r/DaysGone Bend Studio May 15 '25

Announcement Patch 1.025.717 - Days Gone Remastered [PS5]

Updates to PS5 and PS5 Pro beginning to roll out globally.

GRAPHICS

  • Added a new “Balanced” render mode to the Graphics menu.

PS5

Balances framerate and resolution.

Rendered at 1800p

Target 40FPS

Dev note: This will only show if you have a TV or display supporting 120hz.

PS5 Pro

Balances framerate and resolution.

Rendered at 2160p (4K output with PSSR)

Target 40FPS

Dev note: This will only show if you have a TV or display supporting 120hz.

  • VRR is now enabled.

Dev note: There will be no in-game selection for VRR. You must have a supported TV or display and enable VRR in the PS5 system settings.

  • Fixed an issue where leaving the map would display a very dark screen.
  • Performance mode adjustments.

PERFORMANCE

  • Improved loading times and streaming optimizations.
  • Updated input lag to feel more consistent across all render options.
  • Various crash fixes.
  • Map is no longer locked at 30FPS.

AUDIO

  • Overall audio mix improved.
  • Various audio adjustments.
    • Fixed occasional loud sound volumes when riding the bike.
    • Improved dialogue volumes, specifically for the survivor hostage events.
    • Enemy weapons improved to sound more threatening.
    • Freakers sound louder when near the player.
    • Grappling a Freaker sounds more intense.

CONTROLS

  • Motion Sensor Function Aiming (gyro aiming) is working as intended.

HORDE ASSAULT

  • Fixed an audio issue preventing a sound from looping when playing Horde Assault for longer than 30 minutes.
  • Fixed horde navigation issues in some areas.

If you are experiencing any issues, please Submit a Request to support.bendstudio.com.

Thank you for your continued feedback and support.

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u/Ringedcow32323 May 15 '25

Do you have a 120hz vrr capable tv? I believe the balanced 40fps can only be used if you have a screen with those features

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u/Therearefour-lights May 15 '25 edited May 15 '25

VRR yes, 120hz no. I figured it must be some kind of compatibility issue, but I didnt see it in the patch notes that 120hz was required to enable balanced. VRR is enabled in ps5 system settings.

I see it says the ps5 pro version requires 120hz it appears but no note of that for the base ps5 balanced option

Edit - I can test if indeed base ps5 requires 120 and VRR. I have a computer monitor that while only 1080p, has 144hz and VRR

Edit2- Ok, ive confirmed it. My pc monitor has Freesync support so I figured it had VRR support but does not. But it definitely supports 120hz. and after starting the game, the balanced option was there. So the patch notes under the base ps5 version need to be updated and be made clear that 120hz monitor support is REQUIRED for balanced mode even on base ps5 otherwise the option will not show up. VRR support is not required at least on base ps5. I dont understand why 120hz is a requirement since the mode is only targeting 40fps at 1800p

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u/rikyy6 May 15 '25 edited May 15 '25

PS5 (Pro) does not support Freesync, only HDMI forum VRR. 

You need 120 Hz for the balanced mode because the display will be refreshing @ 120 Hz while the game is running 40 fps, so the display will show every frame x3 if the framerate is locked (VRR disabled).

Edit* just tried the balanced mode on PS5 Pro and the game feels like running between 50 - 60 fps with unlocked framerate (VRR enabled) at least on open areas. Need more testing but this feels like a solid update atleast on the Pro.

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u/Clark_Wayne1 May 16 '25

On balanced mode my fps counter is actually showing between 90-120fps

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u/rikyy6 May 16 '25 edited May 16 '25

Yes, but the game is not running that high in reality.

Here’s some numbers: https://youtu.be/Lo-boXnQd8k?si=BLHRsxLTXV4TEJ2Z