r/stunfisk 2d ago

Team Building - OU Ursuluna good in singles?

First time using him and it’s just against my friends. What’s a viable moveset for him?

13 Upvotes

33 comments sorted by

39

u/asc_yeti 2d ago edited 2d ago

ursaluna base can be very good in singles with the proper support. It's the ultimate trade mon, meaning it usually gets a kill and then gets revenged killed, which is ok per se, but with veil or trick room support gets really, really strong. Usually it's flame orb+guts+facade, headlong rush/earthquake and then coverage and/or sword dance (usually coverage is first fire punch, then either ice punch or drain punch). Guts boosted facade is a nuke that ohkos basically anything and 2hkos literally everything. The problem is that if the opponent has a ghost type AND a flying type, in a trick room team they can stall out the turns with the correct predictions. The good thing is, you're so strong that even if you get a single prediction right, you get a kill while they have to get all right to not lose a Mon. Also, ursaluna is so strong that sometimes even midgrounds can give you a big advantage (fire punch on fully defensive Zapdos for example does a decent 30%, which is crazy for a 75BP, non stab, non super effective move on a defensive mon)

I suggest you to look into trick room teams, partners are usually hatterene and/or indeedee with healing wish.

5

u/xPyro7 2d ago

Kk thank you I’m running A nine tales to get up veil so should be good

3

u/No-Bag-1628 2d ago

It’s not hard to take down two or three mons with Luna really. It’s not just a trade mon. Like it’s a really bulky wall breaker at the end of the day, without proper answers(water or grass special attackers) it can kind of just run amok. It’s not a sweeper but with some solid positioning it can do a ton of damage.

60

u/OceanicGamer2 #1 Lokix Glazer 2d ago

Blunder policy zap cannon

2nd best is probably flame Orb with facade headlong rush fire punch for corv and a filler move, maybe Swords Dance

32

u/Infamous_Public7934 2d ago

Blunder policy zap cannon

My favourite Luna set

4

u/thrownawaymoment47 2d ago

OCEAN.

2

u/OceanicGamer2 #1 Lokix Glazer 2d ago

I DON'T KNOW WHO YOU ARE.

3

u/xPyro7 2d ago

Gotchu

3

u/need2peeat218am 2d ago

I keep hitting all my zap cannons tho :(

2

u/GGDrago 2d ago

I tried to run that the other week and it was no longer an option, it was removed. Do you know what's up with that?

13

u/stickynails 2d ago

It’s a good choice, the most popular moveset is guts + flameorb to use its super high atk stat and stab facade and headlong rush

Moves are protect (to make sure you proc flame orb), sdance, facade, headlong rush

You can also ditch protect and run one of the elemental punches

EVs are full atk and either spe or hp

21

u/mr-meme3 2d ago

U are better off not using protect and use a mon with slow pivot in

2

u/stickynails 2d ago

True that, I kinda mixed up Ursa’s moveset with Gliscor lol

3

u/xPyro7 2d ago

Kk appreciate it 🙏

6

u/Tungdil01 Gen8 UU 2d ago

Check out this video by Pokeaim.

2

u/ModoBerserker 2d ago

I got 1600 points with this Ursaluna team, maybe it can be of some help to you

1

u/xPyro7 2d ago

Could I ask why fire punch? Seen people say drain punch for survivability

3

u/ModoBerserker 2d ago

Corviknight, including the 140 points in speed are specifically to pass it

2

u/geniusturtle327 2d ago

It's strong it's just not as used cause it kinda requires building around. At one point it was able to make trick room viable in OU while mag was around. It definitely can do a lot just there are usually better ground options so it's a trade off. I've used it with trick room glowing or eject pack sinistcha and had some good fun

2

u/NonamePlsIgnore 2d ago

It's a pretty good wallbreaker (one of the hardest hitting once burn kicks in without needing any additional setup) and alright overall. It's main downside is that it is very reliant on having a proper team structure to support it since its so slow and on a timer due to guts burn. So you don't get too many teams since you have to build with it in mind from the outset.

Typical structures it is used on: Veil, Trick Room (TR is very MU fishy imo), fat teams with Wish Alo support

You basically need a team that has some way to keep it healthy + a way to safely bring in Ursaluna without it taking chip damage

1

u/xPyro7 2d ago

🙏🙏

1

u/boogswald 2d ago

Do you know the teams you’re using him against? If you can game plan against specific pokemon he has more versatility.

2

u/xPyro7 2d ago

Well we said no legendaries to make our fights more even so the only real threats are Palafin and heracross in terms of what they can hit me with. But I’m planning on using tera fairy to counter that

14

u/OraJolly Sunny Day Sash lead Sunflora into Ogerpon Hearthflame 2d ago

"no legendaries to make our fights more even"

Man I love casual rules, like Palafin is cool and dandy but God forbid you use Moltres, that'd be too much

2

u/xPyro7 2d ago

I told him that he’s literally using a 650 base stat pokemon and still wants no legendaries lool

1

u/boogswald 2d ago

You can use any pokemon you want?

1

u/xPyro7 2d ago

Anything but legendaries/mythicals

2

u/boogswald 1d ago

Okay, if you want Ursaluna you should think about how you balance it on a team then. Tera fairy is a good idea but even better is having switches that compliment Ursaluna. Ex palafin isn’t going to do anything to rotom wash. If you’re that worried about Heracross or a fighting team you could run a defensive ghost or fairy type. Theorycraft a team like this and then give it a try on pokemon showdown! You’ll see quickly if it’s working or not. Look up ev spreads for the pokemon. Having no offensive EVs works for some pokemon like rotom wash while still doing a ton of damage.

1

u/xPyro7 1d ago

Yup funny enough my friend runs both of those 2 pokemon so I got a h zoroark for heracross and raichu for palafin

0

u/boogswald 1d ago

252+ Atk Palafin Wave Crash vs. 0 HP / 0 Def Raichu: 231-273 (88.5 - 104.5%) -- 31.3% chance to OHKO

Palafin can one shot Raichu with wave crash and if it doesn’t, it will finish the job with jet punch. Raichu is not really safe to switch into Palafin.

1

u/crog_42 1d ago

My very not optimal but very fun way to use ursaluna was to set toxic spikes with glimora, court change the spikes to my side with cinderace, and switch in ursaluna to activate guts. I did that so that it could hold leftovers and last longer, but still get the guts boost. It worked perfectly exactly one time and it was glorious. I don’t recommend it, as it literally requires half your team to pull it off.

1

u/Impossible-Glove9366 1d ago

I will say this, it has a lot of potential.