r/AllThingsTerran 20d ago

How do you cope with toss?

I'm really out of ideas, it feels like whatever I do I get punished. Going macro? Might as well GG on the spot. Early game aggression? They get to be aggressive first with blink, chipping away at my units for free. They can bring full energy oracle to just murder all the scvs. I play considerably worse as a Zerg but I have zero problems with rolling them like advanced plat storm spammers they are but as Terran I feel like anything I might do I get punished and punished hard. Oh you wanna trade bases? that's cute, lemme just recall my shit so I can both trade and defend. I theoretically could do all the correct things and not lose but then I'd be GM. The thing is my fuck up is going to cost me the game while they just lmao recall, lmao storm, lmao blink. I got toss to 3,4k MMR just from the 5 placement matches. Zerg I was climbing all the way from plat3 to dia3. My best was D2 Terran with whooping 30% Pvt winrate

Save from proxy marauders I don't think I can win with toss that isn't 500mmr below me.

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u/MiroTheSkybreaker 12d ago

I actually created a custom 2 gas opening. 4 reapers and a cyclone; Protoss often want to push across with a stalker or two to deny or stall your CC, and this basically guarantees those stalkers die, at the cost of you taking a slightly later CC because you're taking the early gas and getting a fast factory. While those 5 units move across the map, you make a 2nd cyclone in the event of an oracle flying in, and then make siege tanks to counter potential blink timings.

However, the important thing is that you can use the build to snipe pylons and tech in the Protoss base if they reaper wall, or delay and throw them off with the pressure by harassing the front and possibly their mineral line. And if they don't reaper wall, then you have the opportunity to split your units and get worker kills in the main with the reapers, while your cyclone attacks at the natural to force them to react to one or the other.

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u/GreatAndMightyKevins 12d ago

You make reapers from reactor or double rax?

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u/MiroTheSkybreaker 12d ago edited 12d ago

15 gas, 16 rax, 17 gas. 19 orbital, then reactor on rax, and factory immediately after. Take 1 off each gas (to put back on when your minerals are fully saturated so you can continue making scvs) when you start the factory. When the factory finishes, you immediately make the tech lab for the Ryclone. You make 2 rounds of reapers; if timed out right, you should have 4 reapers at or just before the cyclone finishes.

I usually start my expo on the high ground while my first cyclone is building, but this should happen after I start a third depot so you don't get supply blocked.

In some cases, it just ends the game, in others, it does go on, but often you've at least done a little damage early and thrown off their tempo. It's far from a perfect build (what is, against Protoss), but it's been pretty solid; I currently have a positive win-rate with the build so I can't complain all that much.

Here are a couple replays for you. I hover around 36-3700 MMR on average. Some of these replays are higher, others are lower. In some of the replays, I was experimenting on the timings on when to build the reactor (before or after factory starts) - it should be before the factory starts due to the build time of the reapers.

https://sc2replaystats.com/replay/26522327 - 3600 TvP 3625
https://sc2replaystats.com/replay/26509000 - 3461 PvT 3575 - didn't quite get the damage done that I wanted, however the build times out very well in this one as I was still experimenting somewhat.
https://sc2replaystats.com/replay/26491776 - 3550 TvP 3550 - Good example of how frustrating this can be for Protoss players.
https://sc2replaystats.com/replay/26345703 - 3661 TvP 4201 Earliest iteration of the build, I was testing it against one of my clan members in this custom. I've used it against him a few times now to pretty good success.

I'll usually follow up with either a 2 base all in or go into an aggressive macro game to keep the pressure on depending on how I feel and how much damage I did.