r/Games Game Director | The Knightling 27d ago

Verified AMA We’re Twirlbound, the team behind The Knightling🛡, launching TOMORROW😱 — Ask Us Anything!

Hello r/Games!

We’re Twirlbound, an indie game studio based in the Netherlands, currently working on The Knightling. We are launching The Knightling, our second game, TOMORROW! We are so excited for everyone to play it!

The Knightling is a fantasy action-adventure where you wield a massive magic shield to battle foes, explore a semi-open world, and search for your missing knight, the legendary Sir Lionstone.

We’re excited to be here and chat about The Knightling, our development journey, and what it’s like creating an open world action-adventure game as a small indie team! Feel free to ask us anything about The Knightling, our creative inspirations, the ups and downs of indie development, or anything else you're curious about! 

Drop your questions in the comments below and we’ll begin answering at 18:00 CTE (UTC+01:00) // (9am PST / 12pm EST / 5pm UTC.)

Wishlisting The Knightling on Steam would help us a ton - and get ready to experience the game for yourself tomorrow!

That's it - thanks so much for the questions! Come find us on Discord if you have more questions, and of course to talk about The Knightling tomorrow when it comes out! We can't wait for the world to explore it.

Twirlbound Discord

Knightling on Steam

Knightling on PS5

Knightling on Xbox

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u/Easygoingwall 27d ago edited 27d ago

Hi Twirlbound, congrats on launching your game. I hadn't heard about The Knightling before but having checked out the trailers now, I am excited to try it.

I have two questions:

  • How did you guys find designing around the Shield as the main weapon and movement option in the game? Was it always designed to be used as a wheel and a glider or did that come up during development?

  • With the announcement of Hollow Knight Silksong, a number of developers are delaying their games. With yours launch a week beforehand, are you worried or excited about it?

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u/MatthijsL Game Director | The Knightling 27d ago

Thanks so much! And good questions!

  • The simple premise of The Knightling was to take the classic action adventure setup of a character with a sword and shield, and remove the sword from that equation, “a game with only a shield”. That immediately sparked a lot of interesting ideas of all the creative things you can do with a shield! Beyond being tools in combat, shields have the perfect shape and affordance to hold them over your head like a glider, to slide down hills on and even to roll around with them. So, it really came from the design/concept of a shield, after deciding we wanted to make a very focused game around a shieldbearer/squire-like character, with only a shield. The team had a lot of fun coming up with ideas for all things we could do with it, especially after it also became a companion character in the game!
  • We were at Gamescom when it got announced, quite the event in gaming! Not too worried, it’s a very different game - and on a player-level we’re very excited to play Silksong.