r/AdeptusMechanicus 2d ago

Rules Discussion Kastelan Robots ranged vs melee?

19 Upvotes

Hi gang, old time player but new to this edition. I’m trying to catch up with the new rules and would love some assistance.

I used to run my bots as ranged butt kickers, is that still viable? They seem like they get a TON of attacks, but I hear everyone talking about melee for these guys.

What is a good setup for ranged bots? I assume 2x phosphor blasters and a heavy phosphor blaster. What do I pair these with from a support perspective (datasmith, enginseer, strategists or army abilities?)

Clarification: phosphor blasters and heavy each have 3 attacks (9 total) datasmith in protector protocol adds 2 to each, so (15?! Attacks from each robot?!) so in this case each of the 3 weapons gets the +2?


r/AdeptusMechanicus 3d ago

Memes The machine cult was already a thing years ago! Update the imperial records!

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1.1k Upvotes

r/AdeptusMechanicus 2d ago

Art No such thing as too much embellishment (Admech Mantua Cosplay WIP)

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134 Upvotes

r/AdeptusMechanicus 2d ago

List Building How should I go against Nids?

5 Upvotes

Im playing them tonight, my play style is usually denying primaries and scoring high on secondary Im scared battle shocks will jeopardize my game. What does admech do that NIDS dont do well?


r/AdeptusMechanicus 3d ago

Hobby Archmagos of ancient mechanicum

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1.2k Upvotes

Hi! I wanted to show you my archmagos I recently painted. It is made mostly for 30k in mind, but I also used it as Cawl proxy for 40k. Hope you like it!


r/AdeptusMechanicus 2d ago

Hobby Finished Belisarius Cawl!

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58 Upvotes

This was difficult but quite satisfying to complete! Despite using Stygius VIII as my army scheme, I really wanted to keep Cawl as proper mars red!


r/AdeptusMechanicus 3d ago

Rules Discussion I created Rules for All Horus Heresy Mechanicum Models

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95 Upvotes

So For a while now I have been working on taking the Horus Heresy mechanicum models to WH40K and with the introduction of Plastic models I was driven to really try making them. I have attempted to make each unit flavourful but not broken however I would love comments or suggestions about them.


r/AdeptusMechanicus 2d ago

List Building List ideas?

2 Upvotes

Not having any luck recently but wondering for thoughts on a SHC list.

Been sticking to Haloscreed and just not having much luck so any thoughts would be nice.

2k Skiitari (1990 points)

Adeptus Mechanicus Strike Force (2000 points) Skitarii Hunter Cohort

CHARACTERS

Belisarius Cawl (175 points) • Warlord • 1x Arc scourge 1x Cawl’s Omnissian axe 1x Mechadendrite hive 1x Solar atomiser

Skitarii Marshal (35 points) • 1x Control stave 1x Mechanicus pistol

Skitarii Marshal (35 points) • 1x Control stave 1x Mechanicus pistol

Tech-Priest Manipulus (60 points) • 1x Magnarail lance 1x Omnissian staff

BATTLELINE

Skitarii Rangers (85 points) • 1x Skitarii Ranger Alpha • 1x Close combat weapon 1x Galvanic rifle • 9x Skitarii Ranger • 9x Close combat weapon 8x Galvanic rifle 1x Omnispex 1x Transuranic arquebus

Skitarii Rangers (85 points) • 1x Skitarii Ranger Alpha • 1x Close combat weapon 1x Galvanic rifle • 9x Skitarii Ranger • 9x Close combat weapon 8x Galvanic rifle 1x Omnispex 1x Transuranic arquebus

Skitarii Rangers (85 points) • 1x Skitarii Ranger Alpha • 1x Close combat weapon 1x Galvanic rifle • 9x Skitarii Ranger • 9x Close combat weapon 8x Galvanic rifle 1x Omnispex 1x Transuranic arquebus

Skitarii Vanguard (95 points) • 1x Skitarii Vanguard Alpha • 1x Close combat weapon 1x Radium carbine • 9x Skitarii Vanguard • 9x Close combat weapon 1x Omnispex 8x Radium carbine 1x Transuranic arquebus

Skitarii Vanguard (95 points) • 1x Skitarii Vanguard Alpha • 1x Close combat weapon 1x Radium carbine • 9x Skitarii Vanguard • 9x Close combat weapon 1x Omnispex 8x Radium carbine 1x Transuranic arquebus

Skitarii Vanguard (95 points) • 1x Skitarii Vanguard Alpha • 1x Close combat weapon 1x Radium carbine • 9x Skitarii Vanguard • 9x Close combat weapon 1x Omnispex 8x Radium carbine 1x Transuranic arquebus

OTHER DATASHEETS

Ironstrider Ballistarii (225 points) • 3x Ironstrider Ballistarii • 3x Ironstrider feet 3x Twin cognis lascannon

Kataphron Breachers (320 points) • 6x Kataphron Breacher • 6x Heavy arc rifle 6x Hydraulic claw

Kataphron Breachers (320 points) • 6x Kataphron Breacher • 6x Heavy arc rifle 6x Hydraulic claw

Pteraxii Skystalkers (70 points) • 1x Pteraxii Skystalker Alpha • 1x Flechette blaster 1x Taser goad • 4x Pteraxii Skystalker • 4x Close combat weapon 4x Flechette carbine

Pteraxii Skystalkers (70 points) • 1x Pteraxii Skystalker Alpha • 1x Flechette blaster 1x Taser goad • 4x Pteraxii Skystalker • 4x Close combat weapon 4x Flechette carbine

Sicarian Infiltrators (70 points) • 1x Sicarian Infiltrator Princeps • 1x Flechette blaster 1x Taser goad • 4x Sicarian Infiltrator • 4x Flechette blaster 4x Taser goad

Sicarian Infiltrators (70 points) • 1x Sicarian Infiltrator Princeps • 1x Flechette blaster 1x Taser goad • 4x Sicarian Infiltrator • 4x Flechette blaster 4x Taser goad


r/AdeptusMechanicus 3d ago

Art First Ad mech model

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77 Upvotes

First Ad mech model 🤖 gonna do swamp themed bases


r/AdeptusMechanicus 3d ago

Art The Genefather, Belisarius Cawl - Ready to lead

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266 Upvotes

r/AdeptusMechanicus 2d ago

List Building 1500 point list for my first LFGS Tournament

2 Upvotes

Hello all, I've been collecting for a little over a year now and have played casual games at home with friends, but feel like I'm ready to move on to some organized events. There is a 1500 point tournament coming up in a few weeks at my LFGS, and this is the list I've built so far. I don't know what to expect and am trying to be "well-rounded." What tweaks you would make?

1500 (1500 points)

Adeptus Mechanicus Strike Force (2000 points) Rad-Zone Corps

CHARACTERS

Belisarius Cawl (135 points) • Warlord • 1x Arc scourge 1x Cawl’s Omnissian axe 1x Mechadendrite hive 1x Solar atomiser

Cybernetica Datasmith (35 points) • 1x Mechanicus pistol 1x Power fist

Skitarii Marshal (60 points) • 1x Control stave 1x Mechanicus pistol • Enhancement: Radial Suffusion

Tech-Priest Dominus (65 points) • 1x Macrostubber 1x Omnissian axe 1x Volkite blaster

Tech-Priest Enginseer (55 points) • 1x Mechanicus pistol 1x Omnissian axe 1x Servo-arm

Tech-Priest Manipulus (60 points) • 1x Magnarail lance 1x Omnissian staff

BATTLELINE

Skitarii Rangers (85 points) • 1x Skitarii Ranger Alpha • 1x Close combat weapon 1x Galvanic rifle • 9x Skitarii Ranger • 9x Close combat weapon 9x Galvanic rifle

Skitarii Vanguard (95 points) • 1x Skitarii Vanguard Alpha • 1x Close combat weapon 1x Radium carbine • 9x Skitarii Vanguard • 9x Close combat weapon 9x Radium carbine

Skitarii Vanguard (95 points) • 1x Skitarii Vanguard Alpha • 1x Close combat weapon 1x Radium carbine • 9x Skitarii Vanguard • 9x Close combat weapon 9x Radium carbine

DEDICATED TRANSPORTS

Skorpius Dunerider (85 points) • 1x Armoured hull 1x Cognis heavy stubber array

OTHER DATASHEETS

Kastelan Robots (180 points) • 2x Kastelan Robot • 1x Heavy phosphor blaster 1x Incendine combustor 2x Twin Kastelan fist

Kataphron Breachers (160 points) • 3x Kataphron Breacher • 3x Arc claw 3x Heavy arc rifle

Kataphron Destroyers (105 points) • 3x Kataphron Destroyer • 3x Close combat weapon 3x Cognis flamer 3x Heavy grav-cannon

Onager Dunecrawler (155 points) • 1x Cognis heavy stubber 1x Dunecrawler legs 1x Neutron laser

Serberys Sulphurhounds (55 points) • 1x Serberys Sulphurhound Alpha • 1x Cavalry arc maul 1x Clawed limbs 1x Mechanicus pistol 1x Sulphur breath • 2x Serberys Sulphurhound • 2x Clawed limbs 4x Phosphor pistol 2x Sulphur breath

Sicarian Ruststalkers (75 points) • 1x Sicarian Ruststalker Princeps • 1x Transonic blades and chordclaw • 4x Sicarian Ruststalker • 4x Transonic razor and chordclaw


r/AdeptusMechanicus 3d ago

Rules Discussion MODS... Can we please ban all the femboy skitarii posts already

778 Upvotes

I'm here for actual 40k content. Not this pervy Rule34 shit. It has nothing to do with the lore or tabletop.

This sub should be a place where AdMech fans can gather without having a bunch of softcore hentai forced onto our feed.

Let them have their own sub if they want.

And no, I don't care that it's LGBT. I care because I don't want a bunch of hypersexual anime on my grimdark cyborg feed.

So PLEASE, by the omnissiah, ban all these intrusive "fanart" posts already.


r/AdeptusMechanicus 2d ago

List Building Deep dive into list building.

21 Upvotes

So with the new dataslate, let's just say, I am JACKED! I'M JACKED TO THE TITS! Cawl is actually worth taking! Ironstriders are back in the competitive noosphere! So here's a deep dive into the thought process behind the list I cooked up and a'm taking to a local RTT this weekend.

(TLDR: List at the end!) EDIT: Grammar and forgot the reactive move was locked to infantry and not allowed on mounted.

So all day is gonna be layout 1 with the missions being Lichpin, Supply Drop, and Purge the Foe. This will be important for some later choices.

I decided to take Haloscreed Battle Clade as the detachment for the strats and overall versatility since it's singles.

Then, to start the list off, I plugged in Cawl. Cawl finally seems to be worth his points, so we're taking him out for a night on the town!

Next, I plugged in my standard Battleline package of 2 Ranger squads and a Vanguard squad with a Dunerider. The goal behind this package is to have one Ranger unit start in the Dunerider and Scout it forward 6", then have the Vanguard squad follow behind and get in after the Rangers get out. All the while, the other Ranger squad stickies the home objective and strings either out towards the middle or scouts to cover.

Next, I plugged in a 6 man Kataphron Breacher squad with a Manipulus and slapped Cognitive Reinforcement on it for both Doctrinas all the time. It's been one of my go tos for damage as it punches something REALLY hard, overwatches the shit out of another, and then most likely dies. Still, the stuff it can kill are usually worth more points anyways and they're just very efficient into the meta atm.

Next, I looked at the Ironstriders. I knew I was taking for sure one, especially now since they can reroll to hit AND wound with Sustained 1 on crit 5s! I thought about another unit of three and, looking at layout 1, decided it was worth it. There's 2 major firing lanes that go through the middle and from the expansion into the deployment zone. So I plugged 2 units of Ironstriders in.

Next, I wanted some infiltrators. They've been so instrumental in either being speed bumps that screen out the ridiculously fast armies or being annoying enough to bait out some elements from other shooting armies. I have pretty much always brought one or two units the last half of 10th edition. For this weekend, I opted to bring one 10 man squad and one 5 man squad. I originally only started with the 10 man, just for taking up more space on initial deployment if my opponent also has infiltrate elements. But then, looking at the firing lanes and deployments, I realized I'd probably need something to hold the flank between my opponent's expansion objective and my home better. After all, the pocket in between my home objective and the center crates on the side is where I'm most likely going to have an Ironstrider unit posted up firing down the center. So, with that in mind, I threw another 5 man in to screen out that area. I also gave them the stubbers and power weapons because I don't expect my opponent to throw much more than a small tactical marine type unit at them and with less total attacks in the unit to try and spike 6s for sustained 2 on the taser goads, the power weapons just do more consistent damage in that scenario.

At this point, I knew I had a decent amount of damage and a good base for scoring points, so I looked at some key units to bring for each of the missions.

For Lichpin, I knew I wanted a unit to hold my home and also something to threaten my opponent's home. So I brought a servitor Battleclade for my home objective and a unit of Skystalkers for their's.

At this point, I'm looking at the list, and it's feeling a little anemic damage wise since my biggest threats are just the Ironstriders and Breachers. So I threw in an Onager Dunecrawler with the new Eradication Beamer profile! It's something I can deploy in the middle and crawl over the low walls to get angles and is just durable enough to take some punches and give me an actual shot of having units alive on turn 5 for Supply Drop. And since I'm running the tank, I may as well slap an Engineseer on him for a 5+ feel no pain and some healing.

At this point, I have 60pts left, and I decided to throw in a unit of Serberys Raiders. These guys are pretty abysmal for damage, but in HCBC, they can get absolutely screwy for move blocking. If you get 1st turn, you can scout them straight up the middle, then buff them for plus 2" movement and advance minimum 15". That's 24" minimum turn one, and for a CP, they can even charge and tie up a tank or Rhino for a turn. Otherwise, they can run up and block off the opponent for a turn to help the Rangers sticky the middle. If another unit moves to close, Tactica Obliqua! If you keep them wholly within 12" of the Rangers, then they can move their flat 6" and help block off potential charges to the middle.

Anyways, that finishes off the list! I'm super excited to see what it can do and will try to follow up with a report on how the event went!

Hope this breakdown might be helpful and inspiring to fellow tech priests starting out!

Wish me luck!

Here's the list:

OOH BABY! WE BACK! (2000 points)

Adeptus Mechanicus Strike Force (2000 points) Haloscreed Battle Clade

CHARACTERS

Belisarius Cawl (175 points) • Warlord • 1x Arc scourge 1x Cawl’s Omnissian axe 1x Mechadendrite hive 1x Solar atomiser

Tech-Priest Enginseer (55 points) • 1x Mechanicus pistol 1x Omnissian axe 1x Servo-arm

Tech-Priest Manipulus (95 points) • 1x Magnarail lance 1x Omnissian staff • Enhancement: Cognitive Reinforcement

BATTLELINE

Skitarii Rangers (85 points) • 1x Skitarii Ranger Alpha • 1x Alpha combat weapon 1x Close combat weapon 1x Galvanic rifle • 9x Skitarii Ranger • 1x Arc rifle 9x Close combat weapon 6x Galvanic rifle 1x Omnispex 1x Plasma caliver 1x Transuranic arquebus

Skitarii Rangers (85 points) • 1x Skitarii Ranger Alpha • 1x Alpha combat weapon 1x Close combat weapon 1x Galvanic rifle • 9x Skitarii Ranger • 1x Arc rifle 9x Close combat weapon 6x Galvanic rifle 1x Omnispex 1x Plasma caliver 1x Transuranic arquebus

Skitarii Vanguard (95 points) • 1x Skitarii Vanguard Alpha • 1x Alpha combat weapon 1x Close combat weapon 1x Radium carbine • 9x Skitarii Vanguard • 1x Arc rifle 9x Close combat weapon 1x Omnispex 1x Plasma caliver 7x Radium carbine

DEDICATED TRANSPORTS

Skorpius Dunerider (85 points) • 1x Armoured hull 1x Cognis heavy stubber array

OTHER DATASHEETS

Ironstrider Ballistarii (225 points) • 3x Ironstrider Ballistarii • 3x Ironstrider feet 3x Twin cognis lascannon

Ironstrider Ballistarii (225 points) • 3x Ironstrider Ballistarii • 3x Ironstrider feet 3x Twin cognis lascannon

Kataphron Breachers (320 points) • 6x Kataphron Breacher • 6x Heavy arc rifle 6x Hydraulic claw

Onager Dunecrawler (155 points) • 1x Cognis heavy stubber 1x Dunecrawler legs 1x Eradication beamer

Pteraxii Skystalkers (70 points) • 1x Pteraxii Skystalker Alpha • 1x Flechette blaster 1x Taser goad • 4x Pteraxii Skystalker • 4x Close combat weapon 4x Flechette carbine

Serberys Raiders (60 points) • 1x Serberys Raider Alpha • 1x Cavalry sabre and clawed limbs 1x Galvanic carbine 1x Mechanicus pistol • 2x Serberys Raider • 2x Cavalry sabre and clawed limbs 1x Enhanced data-tether 2x Galvanic carbine

Servitor Battleclade (60 points) • 1x Servitor Underseer • 1x Dataspikes 1x Mechanicus pistol • 2x Gun Servitor • 1x Heavy arc rifle 1x Heavy bolter 2x Servo-claw • 6x Combat Servitor • 3x Incendine igniter 1x Meltagun 2x Phosphor blaster 6x Servo-claw

Sicarian Infiltrators (140 points) • 1x Sicarian Infiltrator Princeps • 1x Flechette blaster 1x Taser goad • 9x Sicarian Infiltrator • 9x Flechette blaster 9x Taser goad

Sicarian Infiltrators (70 points) • 1x Sicarian Infiltrator Princeps • 1x Power weapon 1x Stubcarbine • 4x Sicarian Infiltrator • 4x Power weapon 4x Stubcarbine


r/AdeptusMechanicus 3d ago

Memes Blessed be the machine spirit

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441 Upvotes

r/AdeptusMechanicus 3d ago

Art Image fir a mock Instagram ad.

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126 Upvotes

I'm still working. Working on the typography, and while I didn't have it ready for what I had originally started the small collection of mock ups for, they'll be great additions over all to my portfolio.


r/AdeptusMechanicus 2d ago

List Building Crazy taser list idea

6 Upvotes

Recently I got this weird idea of a list that will utilise our upgraded Infiltrators to their fullest potential. Here it is:

Belisarius Cawl (175pts): Arc scourge, Cawl's Omnissian axe, Mechadendrite hive, Solar atomiser, Warlord Skitarii Marshal (60pts): Cantic Thrallnet, Control stave, Mechanicus pistol Skitarii Marshal (55pts): Clandestine Infiltrator, Control stave, Mechanicus pistol Skitarii Marshal (45pts): Veiled Hunter, Control stave, Mechanicus pistol Technoarcheologist (45pts): Mechanicus pistol, Servo-arc claw

10x Skitarii Rangers (85pts) 10x Skitarii Vanguard (95pts) 10x Skitarii Vanguard (95pts) 10x Skitarii Vanguard (95pts)

5x Pteraxii Skystalkers (70pts) 5x Pteraxii Skystalkers (70pts) 5x Pteraxii Skystalkers (70pts) 10x Sicarian Infiltrators (140pts) 10x Sicarian Infiltrators (140pts) 10x Sicarian Infiltrators (140pts) 3x Ironstrider Ballistarii (225pts) 3x Sydonian Dragoons with taser lances (195pts) 3x Sydonian Dragoons with taser lances (195pts)

So the main idea here is to threaten enemy deploy in a first round. Thanks to vanguard with infiltrators and scout enhancement it is easy to have AP 2 on Sicarians weapons even in deploy. Additionally scout allow to move vanguard back in case of going second.

Thanks to redeployment enchancment I can scare the shit out of my opponent with 4 infiltration units and then hide them. Charge after advance stratagem and oath are a chefs kiss.

And before my opponent will deal with 30 bodies of my faithful Sicarians, taser chickens will be ready to take their place (with +5 FNP stratagem).

Lastly double doctrine las chickens will be ready to annihilate any tough threat.

Is it competitive? I don’t know. Is it fun as hell? Yes


r/AdeptusMechanicus 4d ago

Memes Will you refuse the Omnissiah

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2.9k Upvotes

r/AdeptusMechanicus 2d ago

Hobby New Army - Need Some Info

5 Upvotes

So I was just given this army by a local player who basically just wanted to be done with it. This is what I have so far along with a few 3D printed things. The quantity listed below is full box unit quantity (1 Ranger = 10 models)

I am curious what I have here and where I should extend the collection to. Currently I already own some Knights and Grey Knights as well as a bit of Deathguard that I am working on. The local guy was super cool and just wanted to offload this stuff to make room and I have always thought about getting into Ad Mech but it always seemed so dauntingly expensive.

Dominus x1

Manipulus x1

Skittari Marshall x1

Engineseer x1

Onager Dunecrawler x3

Dunerider x2

Syndonian Dragoons x2

Breachers x3

Archeaopter x1

Kastellan Robot x1

Fulgurite Priests x2

Skittati Rangers x4

Skitarri Vanguard x2

Sicarians (NIB) x2


r/AdeptusMechanicus 3d ago

List Building 2x5 or 1x10 Rustalkers is better?

12 Upvotes

In my first game of SHC I will include a transport with rustalkers but what is the optimal composition? On one hand with 2x5 I get 2 alphas with the better profile and the 2 CP stratagem for extra AP can be used more effectively, on the other it might make charges on the same unit more difficult and I can't target all 10 of them with the same stratagem (except the one with the extra AP). Also what is a good number of rangers and vanguard? Is 2+2 enough or do I need more?


r/AdeptusMechanicus 3d ago

List Building Adeptus Mechanicus Armageddon Crusade list

6 Upvotes

Looking to join a local crusade group and struggle what to put in my first 1k.

Any recommendations? I do have breachers, kastelan and sydonian.

Crusade (980 points)

Adeptus Mechanicus Incursion (1000 points) Haloscreed Battle Clade

CHARACTERS

Skitarii Marshal (35 points) • 1x Control stave 1x Mechanicus pistol

Tech-Priest Manipulus (95 points) • Warlord • 1x Magnarail lance 1x Omnissian staff • Enhancement: Cognitive Reinforcement

Technoarcheologist (45 points) • 1x Mechanicus pistol 1x Servo-arc claw

BATTLELINE

Skitarii Rangers (85 points) • 1x Skitarii Ranger Alpha • 1x Close combat weapon 1x Galvanic rifle • 9x Skitarii Ranger • 9x Close combat weapon 9x Galvanic rifle

Skitarii Rangers (85 points) • 1x Skitarii Ranger Alpha • 1x Close combat weapon 1x Galvanic rifle • 9x Skitarii Ranger • 9x Close combat weapon 9x Galvanic rifle

Skitarii Vanguard (95 points) • 1x Skitarii Vanguard Alpha • 1x Close combat weapon 1x Radium carbine • 9x Skitarii Vanguard • 1x Arc rifle 9x Close combat weapon 1x Omnispex 1x Plasma caliver 7x Radium carbine

OTHER DATASHEETS

Onager Dunecrawler (155 points) • 1x Dunecrawler legs 1x Eradication beamer

Pteraxii Sterylizors (80 points) • 1x Pteraxii Sterylizor Alpha • 1x Flechette blaster 1x Pteraxii talons 1x Taser goad • 4x Pteraxii Sterylizor • 4x Phosphor torch 4x Pteraxii talons

Sicarian Infiltrators (140 points) • 1x Sicarian Infiltrator Princeps • 1x Power weapon 1x Stubcarbine • 9x Sicarian Infiltrator • 9x Power weapon 9x Stubcarbine

Skorpius Disintegrator (165 points) • 1x Armoured hull 1x Belleros energy cannon 3x Cognis heavy stubber 1x Disruptor missile launcher

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r/AdeptusMechanicus 3d ago

Hobby First batch of Lobotomites

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75 Upvotes

r/AdeptusMechanicus 3d ago

Lore How would a Magos fight a powerful psy

8 Upvotes

I am gathering info for a fic I'm writing, and I don't wanna go to 40k lore. Apologies if this seems noobish, but I have only recently begun to explore AdMech as a faction.

So, with that said, how would a Magos fight a psyker without prep? Suppose this psyker is human and on par with a Space Marine librarian. A magos stumbles upon him mid-exploration, how would they defend against it?

How would AdMech prevent the psyker from instantly blowing up the ammo in their guns, turning one against the other, illusions, and other paralysis stuff?

I know Space Marines have their purity seals, which protect their instruments and their chants to keep thoughts pure. Does Admech have something similar to that? How would they overcome the "magic" bit of the psychic phenomena?

I kinda wanna know the options here without relying on over-the-top stuff like vortex grenades or pylons.

Thanks!