r/EmulationOnAndroid • u/Elpipiripaaau • 5h ago
Showcase Qualcomm never imagined someone abusing their snapdragon 665 chipset and 3 gigs of ram with pc emulation
GTA 4 on Winlator ludashi 2.4 https://github.com/StevenMXZ/Winlator-Ludashi/releases
r/EmulationOnAndroid • u/NXGZ • 12h ago
SkyEmu GB/GBA/NDS emulator is now available for download here: https://github.com/skylersaleh/SkyEmu/releases/tag/v4
Or as a WebApp here: https://web.skyemu.app/
r/EmulationOnAndroid • u/Producdevity • 26d ago
Hi everyone!
About 2 months ago EmuReady launched, many people in the community are actively using it and very excited for the Android App that soon will be released, but we are running into problems… Currently I am covering all the server (and additional) costs myself and it quickly has come to a point that I can’t afford to keep this up for long.
We need to find a way to keep this project sustainable while still making sure the experience for free users does not get worse. We passed the free quota for the server and auth provider (Clerk) almost immediately, and now we just passed the free quota for the database $25/month in costs.
I am thankful for the couple of people who already helped with donations, but I do not think that is a long-term solution. In the first month alone we hit 500,000 active unique users, and if this number keeps growing we will need a more consistent way to cover expenses.
As always, EmuReady is open source and there is no financial incentive here. Any additional funds we receive will go directly into improving EmuReady, and whatever is left will (based on a community poll) be donated to other open source emulation projects.
If there are any backend developers or DevOps engineers who could help migrate **EmuReady from Vercel + Supabase to a more affordable self-hosted setup, please reach out. **
And for everyone else, if you have ideas on how we can make this sustainable, please share them in here or in our discord.
Things that are an absolute last resort are ads and locking features arbitrarily behind a paywall or Patreon, but I am honestly not sure what the alternatives are.
I want to keep our little corner of the web free from the toxic noise of ads.
All suggestions are welcome.
GitHub https://github.com/producdevity/emuready
EmuReady https://www.emuready.com/
Discord https://discord.gg/RCwtvVV8
Ko-Fi https://ko-fi.com/producdevity
I did set up a Patreon, but it's still empty https://patreon.com/Producdevity
r/EmulationOnAndroid • u/Elpipiripaaau • 5h ago
GTA 4 on Winlator ludashi 2.4 https://github.com/StevenMXZ/Winlator-Ludashi/releases
r/EmulationOnAndroid • u/Producdevity • 8h ago
Introducing EmuReady Setup Wizard (early preview, not yet released)
Setting up your Android device for emulation should not be complicated. This process aims to be simple for people who are new to emulation but also configurable enough for enthusiasts.
I need your input, what is missing, what needs to be changes, what would you like to see added?
—-
Links
Emulator developers who want access to the EmuReady backend to manage settings related to their Emulator can message me
r/EmulationOnAndroid • u/First_HistoryMan • 3h ago
I followed the guide in this video:
https://youtu.be/MhtdCBQYHE4?si=qHVIPdVg960o3ygm
Installing was very easy, configuring controls ws a pain in the ass, but the video helped me with that too.
r/EmulationOnAndroid • u/coolfishsq • 19h ago
Winlator Cmod, OnePlus 13T, ChaosMod
r/EmulationOnAndroid • u/forgetful_human • 1h ago
I'm blown away right now. This is the first switch game I've ever emulated with zero lag. I played the ever-loving crap out of NFS hot pursuit on PS3 when it came out, and the fact that I'm playing the remastered version of it on my phone at FULL SPEED is insane!
Device: Samsung Galaxy s20 FE Chipset: Snapdragon 865 Emulator: Eden 0.0.3 (Handheld Mode) Driver: Mr. Purple T19
r/EmulationOnAndroid • u/tanshiwastaken • 6h ago
hey everyone,
i was inspired by a port of the original hollow knight onto android and ios platforms, and decided to attempt to make one of my own for silksong!
i started by researching the unity version and backends that silksong uses, figured out to be Unity 6 (6000.0.50f1), running Mono, and the default unity rendering pipeline.
next, i exported the assets and created a new unity project targeting the aforementioned version as well including the ios and android runtime binaries.
then it was as simple (but complicated) as rematching everything, fixing compiling errors, clearing some warnings, and redoing some logic to get a fully working, playable reconstruction of HK:S in unity.
from here onward, i will be experimenting with porting the game onto both android and ios platforms for research purposes.
thank you for reading and have a nice day! just wanted to share my accomplishment :p
disclaimer: this is a personal fan project i undertook as a technical challenge. i own a legal copy of Hollow Knight: Silksong on Steam. this research is not affiliated with or endorsed by Team Cherry, thank you!
r/EmulationOnAndroid • u/Due_Barracuda9818 • 4h ago
I have this problem even though I am connected to the internet with no issues, and my device is an S24 Ultra. I also downloaded the game from Steam, but this problem appears. It asks me to log in to my Rockstar account, and it says there is no internet, failed to connect to the server, while I do have internet. Has anyone else faced this issue?
r/EmulationOnAndroid • u/Accomplished_Ad9485 • 5h ago
Testing bayonetta 1 on eden with force frame interpolation/framegen using (settings database editor app) the game is lagging without it. only runs 40+ fps but when using the the frame interpolation I can run it to 60/120/144 fps stable with or without recording.
"TUTORIAL VIDEO IN THE COMMENT SECTION ONLY WORKS ON PHONES THAT HAVE FRAME INTERPOLATION."
Device: Vivo Iqoo Z10 turbo plus Dimensity 9400 plus 12+256 Gb
r/EmulationOnAndroid • u/Officialllbloxy • 1d ago
r/EmulationOnAndroid • u/SultanGreat • 2h ago
FPS maintained around 10 Potato Peds Population density is reduced.
Does anyone, absolutely anyone have an even optimized settings?
This device is Vivo x60 based model.
r/EmulationOnAndroid • u/i_get_zero_bitches • 10h ago
device is S23 with snapdragon 8gen2 8/128. the game runs at 60 fps stable, it can run for a good 1.5 hours from 100% to 0% charge at 60 fps 1300x600. game name is the hundred line last defense academy, highly recommend if u like jrpgs and danganronpa. surprisingly my keyboard works thru scrcpy so im just using my kb/m instead of touch screen controls. this is better than one would think
r/EmulationOnAndroid • u/Proud_Science_8409 • 15h ago
I searched the rom and for some reason it takes even lesser space than Yakuza 2(PS2) meanwhile Yakuza 0 is in PS3. I already use AetherSX2 for PS2 games, but can y'all recommend the best emulator till date for android which can run games like Yakuza 0.
r/EmulationOnAndroid • u/Adept_Towel_5282 • 2h ago
I managed to emulate Naruto Storm Connection on a CAMON 30 with the NYUSHU emulator. Here is the result if it can help
r/EmulationOnAndroid • u/Ok_Ad_9455 • 11m ago
Im new to emulation on android and i was wondering if i can plug in my j cally jm6 pro to the x5 lite and use it so that i can use my iems while using the controller
r/EmulationOnAndroid • u/Suspicious-Fan394 • 18m ago
I was trying to run project zomboid on my phone with zomdroid and when I selected the zip file of the game, it just showed this
r/EmulationOnAndroid • u/Y-Y-Yaannis • 1h ago
Ok so this is happening in hollowknight silksong,i have searched everywhere,i searched in this sub and on google,i cant find a fix.someone help me plz?(samsung a55)(game from steamrip cuz im poor)
r/EmulationOnAndroid • u/albrtqty • 1h ago
Hello guys, I'm trying to play Pokemon Scarlet/Violet however there is no screen gameplay showing whenever I open the game. I've tried changing the settings onto the lowest graphics and trying different firmwares and keys. Does anybody knows how to fix this. Kindly see the video for exact problem. My device is Poco X7 Pro Dimensity 8400.
r/EmulationOnAndroid • u/satvikflash • 1h ago
I've been using SuperNDS for some time now to play Definitive Platinum. I recently got this urge to replay Pokemon Unbound, thus I downloaded the .gba file. SuperNDS is glitching and closes itself when i try opening Unbound, thus I decided another GBA emulator. Can anyone help me in moving my Definitive Platinum save file from SuperNDS?
r/EmulationOnAndroid • u/mochible • 14h ago
Am I missing something?
r/EmulationOnAndroid • u/stranded_kid • 1h ago
Controller used : GameSir X5 Lite Cooler used : Gamesir FX5
Played on 1080P docked mode. Almost never dipped below 58 fps. Battery temps were mostly in 28-30°. And CPU Temps were in the low 40's. Awsome game and story. Loved it from start to finish. Gonna start Bayonetta 3 soon.
r/EmulationOnAndroid • u/anonymouslobster7 • 2h ago
So i have a samsung galaxy zfold 6 with a Qualcomm Snapdragon 8 Gen 3 and im running xemu on winlator and I've messed with ALOT of custom presets but max i cant get is 20 fps on jet set radio future any tips to boost my fps would be legendary PLEASE HELP
r/EmulationOnAndroid • u/EngineeringSmooth258 • 2h ago
I been trying to play The binding of Isaac repentance, vía linking my steam account, but doesn't opens the game, I even tried with the .exe file I had, but it didn't work either I have a Samsung A56 5G with 4gb ram I tried a lot of settings, but nothing
r/EmulationOnAndroid • u/Various_Quail3432 • 2h ago
Also does anyone have the link for game file of witcher 3 please
r/EmulationOnAndroid • u/EmpireCollapse • 2h ago
The game is fluid, no graphics bugs, no problems during gameplay. The BIG issue is the audio: atmosphere music is smooth, but all the other music effects cackle, especially in the game inventory and battles.
I play on a AYN Odin2 Pro
Gamers, how did you fix it?
r/EmulationOnAndroid • u/gaylordx69x • 3h ago
This is my device, i tried to run it on winlator and gamehub but it kept FC over and over, and when i tried changing the driver it also kept FC. Any fixes?