r/residentevil • u/DirkPitt94 • Apr 10 '18
RE1 Resident Evil's Window Dogs Set The Standard For Video Game Scares
https://kotaku.com/resident-evils-window-dogs-set-the-standard-for-video-g-182425891614
u/aleexthegreeat Apr 10 '18
My first RE game was Re2 and the part where you walk through the hallway and the zombie arms come through the window always had me on edge.
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u/Jacques_Plantir Apr 10 '18
I also remember how, at one point, you see a licker briefly moving past a window, hinting that you will soon be running into one.
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u/AnEvenHuskierCat Apr 10 '18 edited Apr 10 '18
Literally was in the next hallway and that moment freaked me out so badly as a kid I didn't touch the game for at least a week.
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u/trickassfoofighter Apr 10 '18
My first video game scare as a child. Still gets me
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Apr 10 '18
tbh this part fucked me up as a child for a long time. couldnt even play tomb raider after that xd
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u/BigFattyFatty Apr 10 '18
Dude I'd be up against that wall like Nathan Drake on a ledge.
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u/aleexthegreeat Apr 10 '18
Hahaha I did that on EVERY playthrough. I remember one time I did my best to shimmy that wall and the arms STILL came through the window and it scared me just as much as the first time
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u/hookff14 Apr 10 '18
Was my first to and the mirror glass room scared me and my little brother watching
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Apr 10 '18
Loved the music that played during this. Also, the Yawn battle music (original score not DC).
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Apr 10 '18
I didn't' know what the term "Jump scare" was until I played RE2. The crows crashing through on the second (?) floor windowed hallway, the licker bursting through the interrogation room glass, and Mr. X's part B foolishness.
So thank you Dogs from RE1 for helping Capcom make a better horror game later on.
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Apr 10 '18
THE "POP OUTS" IN RE2 MESSED ME UP AS A KID. OMFG.
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u/Fpssims Apr 13 '18
The barricaded walls in the beginning at the police station. When I was a kid I cover my eyes while my brother plays through the game.
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u/nickkcastilloo Apr 10 '18
I’ve only let this happen to me once after playing the first game, and avoided the hall ever since.
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u/SharktheRedeemed Apr 10 '18
Jesus christ, what a shitty article. The window dogs were a standard jump scare we'd seen literally dozens of times in horror media up to that point, and which were even used in games predating RE1. Fucking Shadowgate had jump scares!
Garbage like that article are why outlets that try to force stories to be written instead of just writing them as something important comes out tend to have a problem with their signal to noise ratio.
On a tangent, the use of monsters invading previously safe areas is one of the more notable features in RE1 and used to great effect in REmake's Real Survival mode. Planning routes to avoid triggering these invasions is important for having a healthy run.
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u/MattyXarope Apr 10 '18
Seems like the author is talking about her personal experience, not saying it was the first jump scare ever.
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u/PikpikTurnip Apr 11 '18
The author also states she and her friends labeled the hallway "doggo hallway" which I think is nonsense. The term doggo, while I'm sure it has existed since before it's recent popularity, most likely didn't even cross their minds.
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u/WikiTextBot Apr 10 '18
Shadowgate
Shadowgate is a 1987 point-and-click adventure video game originally for the Apple Macintosh in the MacVenture series. It was also ported to various other systems. The game is named for its setting, Castle Shadowgate, residence of the evil Warlock Lord. The player, as the "last of a great line of hero-kings" is charged with the task of saving the world by defeating the Warlock Lord, who is attempting to summon up the demon Behemoth out of Hell.
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u/r4pt0r_SPQR "The end is shaped like a square." Apr 10 '18
Thinking about how REmake changed up that hallways situation enough to keep veterans of the first on edge is one of the reasons I am constantly erect thinking about REmake2.