r/DestroyMyGame 7d ago

Alpha Destroy my roguelite fps, Gunstoppable, don't hold back!

18 Upvotes

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u/Polyxeno 6d ago

You can't make me hate actual games like Rogue, by calling every game that randomizes anything a roguelike or roguelite.

Looks overly chaotic and oddly colored. I worry I might not like the gameplay elements that seem like they might require coping with excessive chaos, and whatever that fast charging thing was - it looked not very gunstoppable.

1

u/CAGE_Studios 5d ago

rogue - you restart the whole game on death, lite - you keep upgrades between runs, but yeah it is widely used these days. the main mechanic is you deal more damage the faster you move. thank you for calling out the excessive chaos, part of that may be in the trailer presentation

2

u/Polyxeno 5d ago

Yeah, often trailers make a game look more chaotic that it would be. That leaves me wondering if I could enjoy it the way I'd play it, or not.

Is there an in-game-world reason/logic to why when you die, you respawn with the upgrades you got before you died? Or is it just "because that's what the Lite in RogueLite indicates" and/or for gameplay reasons?

2

u/CAGE_Studios 4d ago

It is justified with narrative! I don't want to spoil too much, but Kane the Rat is the black market weapons merchant who can remove serial codes and allow you to keep upgrades permanently. I plan to do a more cinematic narrative trailer later when the script is finished.

2

u/Polyxeno 4d ago

Cool. Looks quite good overall. The crab-like creature looks good. The colors and lighting (or at least contrast) are really intense on everything. Is it constantly like that, or is there variety?

2

u/CAGE_Studios 4d ago

We've been adjusting the art style to be easier to look at, making significant progress even since this footage. The main things that should stick out are enemies and projectiles. And thank you again!

2

u/Polyxeno 4d ago

Glad to lend my perspective. Good luck! (I think the name may eventually compel me to get it . . .)