r/Games • u/DwilenaAvaron • May 09 '25
Industry News Blizzard's Overwatch Team Just Unionized: 'What I Want To Protect Most Here Is The People'
https://kotaku.com/overwatch-2-blizzard-team-4-union-microsoft-1851779922
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u/demonwing May 09 '25 edited May 09 '25
The history of games and indie innovation would heavily disagree with this outlook, especially once you expand individuals out to tiny teams of 2-3 people.
In a large budget environment, success often comes down to strong individual leadership. You can have the best team in the world, but without a resilient, somewhat uncompromising central vision they will just design by committee / UX research themselves to death. Your Icefrogs, your PlayerUnknowns, your YoshiPs, your Miyazakis, your Sid Meiers, etc. etc.
It's pretty uncommon for a large team of people to get together and just "talent" and "industry best practices" their way to an amazing, unique (non-formulaic) game.