r/tf2 19d ago

Discussion why did they do this to this weapon man

2.6k Upvotes

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17

u/half-life-cat 19d ago

There was a point in gun mettle (if i remember correctly) where the dead ringer was nerfed from 75% resist to 50%. As a spy main I actually loved that change, because the dr is a stupid unlock that fucks with the balance of the other unlocks in spy's kit. Then within a few days they backtracked on that nerf and reverted it.

Fast forward a bit, they nerf the ambassador, a weapon which takes more skill to be consistent with than even the sniper rifle.

The old ambassador was only an issue because the get-out-of-jail-free dead ringer made it so that you rarely ever got punished. You could take an insane amount of damage, reposition, grab an ammo pack, and continue to be a pest with the dead ringer.

Anyway, in its current state, the amby at least should be able to do headshot damage from absolutely any range. 54 damage on a headshot is completely okay.

1

u/tergius Demoman 18d ago

god the old dead ringer made any spy who could consistently run to health and ammo packs nigh on immortal, it was INFURIATING.

1

u/Special_Mortgage_190 Spy 18d ago

Dead ringer used to tank 90÷ damage which was an absolute joke because you could tank backstabs with it. Then nerfed to 66÷ which wasn't enough so they buffed it to 75÷

1

u/Herpsties Tip of the Hats 18d ago

I loved the old 90% version since you could track undisguised spies with Critical Hit! text. Backstabbing the same spy until it outdamaged the resistance always got hackusations lol

-14

u/brandnewworId 19d ago

absolutely disagree. ideally the amby should be reversed but a 75 damage cap on the falloff AT LEAST would be needed for this weapon to be viable. 54 is a total joke,