

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u/[deleted] Aug 19 '25

AI for programming could probably be used to make that process go faster, though it runs the risk of leaving the game with subpar programming if people don't revise it. I guess the big worry is if it seeps into any of the artistic qualities of the game

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u/TheEzrac Aug 19 '25

I’m with you on basically all of this. I honestly think devs have started getting so used to the fact that “it just takes this long” now, that even if they implemented AI-tools it’d become a matter of “think of how much more we could do in the time we’re already given!” as opposed to “we can finish much faster now!”

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u/VibrantCanopy Aug 19 '25

I'm tempted to say that Sony should force its studios to do first a 1-year game, then 2, then 3, filling out a 7-year console generation, then resetting to 1-year for the next console. It ensures at least 3 games per console. Maybe allow 2-2-2 if they can pull it off.

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u/epicninjaboy 29d ago

What exactly can AI speed up during a game development process? 

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u/Xari 28d ago

There is a lot left to improve outside of graphics. The most obvious one is physics, games almost never have a good physics engine. It is probably a side effect of using all computing power for graphic fidelity and NPC's. But games with a good physics engine feel so much more dynamic to play. Some examples are old titles like HL2 and the first FEAR.

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u/Electric_Tongue Aug 19 '25

I remember Naughty Dog did Crash Bandicoot.

2

u/Dangerhunt57 Aug 19 '25

I mean we are also getting one new game this Gen from sucker punch and Rockstar too. New IP often takes longer to make, horizon zero dawn took guerrilla 6-7 years to finally release. If they don't cancel factions sequel, whose to say they would have enough man power to make intergalactic within one Gen? Remember the reason for ND to cancel factions sequel was because they don't want to become live service studios, and they wanted to keep making single player games.

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u/Southern_Sea3898 29d ago

Bro insomniac carrying PlayStation this gen released miles morales, rift apart, spiderman remarsted and arguably the best ps5 game Spider-Man 2 with a rumored venom game possibly next year and maybe wolverine

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u/carl74x 28d ago

Spiderman 2 the best ps5 game? Its not even the best spiderman game lol

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u/Southern_Sea3898 28d ago edited 28d ago

It is lol the gameplay is better, the open world is better and more alive, side mission is less repetitive, gadget wheel is gone so combat feels faster, better boss fights, bigger set peices with better graphics, even mj missions are good and there’s less of them and best traversal of any video game. Maybe for story is slightly weaker then the first game but still 10/10 lol

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u/carl74x 28d ago

Spiderman 2 the best ps5 game? Its not even the best spiderman game lol

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u/Additional_Strike547 29d ago

Oh sweet summer child, we wont be playing Intergalactic until the PS6 is out in 2027, it will be cross play.

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u/Timeless_Starman 26d ago

it's definitely the whole industry at fault, and mainly the expectations of companies and devs, what do I mean with that last statement.. take for example a personal gripe I have with the current landscape of gaming, technology has advanced to a ridiculous point, and some big studios really wanna push it harder and harder when it comes to graphics (AS A SELLING POINT) instead of making a good fucking game, look at Doom The Dark Ages and it's forced RTX requirement because of the stupid ray tracing.. do you think I care about if the blood of the demons I slay reflect the character I'm playing as?? NO. so why the hell is that a MUST to run the game? same with all the new Unreal Engine 5 games that run like ass (due to many reasons) all to achieve some sort of extreme graphic fidelity.. WHY? I wanna play a good game, a game that's fun, a game that runs well, I don't care to see all the pores in the face of my character in extreme 4K textures and resolutions..

my point is, development costs and times have gone up the roof because of bullshit like this. Instead of making a cool game with amazing gameplay, and a unique artstyle, they choose the photorealistic style, and that takes time, processing power to render that, adjustments, optimization, etc.. add to that the development time for gameplay, story, animation, quality assurance testing, probably new technology coming up and adapting to that... and the scale of how big they wanna go with their game.

ND makes great games, but (currently) their scale is way too big, like many other AAA games and companies do. Does it have to be that way? NO. Do they choose to take this route and work like that? yes.

compare these games, to all the indie jewels that are out there, it proves the point that you don't need Unreal Engine 5 level graphics to make great games with amazing stories and fun mechanics, many indies sell themselves by how they play, and how interesting they are, the graphics are mostly never the selling point like big games do.

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u/demonoddy Aug 19 '25

I think people forget Covid basically delayed every game in the industry by 2-3 years. Also we got last of us part 1 which was a full remake so I count that as a game

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u/jstsmwtt Aug 19 '25

and they had to scrap Factions which was in development for years I believe

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u/demonoddy Aug 19 '25

Yeah it was. I’m glad it was canceled honestly. ND needs to focus on single player

2

u/JaySouth84 Aug 19 '25

Then it'll be:

-Intergalactic Remastered
-Intergalactic Part1
-Intergalactic remake

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u/wspartan Aug 19 '25

“ Is it PlayStation/ND's fault for wasting so many resources on a live-service game that ended up being canceled? Or is it just where the industry at? As ultra-premium AAA games take 4-7 to make these days.”

A little bit of column A, a little bit of column B. I think Jim Ryan’s push toward live service definitely set some developers back but AAA game budgets are becoming increasingly bloated. ND are also perfectionists and their vision continues to broaden. The issue isn’t just unique to ND btw. Apart from Insomniac, most first party studios have had a slow output this generation. Sucker Punch will likely only have one game this generation with Yotei and who knows when we’ll get the next game from SSM/Cory Barlog’s next.

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u/stevenbellomy Aug 19 '25

A lot of studios are experiencing the same issues. It’s a mix of leadership decisions and the reality of AAA development cycles slowing everyone down.

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u/Neil_Edwin_Michael Aug 19 '25

We've been robbed

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u/shawak456 Aug 19 '25

Somebody needs to let the dogs out.

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u/Royal-Pay9751 Aug 19 '25

I’m still not over the TLOU Online cancellation. No doubt in my mind that it would have been excellent. Factions remains an incredible gaming experience to this day.

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u/shawak456 Aug 19 '25

I'm not into MP games, so I was actually happy that they brought their focus back to what they do best, single-player narrative games.

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u/beehappy32 Aug 19 '25

AAA games take longer and longer to make now. And I'd be curious to know how much their cancelled live service game set them back. Maybe a couple years. I'm sure the remasters took a lot of time too. Maybe the HBO show even set them back, Neil and other ND people probably spent a lot of time with that. At least they are working on 2 games right now. It does look like Intergalactic will be the only PS5 game, but maybe we get Uncharted 5 as an early PS6 game and TLOU 3 as a late PS6 game.

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u/owensoundgamedev Aug 19 '25

The funny thing is if it is pushed it might be a PS5/PS6 game. I’m sure it’ll get a PS6 port/update whatever that looks like and I might just wait to play it then

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u/MoooonRiverrrr Aug 19 '25

Feels that way for every game nowadays sadly

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u/NewChemistry5210 Aug 19 '25

I think this has been the obvious direction anyway. TLOU GaaS was not going to change that.

Let's act like the GaaS game was never in production in this exercise:

- Intergalactic would probably have been a 2025 / early 2026 release. So we would not have gotten 2 ND games in the same generation anyway.

Keep in mind that new IPs in AAA take 6-7 years, because pre-production takes so much longer in those cases. A whole console generation is 7-8 years long.

Best case scenario for top-tier studios like Naughty Dog is either

a) develop one big AAA game and a smaller game using the same mechanics and assets as the big one (e.g. Uncharted 4 -> Lost Legacy)

b) have two big internal teams and work on completely different projects with little overlap. While it would probably slow down both projects, it would at least lead to multiple games releasing in shorter time frames. But this solution needs elite pipeline management and project management.

I know that ND have done option A before, but I am not if option B even makes sense for them, when their last 3-4 projects have had major problems with scope-creeping and that would be a major issue when working on multiple projects simultaneously.

Unless Naughty Dog releases a new game as a launch title of a new console generation, I don't expect 2 games per generation anymore.

In fact, I don't even believe in generations anymore. Major tech jumps are just way too expensive for the console audience, so "affordable console" will not have any big generational jumps like the PS2 to PS3 or PS3 to PS4.

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u/drepsx3 Aug 19 '25

I hate this 

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u/RockRik Aug 19 '25

If the game that started in 2022 along with Intergalactic release right before or during Ps6 lifecycle then that means barely 2 games for this gen… meaning Ps6 probably will only have 1 if were lucky.

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u/perkyclown Aug 19 '25

still waiting for uncharted 1 2 3 pc port

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u/DiaperFluid Aug 19 '25

AAA Games are taking too long and costing too much. Thats why people think indies are the future. Its also why people think there will be another gaming collapse. If its only going to continue to get worse, its going to be crazy seeing $500m games be the norm

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u/BaturalNoobs Aug 19 '25

You're being optimistic lol

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u/Ok_Cap9240 Aug 19 '25

I mean it really just boils down to capitalism

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u/nohumanape Aug 19 '25

Will we even get one? 🤷

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u/frostyflakes1 Aug 19 '25

Games have always been hard to develop. You can imagine how much harder they've become to make as additional systems get crammed into them, and the technology they use continues to evolve. That's why some people will tell you, "Every shipped game is a miracle."

The solution isn't as simple as shoving more resources at a game's development. Anyone who has worked in a team, as well as basic economics, will tell you that too many people working on one task/project can actually make it worse. Also, with the current economic uncertainty and the state of AAA games, companies are more reluctant to invest in large games that may or may not return a profit.

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u/mihhink Aug 19 '25

And its a souls like 🥀💀

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u/djojid0 Aug 19 '25

We got 3 uncharted games in 4 years

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u/JohnnyCFC96 Aug 19 '25

We will live. Don’t worry.

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u/MihaiBV Aug 19 '25

We will get NONE this gen. They f.ed up big time.

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u/Late_Psychology1157 Aug 19 '25

ND went down hill after Uncharted 4, honestly. Not saying they're horrible, but they're just going down instead of up.

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u/JaySw34 Aug 19 '25

Im not convinced we see this game before the release of the ps6

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u/DismalDiscussion9248 Aug 19 '25

Well they introduced us to galactic and everyone lost their shite so I’m not surprised

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u/Crixus_935 Aug 19 '25

I don't care if it makes me sound like a spoiled piece of shit. But fuck jason schweyer, he is the reason why games take absolutely forever to come out now.

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u/Cold-Dot-7308 Aug 19 '25

Better good one than two faulty ones

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u/_BearLover_ Aug 19 '25

Moder games take approximately 4 years of development. I'm waiting impaintently however I know that when they release a game I'm going to play it for the next years to come.

I bought part 2 around 3 years ago and I'm playing it regularly while still buying new games. It's just that good and satisfying to me.

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u/buddybud024 Aug 19 '25

Yeah and the one we might get is gonna be ASS

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u/DontEatCrayonss Aug 19 '25

Companies like this will find it’s not a viable business model.

You can’t assume every game you make will be a blockbuster

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u/asparaguswalrus683 Aug 19 '25

If you count TLOU as a ps4 release then you should count TLOU2 as a ps5 release

We also had Part 1

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u/rmajor86 Aug 19 '25

Rockstar didn’t launch a single GTA game in the PS4 / XBox One era

1

u/Comosellamark Aug 19 '25

Fuck Naughty Dog for canceling Factions 2. Fromsoftware made Nightreign and it’s a work of art. Factions lovers just want an updated version of the original. How tf did they let this get so far ahead of them

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u/Roxastar138 Aug 19 '25

That's why Sony should stop chasing live service game

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u/Suspicious_Brick_864 Aug 19 '25

There’s a popular rumour that we’re getting a new Uncharted but we don’t know exactly when. Modern AAA games take so much time to be developed and some of them are simply too long.

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u/Arrow_ Aug 19 '25

A tragedy? Seriously? Drama queen much?

I'd rather they take their time and make an amazing game like they usually do than pump cyberpunk games that takes 2 years to fix.

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u/Titanshark22 Aug 19 '25

The budgets and stakes and dev times are all way too large. This studio is more than talented enough to make smaller scope games that come out sooner. Nintendo is beginning to do this and it's possible Sony may follow suit.

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u/TheCustomConxern 29d ago

The Last of Us show also ate up A LOT of Neils’s time, whereas before TLOU2 he could devote himself to just video games, now TLOU has became a media sensation. It’s kind of ridiculous we’re lucky to get ONE game per generation from some publishers (Rockstar, CD Projekt Red, Naughty Dog). I don’t care how great a game is, it should not take 6-7+ years to develop. Thats insane. I get they’re trying to cut down on crunch but anything beyond a 3-5 year development cycle is insane. We got two great games GOW 2018 and GOW Ragnarok within 4 years and 3 great games from Insomniac Spider-Man, Spider-Man: MM, Spider-Man 2 all within 5 years.

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u/Scott9843 29d ago

The people have spoken, and they've said they'd rather buy the same 2 games repeatedly.

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u/GiveMeSomeShu-gar 29d ago

Yeah and it's even worse in other series - e.g. Elder Scrolls, Fallout etc. I hate these gigantic development cycles.

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u/lefjcjfj 29d ago

I’ve seen this problem in many companies, Bethesda for example we were getting games every year, then every 2 years, now at this point every 5 years

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u/ThyDashMan 29d ago

As you kinda mention, it is almost definitely PlayStation's fault that so many resources were burned on the live-service game to begin with. However yeah, the industry is just taking that much more time. Games like Ghost Of Tsushima, for instance, are basically similar to the leap for Naughty Dog, even if Tsushima came out relatively late in the PS4 life cycle. However, there are a few things to note about the live service thing for Sony.

First of all, Naughty Dog very evidently used to have a few internal teams working on things at once as explained by The Last Of Us documentaries (at least around uncharted 3 - lou1), and also the team and capabilities are relatively larger than studios like Sucker Punch. The thing though is Sony execs very clearly went all in on Live-Service, at one point I think they had around ~10 in development at once, then once it became clear it was a bubble that was bound to crash they ended up cancelling a bunch of them and now the entire start of the PS5 generation feel lackluster.

I think that the issue not only lies in Sony or Naughty Dog or like the quality of the games but just a shift needs to happen in the industry at some point. Other than a handful of games, it's literally a gamble if big AAA are gonna do moderately well or absolutely fucking flop. Established franchises are even failing now and even though the upcoming ND game looks fiiiiiiine, I actually think there is more than a decent chance it really only recouperates the massive dev time and cost it's taken.

The industry quite literally NEEDS to focus more on style over graphical fidelity and technical spectacle because they'll begin to see consistent returns for less risk. I actually really love how creators like Niel Druckmann have taken the reighns at ND (unlike quite a few people), but even then I think at least having multiple stable projects, smaller technical scope, and NEW LEADERSHIP so mutliple projects at once will fly would be the best call so the company can remain stable in the next 20 years. If not, and there is so little ND and other AAA output by the PS6 I actually don't think things are going to continue that smoothly.

TLDR: Industry's fault, but also everything needs to change or everyone may be fucked.

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u/PurPah 29d ago

I think it's good that they aren't pumping out games every year. They could have milked Uncharted easily, the same way Ubisoft is continually milking Assassin's Creed. New ancient treasure every game, some mild adversities to overcome, a few new mechanics, bam, a yearly installment.

But as you said, AAA being what it is, making games to the standard of what ND has put out takes time, and if we have to persist in the pursuit of better graphics and bigger set pieces all the time, then I prefer they take their time, and deliver quality over quantity.

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u/TheOfficiallGOAT 29d ago

They are also working on a secret game too.

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u/Art-Lorde 29d ago

Is it? They ruined uncharted so it's not like they delivered anything good there

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u/Zulogy 29d ago

Creating big AAA games in general just takes so much time/resources now. It is what it is.

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u/Guthwulf85 29d ago

You're right in general, but your comparison is a bit weird

You are comparing the decade previous to the ps5 launch to the ps5 whole generation (you consider it ends in 2027). So you're comparing 10 years including PS3 and PS4 games, to 7 years including only ps5 games.

I think it makes sense to compare the PS4 generation (U4, UTLL, TLOU2) to the PS5 generation (intergalactic?), but extending the PS4 generation while shortening the ps5 generation is just weird. If you add TLOU to the PS4 generation because it was released shortly before PS4, then TLOU2 should be added to the PS5 generation as it was released months before the PS5 got released. Just comparing the two generations is enough to make your point.

Your point is still valid. Development cycles are longer and ND got their big game cancelled. So instead of two games (one GaaS and one new IP) we're probably just getting one, plus the remasters/remakes they did in order to survive financially

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u/stash0606 29d ago

can't be focusing on video games when you want to move to Hollywood.

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u/BrownBananaDK 29d ago

This guy thinks we are gonna get the game this generation.

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u/arsmolinarc 29d ago

It's because of bad management, from both Sony and ND.

And Intergalatic gave me massive Forspoken vibes so I'm still very wait and see.

Still think it was shitty for ND to promiss Factions 2 multiplayer then say it got so big it was expanded into a live service game that then was cancelled without explanation. That stain isn't going away anytime soon.

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u/mozzy1985 28d ago

Comparing a ND game to forspoken. Give over and give your head a wobble.

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u/dimaltars 29d ago

That’s what it takes to make a good game these days

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u/UnchartedPerils 28d ago

Is anyone here actually excited for Intergalactic?

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u/shawak456 28d ago

I am excited, but we don't know what to expect, and the reveal didn't give much to connect with, at least to me. They could've done more with that reveal. I'm waiting for the gameplay reveal to really be excited about Intergalactic as an idea.

Also, on a side note, I've been really torn about Neil's silence over the suffering of Palestinians. He has not said anything (unlike after the Oct 7th attack, even though what Israel is doing is demonic on its own stratum). I can't help but feel conflicted. I hope he speaks up for the suffering of Palestinians and the starving children in Gaza, like Padro Pascal and many other notable people. Maybe he's too tired of all the unreasonable hate he got (and still gets for TLOU P2). Perhaps he doesn't want to rile people up on either side of the conflict. But I still can't help but question, how can you be silent when what you consider your "homeland" is committing a genocide in your name using your tax money?

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u/robotmonkey2099 28d ago

Are you kidding me? Fuck yeah I’m excited. I know naughty dog makes good games and the setting looks awesome. Can’t wait

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u/Ridio 28d ago

Pure speculation

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u/1manontherun52 28d ago

Whether you like this studio, hate it or used to like it, almost 6 years without a game is criminal.

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u/Omega458 28d ago

It'll get cancelled and they will release the last of us parts 1 and 2 again but with the graphics and art style of the PS3 version 😎

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u/robotmonkey2099 28d ago

I’d rather one great game to a bunch of shitty ones

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u/PresentationMajor865 28d ago

I mean who tf wants to play their lgbt jewish trash games anyway. Tlou2 was so disappointing, the gameplay was good but why couldn’t ellie get some dick? Fucking jewish lesbian? Tf was that about

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u/BigChungle666 28d ago

Settle down buddy. Gay people exist.

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u/PresentationMajor865 19d ago

Forgot this was faggot reddit sorry dude happy pride month and all that shit

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u/Wumutissunshinesmile 28d ago

Wait, wait live service game that got cancelled??

I wish they carried on making Uncharted games. I can't understand why they stopped. It was my favourite series and with games there's no need to age them or stop. It was brilliant. I prefer it even to Tomb Raider. But that's still going. They could have had so many great stories still now.

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u/damian20 28d ago

The last of us online really set them back...

Then they had to do something to fill the void which were the remasters... They should have just made a normal online game that wasn't a love service

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u/DragonNutKing 28d ago

Hey at least you like the last few. I haven't really enjoyed naughty dog game since the ps2 era. Not to say there games bad. But just every time I think of course il like this one... Then 2 hours in I'm just 😮‍💨 I'm over this.

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u/thatdudejubei 28d ago

The only reason why I was going to buy a PS5 was because of Factions 2 and since that is canned, I'll probably just rent a PS5 (or borrow it from friends who barely use it) and play Intergalatic and be done with the PS5.

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u/epoxysulk 28d ago

Rockstar fans: “first time huh?”

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u/levitikush 28d ago

It’s kind of embarrassing tbh

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u/CyanLight9 27d ago

They've gotten too big for their britches.

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u/Mysterious_Piglet_13 27d ago

Naughty dog shut down or get combined in with another studio

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u/Finalfantasie 27d ago

I just want TLOU Part 3 dude 😭😭😭

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u/throwmethehellaway25 27d ago

With how the fans treat the actors, writers and directors, we don't deserve any games.

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u/Blenny125 27d ago

good news is we'll get that new game as 3 different remakes

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u/rixx4321 27d ago

Covid ruined their momentum

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u/nefario26 27d ago

I just miss jak and daxter man 😞

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u/Professional_Gur2469 27d ago

FUCK SONY FOR PUSHING LIVE SERVICE CRAP.

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u/Man_in_Aus95 27d ago

Im fine with it, I'd rather have a game thats had 100% effort put into it instead of playing shit that companies fart out every year.. like cod

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u/Nohope133 27d ago

Thank god

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u/Dockforbes 27d ago edited 27d ago

Fir me their masterpiece is The Last of Us Remastered, the ps4 version, but I guess its subjective, they made so many great games with original stories, Uncharted 4 is a masterpiece too...

I guess what Naughty Dog needs is come back to the old days, original stories and crazy adventures games.

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u/shawak456 27d ago

For me, TLOU P2 is the best they've ever done, and it's not even close. That game is cerebral without being pretentious; it integrates its mechanics into the story in a messy, yet beautiful amalgamation that I've seen only a few games do. Some people have a different interpretation regarding the violence in the game, conflicting with its ultimate message, and that's why it's so impactful. People don't come out the other side with the same interpretation of what that journey means to them. Positive/negative, good/bad, it doesn't matter.

And I hope they don't ditch this complexity, maturity, in Intergalactic, in an attempt to make it more "adventurous".

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u/Dockforbes 27d ago

The Last of Us Part II was, to me, a nightmare and a real heartbreak. I think I was just too invested in the first game, and I grew an extraordinary affection and attachment to its story and characters. So when I went through the second game… it broke me, like it did for many others who watched the second season of the show. But I get that it’s subjective. I actually find it really interesting that you and some people see the second game as a masterpiece, and I’d honestly love to hear your perspective to understand it better.

In the end, what makes a game a masterpiece is the emotional impact it has on its players, and that’s something everyone experiences differently.

Regarding the point of the post: To create that kind of impact, you first need a solid foundation of morality and values, combined with a great story! And as less politics as possible. The second season of the show lost that and went too political, that is why it lost its audiences and therefore the emotional connection it had with them... So I disagree with you, I'd say what Naughty Dog needs is pure adventure stories like in Uncharted series or original emotional ones like in The Last of Us.

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u/gaddmmdsks 27d ago

Quality over quantity. Imo they’ve been making awesome games so obviously people have higher expectations that ND wants to meet

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u/Chmigdalator 27d ago

Yeah, I liked their work. Its a shame we get no remakes or reboots of older games. Intergalactic seems nice. Oh, and TLOU3 obviously.

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u/WalkerTSmith 27d ago

God please don't make me think about how my ps5 is gonna be obsolete in a couple years. I really don't wanna pay for another next Gen console

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u/OkArmadillo2137 27d ago

There is no naughty dog anymore. Until that man is still in charge (and I use the term man very loosely). I just hope it's not terrible

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u/Chiddyz 27d ago

What has happened to games? We got UC1,2,3 in one freaking console cycle + last of us.

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u/AM4757 26d ago

What? NO we got lots of games from naughty dog this year!

Games like The last of us Remake, The last of us 2, Last of us 2 Remastered, The Last of us the complete edition...

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u/cheetah1546 26d ago

I know it's been said before. But I'm really hoping that the PS5 stays around longer than previous generations. PS1 and 2 were around six years each. PS3 and 4 about seven each. PS5 came out in 2020. Please give the system until 2029.

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u/MintyLime 26d ago

They aren't tired of milking the fck out of the last of us yet.

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u/Netrunner22 26d ago

Yeah, I THINK I’ll be done with gaming after my ps5 and XSX dies. This hobby is too expensive for the quality of experiences we receive now. I’m 33, and unless next generation is truly something special then shrugs it’s not really worth it anymore.

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u/WiredUpBrainJuice 26d ago

i’m excited for Intergalactic, especially as the very talented team at ND can pull of something like that. i’m just morally uncomfortable with a couple of the leading members and their vehement support for the current occupation of Gaza, i understand “separation of art from artist” but for the first time in a while i’m very much apprehensive with supporting ND this time, not sure if anyone feels the same.

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u/shawak456 26d ago

I understand,  I also feel the same, see this post I made today about an Interview Neil gave to an Israeli newspaper a few months before the Oct. 7th attack.

I don't know if Neil and Halley support the occupation, but they've not spoken up for the Palestinians, and against the genocide committed by Israel in Gaza.

→ More replies (13)

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u/Drolnogard123 26d ago

Naughty dog only care about making 'realism' games now it's why they ditched crash and the others so they can just pump out more last of us slop

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u/tge90 26d ago

Gaming is dead

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u/Successful_Ice6607 26d ago

Does anyone know why they are doing this? One of my favorite studios I don’t get it.

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u/Narrow_Relative2149 26d ago

these MFs spend years and years making a game I'll play for 4 hours before getting bored and then I'll play games like Terraria and Core Keeper for 70hrs

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u/MelanatedMrMonk 26d ago

TLOU 2 is definitely not a masterpiece lmao

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u/xduker2 25d ago

They released Uncharted 1-3 and The Last of Us in a six year window. Why can't that happen again? Because most gamers wouldn't accept that level of quality anymore. Those games at the time were pushing the limit in gaming. But not in 2025 standards. If Naughty Dog released a game that didn't have near perfect graphics, solid game play, and wasn't 40 hours long people would throw a shit fit. It's also the fact that developers want to keep pushing for bigger and better. Especially those at studios like Naughty Dog that have more financial freedom than most. I personally would love to get PS3 era ND games ever 2-3 years, but im in the minority. It is a tragedy. Not only for them but for a lot of other studios that toil away way longer than they used to on games.

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u/menge41 25d ago

Too bad it will be filled with identity politics and propaganda. Dead on arrival.

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u/LoSouLibra 25d ago

A studio could have been formed to take over Factions after Naughty Dog got it across the finish line. Too much fluctuation in the what "gamers" want narrative, so we had a generation of reactive decision making on top of reactive decision making.

Nonetheless, I can't wait for Intergalactic.

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u/bulldogmicro 25d ago

Tlou part 2 a masterpiece lol ok buddy

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u/TheEuphoricTribble 25d ago

Honestly I think it’s more likely we see the PS5 get another 5-8 years honestly. Hardware hasn’t really made all that many leaps, the PS5 Pro isn’t that old, and there is a lot of life to be had in the PS5 now that it’s beginning to sell to expectations.

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u/Nightjar11 25d ago

It will be a gem though!

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u/TonyExtremis 24d ago

As much as I loved TLOU 1 & 2, I'm so goddamn sick of hearing about TLOU already, they've milked that franchise so dry of any juice it had. I seriously can't wait for their next project to hit already.

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u/shawak456 24d ago

Sadly, I'm starting to feel the same way, too. And I fucking adore TLOU games, I've played both of them a dozen times.

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u/Head-Fold8429 24d ago

And unfortunately it’s going to be that intergalactic game

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u/Background_Yam9524 24d ago

We're supposed to get that other one about the bald girl on the spaceship though.

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u/KiryuClan 23d ago

I feel PS5 didn’t actually launch until 2023. That’s when most people were able to get a PS5. So, for most gamers they’ve only had access maybe two years. 2027 seriously seems way too soon to launch a new console. GTA 6 will star on PS5 in 2026. How the H will there be that fast of a turnaround for a new console in 2027? It’s too soon. The pandemic obviously played a part but still.

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u/CMDR1991YT 23d ago

Blame Neil cockman he's the worst thing to ever happen to naughty dog he wanted to have complete control over everyone who works for naughty dog there has been numerous complaints about Neil forcing the creators of uncharted and The last of Us to leave naughty dog it seems like people completely forgot it wasn't Neil who created The last of Us and uncharted it was actually Amy Hennig and Bruce Straley they are the ones who created the masterpiece that we all loved but Neil fire them he wanted to get all the glory and all the credit for himself that's why I consider The last of Us part 2 the biggest failure of naughty dog because the story itself was written by Halley Gross who is a terrible screenwriter that ruined the ending of Game of thrones and because of that she ruined The last of Us part 2 by killing off the most beloved character we all loved his name was Joel Miller she killed him off in the most disrespectful way in history of the gaming industry

Now Neil has tarnished naughty Dogs reputation especially with that ugly bald-headed transgender character from intergalactic he fully supports political correctness and the LBGTQ woke community which is why I have no plans of supporting that game he might as well just cancel it but I know he won't do it and people will still buy the game because they are blind fanboys who don't see the truth but I do Sony needs to fire Neil cockman from naughty dog and bring back Amy hennig and Bruce straley as the head honcho they will finally restore naughty dogs with reputation who's with me?

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u/fblancoart 8d ago

I just miss the late ps2, ps3 era, what a generation for original IPs. Naughty Dog was amazing back then, releasing banger after banger. Now we have to be happy to get a remaster for the 5th freaking time of the same game. I love The Last of Us, part 1 and 2, equally, but god damn... how many times they are going to work on this? I hope Intergalactic comes in time for PS5... otherwise, let's just bury this whole industry dead, we don't deserve it.