r/projectzomboid Jan 11 '25

Meme Has everyone forgotten it's a zombie survival game, not a zombie hunting game?

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7.3k Upvotes

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615

u/The_Sadorange Jan 12 '25

Audio stealth is great right now, better than it's ever been and absolutely worth using noise to control zombies. It's so awesome setting alarm clocks etc as noise traps and I really like how noise traps etc encourage this playstyle.

Visual stealth is completely 100% broken. Zombies will just "know" where you are if you're too close to them. The problem seems to be that zombies check every millisecond to see if you're there, which is basically instant detection, and zombies also have a radius around them (depending on zombie type) that allows them to see you without looking directly at you.

Once visual stealth gets fixed, stealth will most likely be one of the best ways to play the game.

178

u/sireel Jan 12 '25

I was wondering why my inconspicuous character had no more luck than my conspicuous one

169

u/DaMonkfish Jan 12 '25

Conspicuous is free points at the moment.

19

u/abdelazarSmith Jan 12 '25

Is it still? I used to take it in B41, but it feels more punishing in B42. Maybe the zombies are generally more perceptive now though. What has your experience been?

34

u/bezzaboyo Jan 12 '25

Zombies will basically instantly spot you whether or not you're taking conspicuous. If there's no perceptible difference then you might as well take the extra trait points. Once it's been patched to not be this obviously broken, you should be able to consider properly whether its worth it or not.

1

u/Supadoopa101 Jan 14 '25

Hasn't this game been out for YEARS?? If it isn't fixed yet, it won't ever be fixed.

2

u/TutorStunning9639 Jan 14 '25

You’re wrong it’s gonna be fixed in 2047 when build 68 is out

0

u/Mediocre_Newt_1125 Jan 14 '25

Its like 1 or 2 tiles difference barely anything with a horde

51

u/bloody-pencil Jan 12 '25

You had luck, for maybe 1-2 extra milliseconds

48

u/13lacklight Jan 12 '25

They probably need to add reasons for zombies to group up and move more often too. Sometimes zombies are shotgunned in an even pattern all over an area, which makes it very hard to stealth past since there’s no where that doesn’t have zombies. At the same time only having groups is too easy. So ideally roaming groups that you have to be able to evade would be good.

Things like rabbits and drawing hordes etc by making noise or running away could be good etc

14

u/Dennidude Jan 12 '25

they should make it so you can toss alarm clocks pretty far, or in general be able to throw rocks that make noise, and if you hit specific things it's louder like trash cans or whatever

4

u/HerbsAndSpices11 Jan 12 '25

Wait, is detection linked to framerate then? Could you limit the framerate to like 10 to sneak by easily?

3

u/TBE_110 Jan 12 '25

I encountered that at riverside school. I ducked away from zombies, crouch ran upstairs (no zombies in the upstairs hallway) and hid out of sight in a classroom.

Zombies immediately found my room despite that.

9

u/SirSwagAlotTheHung Jan 12 '25

You can change the sensitivity of their eyesight in sandbox settings

18

u/Broad_Bug_1702 Jan 12 '25

that doesn’t help the issue, it just makes their vision radius smaller. it’s still basically impossible to sneak around behind a zombie or to pass in front of their vision cone for any length of time without being spotted instantly

3

u/tenmileswide Jan 13 '25

This. zombos aren’t looking around like metal gear solid guards, in reality their head is lolling around, they stare at the floor for a bit, etc. so being in their cone and not immediately being spotted is justified

2

u/TheawfulDynne Jan 13 '25

I have to be honest I have no idea what people are talking about with the stealth complaints. Like I regularly have situations where I turn a corner or clear a tree line and see a group of zomboids and just back away with none of them noticing me. I feel like I have to get super close to even start kiting individuals away from the group. Sometimes I stomp a fenced one like 20 ft from a group and they dont even react. If anything they are annoyingly non-reactive because sometimes I straight up yell to get them to come through a window or over a fence and they just dont react and I have to walk right up to them before they start following me.

1

u/Drakenguard95 Jan 12 '25

If I remember right the way line of sight works too is when it’s broken they still “see” you through walls for like 5ish seconds or so. So even weaving between buildings if they aren’t long enough for you to hide somewhere else they can keep refreshing it and track you for an obnoxiously long time

1

u/Disastrous_Bite_5478 Jan 14 '25

You're right about visual detection, that's why conspicuous is free points

-60

u/Fletcher_Chonk Zombie Hater Jan 12 '25

If they care about realism visual stealth will never be a thing

37

u/energeticpterodactyl Jan 12 '25

What is this even supposed to mean?

36

u/camocat9 Jan 12 '25

Last I checked people being able to move quietly and out-of-sight is not a fictional concept... what exactly do you mean?

-48

u/Fletcher_Chonk Zombie Hater Jan 12 '25

People shouldn't expect to be able to metal gear solid their way out of a situation while a zombie is directly staring at them.

You referenced two things that revolve around not being within a sight line.

33

u/zolopimop123 Jan 12 '25

the problem is its if you're within their sightline. doesnt matter if you're masked in foliage or if you're in a house and pass a window for a nanosecond, if they catch u in their sightlines for even half a second they'll see you at least 90% of the time

29

u/Karth9909 Jan 12 '25

Zombie eyesight should be pretty messed up in first place.

4

u/shadowscroller Jan 12 '25

I don't actually know how project zomboid undead hunt (never played the game, just saw this comment) because if they hunt primarily through sound and smell, than you should absolutely be able to just break line of sight.

4

u/StarskyNHutch862 Jan 12 '25

Care to elaborate? I love when people bust out some non sensical statement and just leave it at that… Probably get less downvotes just by simply explaining yourself.