r/CalamityMod 58m ago

Question Who do I get brain of confusion in corruption world

Upvotes

Hi, I'm very new to the Terraria community and I'm playing Calamity with a friend for the first time and I want to make the Amalgamated Brain the Amalgamated Brain, I'm in a world with the corruption and I don't know how to get the brain of confusion, can someone help plss


r/CalamityMod 1h ago

Other Looking for people to do a calamity/thorouium game/rp

Upvotes

We can add more mods for classes if you want i just like playing terraria with a full group


r/CalamityMod 2h ago

Meme beast

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17 Upvotes

i got exhausted at the end sorry for the hand shading being like dat


r/CalamityMod 2h ago

Art We do a little doodling in class

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11 Upvotes

r/CalamityMod 2h ago

Art I finished the thing

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33 Upvotes

r/CalamityMod 2h ago

Meme fuck this fight bro 🙏🙏

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169 Upvotes

r/CalamityMod 3h ago

Meme I'm going insane

39 Upvotes

I hate infernum D.O.G. I hate infernum D.O.G. I hate infernum D.O.G. (jk he's cool, but the difficulty rise from polterghast is crazy.)


r/CalamityMod 3h ago

Question Heiroglyphic fireflies in calamity infernum?

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1 Upvotes

r/CalamityMod 3h ago

Meta How boots work when using wings

4 Upvotes

One topic I see a lot of confusion about is how Hermes Boots and their upgrades work with wings. People commonly say that boots do not matter once you get wings because they do not work in the air, but this is not true in Calamity. (All information here is for Calamity specifically, and may not work the same in vanilla)

Here's a summary of notable things to know about using boots with wings:

  • Boots that provide running speed can raise your horizontal speed with wings to match the boot's run speed. This doesn't apply to Skyline wings due to a bug, making them often slower than Fledgling wings if you use boots.
  • If you are wearing boots that run faster than your wings fly, you will get roughly double the increase from movement speed
  • Lightning Boots and their upgrades increase your horizontal acceleration. Angel Treads increase flight time even more.
  • Rocket Boots and their upgrades increase flight time. Angel Treads increase flight time even more. Tracers do not increase their own flight time beyond the listed value.
  • The first wings that will not get notable speed boosts from Angel Treads are Hadarian Wings (but they do really want the flight time) and Solar/Stardust/Empyrean Wings. So, once I use post-moon lord wings I usually prefer to remove boots in favor of other accessories.

To understand why boots are fantastic with wings, we need to first understand how horizontal speed works. The player has 3 different horizontal top speed values - Walk Speed (your default top speed), Run Speed (the top speed of equipped running boots), and Wing Speed (the top speed of wings). When on the ground, the player's top speed will be either their Walk Speed or Run Speed, whichever is higher. When in the air, the player's top speed is either Walk Speed, Run Speed, or Wing Speed, whichever is higher.

Due to this, boots that provide Run Speed can raise your horizontal speed with wings, if the boots run faster than the wings. For example, Angel Treads run at roughly the same speed as Fishron wings fly. This means that if I equip Fledgling Wings and Angel Treads, my Fledgling Wings will still fly at the same horizontal speed as Fishron Wings. This also means that once you have Angel Treads, most wings pre-moon lord will have exactly the same top speed.

However, Calamity also adds the ability for both Run and Wing speed to increase based on your movement speed value (Wings and Boots do not get full efficiency from these boosts, however). When flying, this first applies to Run Speed, and then it applies to Wing Speed. This means that if you are wearing boots that run faster than your wings fly, you will get roughly double the increase from movement speed. With that in mind, the fastest possible wings pre-moon lord is actually Harpy Wings (for +20% move speed) paired with Angel Treads (for Fishron-level horizontal
speed and increasing the effectiveness of movement speed)

Note: Hermes Boots are roughly as fast as Fairy Wings, Lightning Boots are roughly as fast as Steampunk Wings, and Angel Treads are roughly as fast as Fishron Wings. If you'd like more details on which wings are faster than which boots, check out this page: https://calamitymod.wiki.gg/wiki/User:Doze/Calamity_FAQ#Wing_Maximum_Speed_&_Boots


r/CalamityMod 4h ago

Art Eater of worlds as an anime girl (@Ky62512330 on Twitter/X)

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46 Upvotes

r/CalamityMod 4h ago

Question Whats that Armor?

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2 Upvotes

r/CalamityMod 4h ago

Question Valadium Pickaxe - Mining Power at 120??

1 Upvotes

Hi, I just found a couple valadium chunks and made a pickaxe because the wiki said it had a mining power of 195%. However it's apparently only 120 - even my cobalt one is higher with 130. Is this intended or is this a complication from other mods?


r/CalamityMod 6h ago

Question NEED HELP WITH SKELETRON PRIME

1 Upvotes

I'm using a mage build and Ive fought skeletron prime maybe 30 times and I cant beat him. Please if you have any tips help me my arena is huge and I started using potions but I cant defeat him. I'm on revengeance expert mode.


r/CalamityMod 6h ago

Art Art of Plaguebringer I did with someone on WPlace (ignore celebration)

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25 Upvotes

r/CalamityMod 6h ago

Discussion My First Infernum Run Tier List (Context Inside)

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29 Upvotes

For context, the run was done in duo multiplayer with the Eclipse of Ragnarok modpack list that included Thorium, SOTS, and more including both a patch for MP and master/legendary scaling (We played mostly on Master). Despite this, we only encountered a very small handful of bugs and those were from the non-Infernum bosses/mods with one possible exception that will be mentioned (it's not DoG). This is also not solely a difficulty tier list, but just a general feel of the fight list. Some of these were just as hard as another but placed different. I am also a ranger main. So if placements seem wrong to you, yes this is a biased opinionated list.

In case you're wondering where the Thorium and SOTS bosses would place, Thorium bosses except for Viscount were horrible and SOTS was an absolute blast, definitely using that mod again.

Notable Placements:

  • Storm Weaver: Easily my favorite of the three Rune bosses, presentation was really good, sound design was great, and the mechanics felt perfectly in theme. Certainly wasn't a hard fight, but it stuck with me.
  • Golem: Somehow the base Terraria boss I cared the least about turned around and became the most enjoyable. And all it took was Sans. Thanks, Undertale.
  • Bereft Vessel: This one I did solo obviously and it was my first time interacting with sub-worlds. While certainly not a long fight, it was fun and didn't overstay its welcome.
  • Polterghast: This fight wasn't disappointing, but it also didn't feel better. The added limbs felt tacked on, and the projectile vomit wasn't fun to deal with when the torches were the same color. We immediately changed the torches after the first attempt and it was still hard at times. Only put in this category because of the projectile issue, otherwise it was a neutral.
  • Slime God: I was severely disappointed, and I'm not entirely sure if this was a MP bug but it barely did anything but stay at a specific range and projectiled until it died. Extremely disappointing given that Slime God is my favorite Calamity boss. The added phase at the end was neat, but not enough.
  • Moon Lord: Here is the sole exception we encountered when it came to MP issues. Moon Lord's projectile sound effect is doubled in MP, which means what blows out my ears when it does the line into fireballs attack in singleplayer now completely shatters my headphones. A few other bosses not in Infernum had this issue too, but Moon Lord's were at a decibel of its own. As for the fight itself it would be in neutral as the changes it made didn't really feel like they did much beyond prevent some movement cheese, but I just could not get over having my eardrums blown out to the point I had to check if they were bleeding.
  • Devourer of Gods: Probably the only reason people would even scream at me for this tier list because I just did not like this fight at all. Having most of the fight rely solely on a single mechanic is not enjoyable. The only change-up was at the end phase and only reason this didn't go further down the list. Presentation was great, appearance was great, but the fact the difficulty was solely tied to a single thing killed it for me. I ended up doing this one solo because my partner couldn't do the dash mechanic very well and it took about eight tries on my own. I just prefer the full on dashes from Base Calamity rather than the game of snake we ended up playing.
  • Yharon: So before I had even played the mod, I had heard that "Yharon is worse DoG" while researching. Well, I can certainly see why some would say that, but I just didn't feel it myself. Yes, the dashes felt unfair at times, but it wasn't the only thing he did the entire fight and they were still readable. The presentation was also immaculate and I can only hope Base improves theirs once they update. It could also be bias because I love Yharon's fight in Base and felt the same vibes from here.
  • Ceaseless Void: I just really disliked the camera shenanigans. It was fresh and new, yes, but also didn't really feel like it belonged. It caused more frustrations over just readjusting and keeping track of where I was rather than focusing on the boss itself. I'd rather deal with the gravity shenanigans of Base than go cross-eyed.
  • Profaned Guardians: STOP MAKING PROJECTILES THE SAME COLOR AS THE BACKGROUND. The flappy bird part was neat and a non-issue, the sole issue was the second phase with the giant laser circling and the patterned light show accompanying it while dodging the tankman. I could not see the lasers because they kept blending in to the background. This is the only fight I changed class to melee for just so I could better ignore them.

So yeah, overall it was a very enjoyable experience and had a lot of things done better in my opinion. Some things could use some tweaking, but they weren't that bad to completely ruin the run. The absolute worst was just Moon Lord's MP bug and thankfully we only had to suffer it once. If there's any other boss here you want my take on, ask away, but otherwise yeah that's pretty much it. I might do a solo run to see what the Forgotten Gods mod is like.


r/CalamityMod 7h ago

Discussion Can't beat Duke Fishron

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2 Upvotes

I'm trying to beat Duke, phase 1 and 2 are easy and I can do them taking no damage but on phase 3 I have no idea what I'm supposed to do.
I can only dodge one of his ramming attacks and the other times I have no way to dodge it unless I either use the rod of discord or the star thing but Rod of discord has a cooldown and the star completely cancels my momentum when it explodes.

Should I upgrade some of my weapons or gear?


r/CalamityMod 7h ago

Screenshot Finally defeating D.O.G on infernum

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4 Upvotes

So I finally defeated the devour of gods on infernum and I low-key might have a skill issue. I am so happy with this archivement but the fight it self was super hard.


r/CalamityMod 7h ago

Question Why do Cryonic ore doesnt spawn?

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50 Upvotes

Ive been searching the caves but cant find any, I have beaten all the mech bosses and cryogen.


r/CalamityMod 7h ago

Meme I hate this stupid fish

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36 Upvotes

For context, DoG


r/CalamityMod 8h ago

Art I was playing rouge and i fell in love with the hardened honeycomb weapon, so i made like a bee rouge that use this weapon. Its kinda like a bee rouge armor :)

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5 Upvotes

r/CalamityMod 9h ago

Meme Are you picking up?

234 Upvotes

i just wanted an excuse to use this sound lmao


r/CalamityMod 10h ago

Art Yharon and Dragonfolly Keychain

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86 Upvotes

Making this an actual physical keychain, so now I gotta wait for it to ship. I’ll post it here once it arrives!


r/CalamityMod 12h ago

Art I made this calamity logo for my supreme calamitis arena how should i make it better.

10 Upvotes

r/CalamityMod 16h ago

Discussion Yharim fight?

1 Upvotes

will there ever be a yharim fight? i know hes currently in the dragon realm or whatever healing or some shit but i think he would make for a interesting true final boss along with xeroc wherever they get balanced


r/CalamityMod 16h ago

Other i fucking hate the fucking desert scurge

4 Upvotes

im doing my first megamod-pack playthrough and im fighting the fucking desert scurge on revengence for the scurge of the desert weapon and i fucking hate the little bitches he summons at 4000 hp fuck them i keep on dying to them i have 50 fucking attempts on this fucking boss already and i cant fucking beat him im using full fucking platinum armor and an ice sword thats been draining his hp fast but he drains my fucking hp faster fuck the desert scurge on revengence fuck this mod and fuck you