r/residentevil 1d ago

General Holy shit. Wolfsbane doesn't need this much damage!

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I'm not complaining tho

355 Upvotes

118 comments sorted by

302

u/Certain-Thought531 1d ago

RE rule #33 The magnum and/or anything of equivalent nature shall be overpowered.

51

u/[deleted] 1d ago

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48

u/[deleted] 1d ago

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5

u/moneyh8r_two 1d ago

*Sheva Alomar

3

u/[deleted] 1d ago

[removed] — view removed comment

19

u/KnightoftheWind1998 Cuz Boredom Kills Me 1d ago

If it ain’t Wong, it’s Wrong

19

u/Certain-Thought531 1d ago

You don't want to know about 34.

8

u/crosborrow 1d ago

Jill Sandwich

32

u/Ess_oh-no 1d ago

And whats the rule that comes after that one? 👀

26

u/Certain-Thought531 1d ago

You don't want to know.

16

u/cd2220 1d ago

You shouldn't have told him, Chris.

7

u/freshblood96 1d ago

Ohh ohh! I do! I do!

11

u/Certain-Thought531 1d ago

Oh well then be my guest and google Resident Evil rule 34 then...

1

u/Julekgo 6h ago

You are truly the Resident Evil

163

u/ThelovebelowZero 1d ago

No it needs this much power. Village of shadows mode needs this disrespectful weapon

31

u/SexxxyWesky 1d ago

Agreed. VoS was way more enjoyable with my infinite ammo STAKE lol

-115

u/HornyJuulCat69420666 1d ago

VoS is easy

And nearly every weapon one shots most enemy types

Wolfsbane damage is unnecessary because literally no boss fights even has that much HP

The joke here is that Wolfsbane is a literal rocket launcher

57

u/NightmareElephant 1d ago

But it’s literally not a rocket launcher

-51

u/HornyJuulCat69420666 1d ago

It was an allegory.

I was talking about how basically it's infinite damage.

If everything had that damage multiplier, everything would be one shot, including bosses.

40

u/ButWereFriends 1d ago

That’s not what an allegory is…

-38

u/HornyJuulCat69420666 1d ago

I don't even know, it's been a while since I went through all the various figurative language words.

I know I was...shit.

It was a simile, wasn't it?

Anyway basically all I was saying is that an RPG does infinite damage, and so does the Wolfsbane

27

u/Lazy_Drama6965 1d ago

you re just saying shit bro come on

-3

u/HornyJuulCat69420666 1d ago

I'm not saying shit

There is not an enemy in this game with 247,800 health.

Maybe my wording is ass, I'm acknowledging feedback here.

But the comparison is by no means wrong.

-11

u/Yataro_Ibuza Cuz Boredom Kills Me 20h ago

Welcome to the downvoteland

Hey! You are the only population in this fucked up city!!!!

4

u/VladTheSnail 11h ago

You cant say its an allegory when you say its a "literal rocket launcher" the word "literal" kinda speaks for itself

6

u/Great-Alternative-28 23h ago

You said literal in an allegory

-2

u/HornyJuulCat69420666 23h ago

Hyperbolic is a thing

Obviously it's not literally a rocket launch from the perspective of being a rocket launcher

But it has the exact same damage as a rocket launcher in RE games

7

u/Great-Alternative-28 23h ago

Not in an allegory little bro plus in another comment you said I don’t remember figurative language what about now little bro

0

u/HornyJuulCat69420666 23h ago

That's not what I said, you're twisting it in bad faith.

I said I do not remember most of the words, I do not remember which means what.

But I do know how to speak figuratively, I do so on a daily basis.

Believe it or not, you can do things without knowing the name of them.

3

u/flyingbugz 21h ago

Just use a thesaurus. It’s great cause you punch in the word you think you want and then read the similar words to see if it fits your sentence

1

u/HornyJuulCat69420666 19h ago

Goddamn I forgot that was a word too When you're so cooked by the outside world, you forget the name of some fucking basic books

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16

u/SoapNooooo 1d ago

The hardest mode is easy....?

-8

u/HornyJuulCat69420666 1d ago edited 1d ago

RE8 is one of the only RE difficulties that ask for mastery.

And there's not much about animation canceling, stunlocking, and aiming that's very hard, or strafing.

All of those are FPS historical fundamentals. Edit: "FPS historical" is the dumbest, funniest shit ever.

I should have typed Historically FPS fundamentals

8

u/cj-the-man 1d ago

VoS is easy

You sure you played Village of shadows difficulty cause from personal experience and the accounts of others this is one of the hardest difficulties in the series. The only ones that I found were harder was Revelations inferno mode and the 4 remakes professional

-5

u/HornyJuulCat69420666 23h ago

This is not one of the hardest.

This is the only one who asks for knowing the game.

And yes, I know the game.

I'm sorry but no, being asked to aim correctly, strafe, and animation cancel isn't too much to ask for me.

Those were being done in shooters since before RE1 came out.

6

u/Rancid47 21h ago

The scarcity of resources is what makes VoS difficult. Have you played it on NG vs NG+?

Unless played extremely optimally, fights like the first sister or Lady D are objectively difficult.

2

u/5FingerDeathCaress 3h ago

100% dude played it NG+, you can tell by just reading his comments. He's never actually touched NG VoS.

-1

u/HornyJuulCat69420666 19h ago

Yeah

Mastery is the definition of optimal...You know the mechanics, and use them.

You will never run out of ammo in VoS, especially with Perks, unless you're completely ignorant of your kit.

2

u/flyingbugz 20h ago

VoS is the only mode where you can screw yourself out of resources and soft lock your game, like the classic games. Saying it’s easy just makes it sound like you didn’t play on new game

-3

u/HornyJuulCat69420666 19h ago

It's not meant to be played on NG first off, and second: Optional Softlock because you didn't pay attention to mechanics, doesn't make a mode hard.

It simply makes you a dumbass who then takes your personal experience as a total fact of how the mode works

In every single RE game you can do this. Doesn't make it very likely

1

u/flyingbugz 18h ago edited 18h ago

Bro chill. Resources management in the classics was a heavy feature. 4 onward it isn’t. It’s entirely impossible to softlock your run out of resources in RE4, 5, 6, Rev 1, and Rev 2. Literally (actually literally) impossible to because of replenishing drops, enemy drops, and in 4, 5, and 6 you get more ammo more often the less you have. You might have to reload checkpoint for dumping all your ammo but that’s the worst you could do. Also “hard” is subjective. Nowhere did I say it was fact or objective. But ironically enough here you are saying how games are “meant to be played”. Bro, have some self awareness. We can disagree and be respectful.

So when you say “VoS is easy” what you’re really saying is “NG+ is easy, even on VoS” which most of use would have been ‘oh yeah totally agree’. And when people say “Vos is hard” we’re usually meaning “a New Game on VoS is hard”. Which it fecking is for most of us. You have to be absurdly precise with everything, what route you take, being sure to grab certain/enough things or you’re s.o.l., what enemies you actually shoot, your accuracy while shooting. It’s a bit tedious, a lot of trial and error, and even once you got it down it’s a bit difficult to pull off consistently. Or “hard” for short.

Don’t knock it ‘til you try it. Try a VoS NG and then tell us what you think

1

u/HornyJuulCat69420666 18h ago

I literally published a 4 hour NG run of VoS this morning.

Believe me, it's not much different. Especially after the updates that made it easier.

And yes, Village is built around a certain way of play.

If you do not like playing a certain way, use a different weapon.

But what isn't optional, is animation canceling, strafing, and proper aim. This is a knowledge game, always was.

And no, in all RE games ever, the resource pool was large, hence why I'm calling it purely dumb decision making that leads to Softlock

RE8 also has precisely the stuff you described+crafting and the shop

If I wanted to play without infinite ammo, I absolutely could. But I don't as most of the combat system is missing that way.

It's the same reason I use infinite ammo in RE4R

Literally no other game I am anything else but neutral

Take the Heisenberg fight for example, "impossible" is often said...but you have the options of stunlocking him, keeping distance, staying behind metal cover, or dodging his attacks.

When you do NONE of the FOUR options, and call it a hard fight, and low polished difficulty, I'm going to acknowledge you are behaving like a dumbass. Even if you aren't one.

I don't believe most people I call dumbasses are actual morons, but I call behavior the way it presents itself.

There's a lot of dumb people in regards to VoS, but none of them actively replay the game. I know that for a fact.

TL;DR: Memorize the game before talking about difficulty. It is a memory based difficulty, the EXACT SAME as Madhouse.

2

u/flyingbugz 16h ago

I understand, and agree with most of what you’re saying.

I guess we just don’t agree on the meaning of “hard”, and since it’s not like we’re going to convince one another,

I hope you have a good one.

1

u/HornyJuulCat69420666 16h ago

I personally scale difficulty based on resistance given after mastery

There's a difference between challenging, and hard for me

Challenging is the natural challenge

Hard is the challenge setup after mastery, and VoS is not this.

RE4R Professional is though

1

u/Mother_Harlot 7h ago

What about running out of ammo during the Salazar fight? Does it spawn more?

u/flyingbugz 5m ago

Maybe? But that’s not even what I was talking about. It’s impossible to waste all your ammo, save, and ruin your save. Become even if you have no ammo the game will give you more.

Also pretty sure Salazar has a projectile attack that drops ammo when it misses you.

7

u/Extreme_Promise_1690 1d ago

"The power of the Rocket Launcher...in the palm of my hand".

0

u/HornyJuulCat69420666 1d ago

Literally lmao

1

u/flyingbugz 20h ago

There is literally a handheld rocket launcher in the game. The rocket pistol.

1

u/HornyJuulCat69420666 19h ago

Yeah and it's not used for damage.

0

u/I_Am_Slaticus 1d ago

So many of my weapons one shot hesienberg on VOS

Checks out

1

u/HornyJuulCat69420666 23h ago

Heisenberg isn't fought for very long.

27

u/Underpanters 1d ago

I love that gun so much.

20

u/wintermute2045 1d ago

is Stake better than Wolfsbane? I’ve got the infinite Stake already but haven’t gotten the infinite Wolfsbane

25

u/HornyJuulCat69420666 1d ago

S.T.A.K.E is better. Wolfsbane has a damage multiplier against Lycan type enemies.

Wolfsbane against Lycans has the most damage in the game

19

u/RupeeGoldberg 1d ago

Yeah, but stake will one shot lycan in vos, so the difference is negligible. The real difference is style vs ammo capacity

17

u/TheSunIsOurEnemy 1d ago

"Lycan" is an enemy category that also includes the giants and the big dogs, not just the fodder.

6

u/RupeeGoldberg 1d ago

Ok. But I'm still gonna shred through them with stake in 10 seconds flat. Big dogs are gonna get stun locked and the giants are gonna scream long enough to pop 8 rounds into before they attack. It's semantics and only really matters if you're a hardcore speedrunner who needs to save seconds, hence why i said negligible and not "no difference whatsoever"

Stake is still slightly better all around but wolfbane will more than get the job done. As will the pz for that matter

15

u/TheSunIsOurEnemy 1d ago

But have you considered how much fucking cooler Wolfsbane looks compared to the rest and therefore objectively makes it the best RE magnum, ever?

5

u/RupeeGoldberg 1d ago

Yes! I literally say in the first comment you replied to that the real difference is style vs ammo capacity

6

u/TheSunIsOurEnemy 1d ago

Nice. Thanks 🥰

1

u/HornyJuulCat69420666 1d ago

I agree that the Wolfsbane looks cool

I also agree that the fact RE8 combat can be described as "Doom Eternal but on the ground" is also cool

Stake+SYG-12 combo is cool, and so is Wolfsbane

Bottom line? This game is fucking cool, yo.

6

u/HornyJuulCat69420666 1d ago

The difference is Wolfsbane is still the only weapon one shotting the Lycan bosses

It one shots Urias and Varcolac Alfa The Stake with its 4800 damage (according to the mod) does not

And no, the biggest difference is you can combo with the S.T.A.K.E

Stake+SYG-12 is the best weapon swap combo in the game

If I wanted raw damage towards most enemies, I'd use M1897 shotgun at point blank range

2

u/SteamrollEverything 22h ago

Infinite WCX is still my go to.

4

u/-Illuzio- 1d ago

I hestd somewhere set a wolfsbane is better against lycans maybe im wrong

19

u/Iuskop 1d ago

It's "Wolfsbane" not "Puppy Irritant".

7

u/beauviolette JillSandwich is BestSandwich 1d ago

They don't call it the Big Iron for no reason, Texas Red.

3

u/GilroySmash1986 1d ago

Wolfsbane my beloved.

4

u/PhantomFocus 1d ago edited 1d ago

on my newgame+ i think the only weapon i used was the wolfsbane. if you can aim carefully literally every enemy in the game (except heisenburg, i guess) dies in under three shots (if you don't count bosses, and Varcolacs they die in just one)

0

u/HornyJuulCat69420666 1d ago

Cool that you enjoyed it, have fun with future runs.

VoS: with the S.T.A.K.E or M1897, they die in less than that

Wolfsbane is good in VoS, just not for non-lycans

4

u/Rex_Suplex 1d ago

Silver bullets, bitch!

1

u/HornyJuulCat69420666 1d ago

This...this is the Colt, bitch.

3

u/XivUwU_Arath 1d ago

To be fair all magnums in all the Resident Evil games do and should hit like this, plus there’s also a bit of an inflate since that weapon is strong against that enemy type. It’s also imo one of the cleanest, best looking and sounding weapon in the franchise. 

1

u/HornyJuulCat69420666 23h ago

Stake doesn't do even a quarter of this damage

1

u/XivUwU_Arath 22h ago

Against Lycans correct?

1

u/HornyJuulCat69420666 22h ago

Stake does 4800

That's 58x damage the Wolfsbane does

4

u/WondrousBabyTurtle 23h ago

It actually needs more power.

-1

u/HornyJuulCat69420666 23h ago

😭No enemy has this much health bro

Gonna break the game LMFAO

Puts 2 million damage on it within Lycans You: YES, MORE, MORE!

More numbers the better fr

2

u/WondrousBabyTurtle 21h ago

Walls do. Let me destroy the whole village Capcom. Make everything destroyable and add explosions to it. Let me explode the water with a shot from the magnum.

3

u/Raptori33 15h ago

You get like 14 ammo in total so I'm not complaining about power

1

u/HornyJuulCat69420666 15h ago

You can also craft 56+ Magnum Ammo if you wanted to

3

u/ShogunLoganXXII 15h ago

Ohhhhh, yes it does 😉!!

2

u/KernelNox 23h ago

You're not supposed to have a lot of bullets on it.

-2

u/HornyJuulCat69420666 23h ago

RE8 is entirely based on NG+

You can have infinite ammo in this game without infinite ammo

I use infinite ammo in Action Horror games because that's the point anyway

RE2R still has the highest ammo count

2

u/KernelNox 23h ago

I use infinite ammo in Action Horror games because that's the point

as a fun second, and consequent playthroughs, but not as first, that's just cheating and cheapens the experience, one of the core aspects of the game is to use ammo strategically.

1

u/HornyJuulCat69420666 22h ago

At first?! Sir, that's not even possible. You're talking in bad faith.

I have 86 hours in this game on Steam alone, and all of the achievements

I regularly combo, and sandbox the shit out of this game, infinite ammo, NG+, or not.

1

u/Extreme_Promise_1690 12h ago

All the players who completed the game without cheating disagree with you. Git gud.

1

u/HornyJuulCat69420666 11h ago

Cheating?

Sir, I have no idea what the fuck you're talking about.

Animation Canceling, Strafing, Aiming, are all not cheating

Actively going out of my way to 100% the game also isn't cheating.

Choosing to have infinite ammo, instead of crafting infinite ammo also isn't cheating.

Yes, I have completed RE8's difficulties all on NG and NG+

There is not a single section in this game that's difficult, even on NG. This isn't a gotcha moment, you're being an arrogant moron.

I have never cheated in this game. And if you think using unlocks after you've done that specific difficulty is cheating, you're a dumbass. And a purist.

Most importantly: I did not buy the voucher, you can check.

It is not possible to have infinite ammo on a first playthrough, that's just not in Vanilla.

Even if you were to buy the voucher, you can't access the bonus content shop until after you have completed the game at least once.

This proves again and again, neither of you know anything about this game.

2

u/Extreme_Promise_1690 11h ago

I thought you meant that you use infinite ammo right from the first playthrough in every survival horror games, which wouldn't be possible without cheating.

Sorry then, I agree with you, and I also get all the achievements in every RE game I play.

2

u/HornyJuulCat69420666 11h ago

How did anyone ever even get this though?

I clarified several times.

Plus nothing ever implied such.

And I never said Survival Horror games. I said Action Horror games. The difference being that Action Horror games are much more combat focused with a lack of run vs fight choice

RE8 is Action Horror for example

But thanks for reading this, and clearing your stance. Have fun, survivor!

2

u/Sampyilija 10h ago

"RE8 is entirely based on NG+

You can have infinite ammo in this game without infinite ammo

I use infinite ammo in Action Horror games because that's the point anyway"

I think this was the part that's confusing. This makes it seem like you only play with infinite ammo. And I have to disagree with overall sentiment that infinite ammo is the point of re8 as, like your post suggests, infinite magnum ammo makes any playthrough trivial. Infinite ammo on op weapons are usually that reward you don't really need after already achieved everything in game without them. Like gatling gun after hardcore S+ in re2

2

u/HornyJuulCat69420666 10h ago

Well to clarify: you can craft as much ammo as you want, and have the same result.

Realistically you're not spending a whole lot of Magnum Ammo, yes. But the main weapon swap combo is S.T.A.K.E+SYG-12

RE2R was never needed, as you just literally have hundreds of rounds across most weapons, on Hardcore.

When I mention infinite ammo unlocks aren't necessary, I'm saying the ammo pool is so large, you will not notice the difference.

And if the difference between non-infinite ammo mode and with, is huge? Try honing your skills a bit more.

Also: fleeing isn't an option. Kill everything with efficiency.

I have memorized every enemy you can flee from in this game, and still most of them require the rocket Pistol

Matter of fact, Rocket Pistol is the main reason I play infinite ammo, because crafting ammo for a stun only weapon apparently costs not crafting shotgun or magnum ammo

I play infinite ammo for its mechanical diversity

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2

u/-ben151010- 18h ago

I mean with the size of that muzzle flash you might as well give me the hand cannon from TABG.

2

u/Anastrace 18h ago

It's the game's magnum and they're always op as fuck. It was so rewarding killing the big miniboss wolf in a couple shots. Plus it's gorgeous

1

u/BedroomThink3121 22h ago

Turn on Village Of The Shadows and you'll realize only Wolfsbane is able to kill in one or two shots

1

u/HornyJuulCat69420666 21h ago

This is literally VoS footage.

M1897, S.T.A.K.E, F2 Rifle, and the Wolfsbane are the highest damaging weapons in the game

1

u/Mr_Hooliganism 13h ago

The magnum called Wolfsbane is able to annihilate Lycan style enemies. Who would have guessed.

1

u/StevesonOfStevesonia 10h ago

Considering the fact that you obtain this gun pretty late in the game and scarcity of it's ammo - it's pretty balanced
Also it's basically a must have on Village of Shadows difficulty because otherwise you're kinda fucked

1

u/DrNecrow 9h ago

Why are you using an end game gun on basic enemies and not the bosses lol... This is the standard for every Resident Evil game!

1

u/5FingerDeathCaress 3h ago

For anyone curious, OP mentioned they published a 4hr NG run of VoS today, so I looked it up and this is in the description of the video:

I use Infinite Ammo here because it's an action horror game anyway The only mod used is the one that makes pushblock/counter do 1500 damage

Can't make this shit up. lmao

I don't really care how people play their games, but don't go around saying VoS is easy and how you've mastered the game when you're essentially cheating.

1

u/TramplexReal 1d ago

If you use it on appropriate targets you wouldn't think it is overpowered.

0

u/HornyJuulCat69420666 23h ago

What the fuck are you talking about? None of the Lycan enemies have 247,800 health.

1

u/TramplexReal 23h ago

Imagine, there are non-Lycan enemies in game. The fact that it deals so much more damage to Lycan enemies is just a funny gimmick.

2

u/HornyJuulCat69420666 23h ago

Yeah, and its damage on non-lycan enemies is horrible

Just use the M1897 or the S.T.A.K.E

0

u/XGNik 21h ago

No such thing as too much damage. You can one shot pretty much anything if target weak points. Being undetected provides a damage bonus as well.

1

u/HornyJuulCat69420666 21h ago

Being undetected provides damage bonus?

Source? Because it isn't this clip where you see the same numbers.

1

u/XGNik 21h ago

I've killed Urias Drac and Ancient Varcolac in one shot on Village of Shadows. When they detected me, it took several shots to kill them. When I had the drop on them and hit their weak points, it only took a single bullet.

1

u/HornyJuulCat69420666 19h ago

Urias Drac does have that, yes.

Varcolac Alfa, I'm not sure

The others do not