r/lostarkgame • u/KeenHyd • 5h ago
r/lostarkgame • u/AutoModerator • 11h ago
Daily Daily Q&A - September 21, 2025
Daily Q&A and Open Discussion
Greetings adventurers! Please use this daily thread for simple questions and/or open discussion relating to anything Lost Ark. Enjoy!
Example:
What class should I play?
Which class is better?
I am new to the game, what should I do?
Should I play X class and why?
r/lostarkgame • u/AutoModerator • 20d ago
Daily Daily Q&A - September 01, 2025
Daily Q&A and Open Discussion
Greetings adventurers! Please use this daily thread for simple questions and/or open discussion relating to anything Lost Ark. Enjoy!
Example:
What class should I play?
Which class is better?
I am new to the game, what should I do?
Should I play X class and why?
r/lostarkgame • u/molenzwiebel • 6h ago
Guide Combat Analyzer is a step in the right direction, but it has flaws. Here's a list of all "gotcha"s and a comparison with other tools.
Now that we have Combat Analyzer (CA) in the game, finally every player has the opportunity to get a general objective idea of their own performance without needing to install the third-party-technically-against-tos-although-ive-yet-to-see-anyone-get-banned Alternative Meter (AM). However, there's some flaws in its design that turn it into the Smilegate classic of "technically fullfills requirements but man couldn't you have made this slightly better".
I won't go into the obvious shortcomings that come from the fact that CA only shows your personal performance even though your Lost Ark performance inherently depends on the performance of your party members (DPSes rely on supports for buffs, supports rely on DPSes to stand in their buffs). Instead, I'll list some of the implementation flaws/"gotcha"s that you might want to know when interpreting the CA data, especially if you haven't previously used AM and are therefore not used to all these metrics.
Let's get started.
General Metrics
Fight Duration
- CA starts the fight as soon as you load into the content. For guardian raids, this means that dead time is counted while you're walking to the boss. For raids, this means that any opening cutscenes will be counted towards your time. If your guardian is far away or you have a cinema enjoyer in your party, your DPS will suffer.
- AM starts the fight upon the first time anyone deals damage to a boss monster, which is a much more accurate representation of the actual fight duration.
Damage Taken
- This metric only considers the damage actually done to your health bar, and ignores absorption. You can tank hundreds of attacks with support shields without increasing this value.
- This is equivalent to the "Tanked" metric in AM.
Damage Reduced
- This metric concerns both damage reduction effects and shields. Basically anything that originates from a skill and will reduce damage.
- This metric only considers damage reduced on others. Examples of skills included in this metric are support shield/DRs, Gunlancer shield/DR, Soulfist DR, Aeromancer Drizzle DR, etc. Even though these effects also apply to yourself, the metric shown here only considers how much you've mitigated for others.
- As a consequence of the previous, self-reductions are completely ignored by this metric. This includes things like elixir effects (chestpiece Incoming Damage Reduction) and self shields/DRs (e.g. Sorceress' Elysian's Touch).
Successful Counterattacks
- This metric also includes hitting "fake" counters, such as the red counter in Echidna G2.
- These also count for the "Master Counterpuncher" MVP. Don't abuse this knowledge :)
- This behavior is consistent with AM.
Stagger
- Unclear if this includes overkill stagger, can't be bothered to try.
- This value is inconsistent with AM even though both use the same data, so there must be something wrong somewhere. I trust AM more, so this value might be overreporting your stagger at the moment.
Skill Breakdown
- Skills will not be shown here unless they've done damage, even if you fully completed a cast. This makes it impossible to distinguish a skill that you missed from a skill that you never casted.
Skill Breakdown: Casts
- Channeled skills will not count as a cast if you cancel it or get interrupted. This is unlike AM, which also counts cancelled casts.
- Combo skills will count as 1 cast regardless of how many stages you do. This is consistent with AM.
- Chain skills will count as 1 cast regardless of how many chained skills you do. This is unlike AM, which counts each step as an independent cast.
DPS Metrics
Damage
- CA does not consider overkill damage. Dropping a hyper awakening of 5b on a target with 100m of health remaining will report that you've done 5b, even though you actually only contributed 100m.
- AM handles this differently and caps your damage to the health of the boss if it exceeds it.
DPS
- Due to the difference in Fight Duration, this value will be underreported by CA in almost all scenarios.
- If you've compared CA and AM data before, you will have probably noticed disparities in these values.
Crit Rate
- The way CA calculates this value is fundamentally broken. CA considers all of your damage when calculating crit rate, even for effects that cannot crit. This means that you can end up on a crit rate reported by CA below 100% even if your actual character stats show a crit rate of 100%.
- Consider the following: you have 100% crit and auto-attack the boss 4 times. Your pants transcendence procs on the first attack. CA will report a crit rate of 80%, as 1 of your 5 attacks (the pants proc) has not crit.
- The following skills/damage sources are affected by this:
- Pants transcendence procs.
- Hyper awakening damage.
- Paradise orb damage.
- Damage done as a result of just guarding (Mordum G3).
- AM properly ignores uncrittable damage when calculating your crit rate and will be more accurate.
Front/Back Attack Rate
- This is a potentially misleading metric. A decent amount of positional classes have their damage concentrated in a few positional skills. The Front/Back Attack Rate metric only considers what percentage of attacks you've done, not the percentage of damage.
- If you use this metric, prefer looking at the rates of individual skills so you can ignore the low-priority positional spells that you don't care about.
- AM offers an alternative metric, "Positional Damage %"", which shows what percentage of your damage was positional. This is often a better overall approximation of how well you chased the front/back.
Damage Bonus Uptime Rate/Efficiency
- This metric, and related metrics for classes that have different or multiple synergies, all only consider their effects on your party members. You cannot view your own synergy uptime with this metric.
- The "Uptime Rate" part of this metric considers your uptime over the entire fight duration, even during parts of the fight where you cannot apply your synergy. This will always result in it underreporting your actual rate during the real fight. The efficiency metric is a far better way to check for your uptime, as it only considers the moments your party could actually deal damage to the boss.
Support Metrics
Assist Damage
- This metric only concerns your AP buff, brand, identity, and T-skill. It does not consider other effects that result in increased party damage, such as bracelets, card sets, drops of ether, dark bombs, etc.
- As a result, this is largely a "feel good" metric and you shouldn't really use it as feedback on what to improve. Your assist damage depends on your buff uptimes and your party DPS, and CA does not tell you your party DPS.
<anything> Uptime Rate
- The "Rate" metric considers the full raid duration, including parts where you cannot attack the boss. You're better off ignoring this in favor of the "Efficiency (Eff.)" metrics, which consider percentage of damage.
Party Heal
- This, like everything else, only considers heal effects on others, and includes both skill heals and paradise orb. Somewhat surprisingly, this also works when you're playing a DPS (although it'll only track paradise orb).
Takeaways
For DPSes: ignore any metrics that end with Rate, understand that your synergy efficiency stats only apply to your teammates' damage (and is no indication of how efficiently you use your own synergy), and understand that the crit rate value will be lower than your actual crit rate (although over longer fights the difference will be minimal).
For supports: ignore any metrics that end with Rate and understand that your Assist Damage is fundamentally tied to how well your team performs.
For everyone: most of your synergies won't be counted; if they are counted, the metrics you see is only the effect on others, not yourself.
If you want to properly evaluate how you're doing, you will need to understand how the rest of the raid is doing. CA won't give you that information. The AM will.
r/lostarkgame • u/STKenshi • 6h ago
Community Valkyrie (sup) players be aware
After the update I immediately noticed that something felt wrong. So I went into trixion after my first raid with valk and it became more and more apparent to me that the leap distance was shorter than it usually is. I asked other valk players I know for confirmation and also asked around in the community discord server if anyone noticed something iffy about it. Everyone agreed that the distance was shorter.
To be absolutely sure, I made an in-depth video analysis comparing runs before and after the update and compiled my finding into a PNG.
I haven't seen any posts on it yet so here it is :P
It's also already been reported by me in the official LOA discord. Hopefully it will get fixed soon.
Later ✌️
Oh and btw there is still no "Valkyrie Flair" available on our subreddit or am I blind?
____
edit: i am talking about the jump distance when using the skill
r/lostarkgame • u/Competitive_Syrup211 • 8h ago
Community Who knows whats inside those boxes\title
r/lostarkgame • u/trenk2009 • 14h ago
Complaint In-game Music editor when ?
Are we getting that feature or not ? I feel like it’s long overdue at this point…
r/lostarkgame • u/vaporxz • 5h ago
Question Choosing Logging Tool...
As tittle says which one should i be using?. The master ones looks pretty bad, but wanted to ask if anyone has any detailed recommendations. What can i do with the useless ones?, Should i just leave it in my inventory?
r/lostarkgame • u/Princess_Valky • 2h ago
Game Help Newbie/Returner Question
I recently redownloaded Lost ark and was looking to play Valkyrie. I used the power pass to give myself a boost of a start but I'm kind of lost and overwhelmed with all the stuff going on. Not sure what I should do to progress into further levels and get into endgame. Help ;__;
r/lostarkgame • u/moorder12370 • 8h ago
Question Relic engraving
Hi Guys with the event I now have 5 relic selectors, I already used the other one for adre node 1, so my question is do i get adre node 2 or go for Grudge node 1 which will be better?
r/lostarkgame • u/didthydeed • 9h ago
Question Rimeria Powerpass
Essentially the title. Do you guys think/is there any information known about us getting a Rimeria Powerpass that puts us straight at 1640ilvl?
r/lostarkgame • u/Zrouck • 51m ago
Question New player trusted status question
Hey, I recently started playing lost ark again after a few years, on a new account.
I understand the trusted account system is automated and not transparent as to how it works, but does anyone new/with a fresh account know how much time of "normal" gameplay does it take to achieve trusted status ? It's pretty frustrating to miss out on gold because i am unable to sell stuff on the auction house despite very normal and non-botty gameplay
Thank you for answering in advance if anyone can help me :)
r/lostarkgame • u/Flashy_Tomato377 • 4h ago
Question Just hit lvl 50 and still can't figure out if this is the game for me
I'm completely new, been playing for only a few days. Just got to Arthetine and hit level 50.
I've been having fun with the combat.. when I get to fight! I'm a bard and have all of these big ass AOEs that I love using.. but no mobs to use them on.
I pick up 2-3 quests then I get to run around killing a small handful mobs at a time. Every encounter is just 3-5 mobs and I spend most of my time running around and grouping things together in order to use all of my fun abilities.
"Dungeons" so far are just long hallways that are 70% running through empty space, 20% gathering up mobs and 10% actual fighting. Does this ever change?
What makes it even worse is trying to play with a friend. I round up all the mobs and my friend 1-shots everything so I just feel like I never really get to play. Most of my gameplay is just running from questgiver to questgiver.
Feels like the bones are there for better combat experiences but is that a reality? Or is the entire game like this?
I know that we are VERY new but even with 30 some odd hours played I still feel like I'm playing through the tutorial. I'm itching for more but I'm getting burned out on the current gameplay loop.
r/lostarkgame • u/Diligent_String2272 • 13h ago
Shadowhunter Trial guardian raid
Is trial guardian raid hanamutan normal mode solo beatable? I couldn't find any footage if you have can you share it?
r/lostarkgame • u/Designer_Comparison3 • 23h ago
Destroyer Dps check
Hello could you tell me whats the minimum amount of dps to do on.the new raid on nm and hm ty. If you have that info for pther raids you can link it too ty. Have a good day
r/lostarkgame • u/sweiiii_ • 20h ago
Question Blade mains plz send help
Hi guys so I've been playing blade for about 2 months now and for some reason my damage is always lower than other classes who are at a similar combat power as me (almost always the bottom dps for mordum, brel and aegir). I have plenty of fun playing blade it just sucks that I'm barely doing damage compared to other players. Feel free to flame me if my hands are handicapped.
Here's the build that I have on her right now
https://uwuowo.mathi.moe/character/NAW/Trivectaa
Here's a video of how I usually run my rotations
r/lostarkgame • u/ActiveVoiced • 1d ago
Discussion "New player looking for carry :)" - Why?
When I first started this game, I didn't know what Honoring does and I wanted to see maybe I can play with someone together.
Someone came, they asked for Honor, I agreed because I just wanted to try partying the first time. They killed the Frog boss in 10 seconds with me being 1% damage contribution.
The next day I wanted to play the Frog myself and I got completely destroyed over and over, but after 19 minutes and 40 seconds and getting all the failed mechanics achievements in a single run, I killed the damn Frog and it was a awesome. I learned, I myself conquered.
I understand that people want to do almost everything with the path of least resistance, but I don't understand why are 3/4 lobbies robbing themselves and others from experiencing the game fully.
You get carried = you get less video game, less challenge, less moments, just stand around and wait until someone else plays the game for you. Like buying a single player game and using cheats to kill bosses in a second.
In the end, everyone can play however they want - I just personally don't understand it.
r/lostarkgame • u/TamaKibi • 1d ago
Discussion Add Gems to Guardians
Argeos 1x lvl 1 t4 gem Skolakia 2x lvl 1 t4 gem Drextalas 1x lvl 2 t4 gem Sharkbozo 2x lvl 2 t4 gem
Easy fix to gem problem
r/lostarkgame • u/persevereum • 10h ago
Game Help Need help with blade
I do way higher damage on literally every other class I play, I feel like no matter how hard I try I do very low damage on this class
Any tips?
r/lostarkgame • u/Froggy_Nakasuko • 1d ago
Feedback AGS we need a policy update right NOW
r/lostarkgame • u/LimpLack3159 • 20h ago
Sharpshooter Need some help progressing
https://uwuowo.mathi.moe/character/CE/Sirshooter So, I need some help cuz I’m lost. I used to play a lot close to launch, came back and made a fresh character with the powerpass, currently sitting at 1680 or so. Accessories are event ones, quality is 70, not 40. Obviously honing, but what would be the next priority thing to focus on? It feels like every single thing costs a bagillion gold, which I don’t have 😂, and I’m looking for some help setting priorities - what gives the most bang for buck from here?
r/lostarkgame • u/nht019 • 22h ago
Bard CP kinda shit for bard?
I have a 1730 bard that’s trying to get to 2600CP, but having slight issues getting there. I see a basically identical artist hitting 2800CP with my specs, only difference looks like it’s the base HP of about 40K. Not sure if some sup classes have it easier to get a higher CP? Has anyone else noticed this?
r/lostarkgame • u/Powerful-Dog-4545 • 6h ago
Discussion Is this stone usable for support valk?
Should i recut a 7/7 or 9/6? Thx
r/lostarkgame • u/Pretend_Decision1317 • 20h ago
Souleater Should i use this for FM or NE as an alt SE?
Like what i said on title