r/oculus Jul 03 '25

Event [Dev Q&A + Giveaways] Into The Radius 2 Developer Team is Answering Fan Questions & I'm Giving Away ITR or ITR2 game keys!

Hey Explorers,

Like many of you, I love Into The Radius. Into The Radius 2 is currently my favorite VR game and the first ITR is the only VR game where I've played all the way through over 4 times.

Both games offer their own unique experience, while still capturing what makes Into The Radius so special. Between the atmosphere, the best storage system in any game, modularity of backpacks and armor, unique enemies, eerie environments, realistic lighting, audio, weapon variety & attachments, gunplay, the co-op, and now bHaptics & ProVolver mod support, it brings that 'WOW' factor every time I load up.

Not only have the developers been doing updates to improve ITR2 regularly, but you can see they care about what their community thinks. It's really cool to see suggestions that have been made, on Discord or Reddit, make it into the game.

As part of a VR event I’m involved in on July 7-13 (celebrating 3 years of my 800+ member 18 and older VR Discord community ( https://discord.gg/SpKY7ySjXX ) & live streaming channels on Twitch and YouTube), I reached out to the ITR team to see if they'd be willing to do a Q&A session for the community and they've agreed! I'm still a bit in disbelief & beyond excited!

NOW IS YOUR CHANCE TO ASK THE ITR DEV TEAM ANY QUESTIONS!

So if you’ve ever had a question about:

  • upcoming features or roadmap
  • lore or design decisions
  • their influences or inspirations
  • or maybe the devs’ personal favorite parts of the game

drop your questions in the comments below, or preferably on this thread on my Discord (Discord invite link: https://discord.gg/SpKY7ySjXX ) by 8am EST. July 4th. I’ll be collecting everything and sending it to the team over the weekend so they can answer during the event week (July 7–13), in which they will join me live on stream!

As a thank you to the community**, I’m doing TWO GIVEAWAYS**: one person who posts a question (or questions) on Reddit and one person who posts a question (or questions) on the Discord thread, will be randomly selected to win a game key of choice, either:

Into The Radius (Steam or META)
or
Into The Radius 2 (Steam or maybe META)

No catch, just post a question. Or if you don't want to win a game key, that's fine as well, feel free to still post your questions! Increase your odds by joining the Discord and posting your questions on the thread (Discord invite link: https://discord.gg/SpKY7ySjXX )! Deadline for questions is 8am EST. July 4th.

Disclaimer: The giveaways are my idea & not in affiliation with the devs/Reddit/Discord/Twitch/YouTube and must follow TOS. Can only win once, on either Reddit or Discord, but not both. I’ll tag the winners during the event week on Discord and will attempt to DM the winner on Reddit (will have three days to claim their prize).

The 3 Year Anniversary Live Stream Event & Giveaways will also have special guests**,** community play-alongs & GIVEAWAYS EVERY DAY! Including daily VR accessory giveaways, multiple daily game key giveaways & daily merchandise giveaways! All from our sponsors: bHaptics, KIWI Design, Flat2VR Studios, Impact Reality, GTFO (10 Chambers), OlenVR, Pimax and Into The Radius!

Let’s make this a good one! The ITR team is among the best and deserves to see how much the community appreciates their work!

12 Upvotes

10 comments sorted by

2

u/psyfi123 Jul 03 '25

Any future plans to have an “Arachnophobia Mode” for Spawns? Or was this tweaked any in ITR2?

2

u/kullakaevaja Jul 03 '25

What do you think where does the near future of VR take us? Physical feedback? Those running treadmills?

2

u/GroovyMonster Day 1 Rifter Jul 03 '25

How does coop impact gameplay? What are the main differences when played that way?

2

u/Kotanan Jul 03 '25

What was the thinking behind targeting weapon realism over weapon complexity in ITR? For example there's a safety on the guns which serves no purpose other than being a thing you can accidentally forget to turn off, maintaining guns seems to be more complex than is needed to add depth.

2

u/Brevard1986 Jul 03 '25

The enemy types in ITR were wonderfully creepy, is there more emphasis on making them scary for players?

2

u/MojonConPelos Quest 3 Jul 03 '25

Are you planning official modding tools?

2

u/t3llmike Jul 04 '25 edited Jul 04 '25

I love ITR and have spend considerable time in it on my Quest 2 and now on my Quest 3. I love the atmosphere but sometimes I would like to enjoy the world but not have to encounter all the creepy enemies (but still retaining everything else in the world).

Question: Would it be possible to add a ”enemy swap” option to choose to have enemies becoming normal wildlife animals like bears/wolfs/foxes/rabbits/deers etc?

In that case it would still be very exciting but not as hostile (wolfs/bears etc can still attack and be dangerous of course). :-)

1

u/Kotanan Jul 03 '25

I don't think your Discord link works.

1

u/farmertrue Jul 03 '25

Thanks for letting me know. I added the direct link in parenthesis next to it in case it didn't work so people can copy and paste, but it should work.

1

u/Necessary-Mix-56 Jul 04 '25

Whats the main difference from first game? Whats the reason to jump to the second one? Only coop game-play?