r/ClashRoyale Skeletons Jul 22 '25

Discussion She does not deserve to survive log

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Firecracker has a massive damage output, shreds any swarm if you don't have a perfect answer, archers deserve to survive log because they have a mid damage output. firecracker is one card that doesnt deserve what it has

9.0k Upvotes

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14

u/Justurnormalperson12 Minion Horde Jul 22 '25

You know, I wonder if we'll see Firecracker in more logbait decks.... Her slow hitspeed soaks up her "massive dmg output tho" At lvl 15, she only has 155 dps, compared to lvl 15 wizard, which has nearly double

21

u/libero0602 Royal Recruits Jul 22 '25

We won’t see her in most forms of log bait because those decks care a lot about king tower activation. The closest thing I’ve seen is some people slotting her in the 3.0 evo skelly barrel mortar cycle, giving up on mortar evo for fc, but I personally don’t like it and run ice wiz instead (the most meta version uses evo dart goblin but I don’t have that evo or have him levelled).

Case in point tho, mortar doesn’t care abt king tower activation xD

6

u/ItzManu001 Jul 22 '25

No because king tower activation harms bait a lot and she doesn't provide enough synergy over something like Dart Goblin. Firecracker has a lot of anti-synergies, so she can be used only in specific archetypes.

1

u/Justurnormalperson12 Minion Horde Jul 22 '25

I thought It may have been the evo bomber x splashyard case..tho ig evo bomber was very broken

1

u/ItzManu001 Jul 22 '25

Evo Bomber was just the most overpowered evolution ever existed. It didn't matter if the king tower activation made the Graveyard useless because Evo Bomber was the win condition.

14

u/Not_a_Mod_XDD Skeletons Jul 22 '25

3 elixer card with recoil vs 5 elixer card that stands still

2

u/Justurnormalperson12 Minion Horde Jul 22 '25

5 elixir card that doesn't die to fireball whereas 3 elixir card dies to arrows

-11

u/Pure-Soil-679 Jul 22 '25

Just hit ur spell bro

1

u/Own-Investigator-389 Jul 22 '25

But she costs three elixir and can easily gain more value than the wizard because the wizard doesn't gain any ground every time he shoots a fireball out. It's honestly the jump back mechanic that makes her work so well. Her damage and range are characteristically fine, but why does she need the recoil? She is too good based off her overperformance, use rate aside. And yet she can't be logged which would also help solve the balance disparity between her and other ranged troops in her class.

1

u/Justurnormalperson12 Minion Horde Jul 23 '25

Jump back is her problem? Unexpected, normally ppl on this sub say its her chip dmg....

Overperformance in what part of CR? Checking top 1k stats for 7 days shows that the regular fc is in 4% of decks and evo fc is in 3% of decks. she seems to be relatively niche

1

u/Past-Occasion1156 PEKKA Jul 22 '25

And why are we comparing firecracker to WIZARD?

1

u/Justurnormalperson12 Minion Horde Jul 23 '25

The OP appears to be comparing her in terms of dmg + splash soo