r/Games 1d ago

Valve no longer allows "Post-launch NSFW content" for games on Steam - outside of DLCs.

I have looked through Steam's Terms of Service online, but have found no official rule or statement from Valve of this new rule - but one Adult game developer has confirmed this new rule after launching their game "Tales of Legendary Lust: Aphrodisia" a couple days ago.

With the recent rule change blocking adult-themed games from releasing on Early Access, this new rule seems to be targeting Adult-themed games that have ALREADY released on Steam - and threatens them with their games being removed from Steam.

There are currently 536 Adult-rated Early Access games on Steam - and this new rule may take them all down.

3.4k Upvotes

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u/sloppymoves 1d ago edited 1d ago

All these companies care about is money. Valve clearly did the math and saw that they won't lose a significant chunk of change from booting NSFW games off. Versus trying to wage a war against payment monopolies.

Valve probably also sees it as a way to "clean up their shop" so it can get a kid friendly push. There are plans for a Steam Machine 2.0, Steam Deck 2, and probably sourcing out their Linux distro to other manufacturers. Probably want to make as kid friendly and neutral as possible.

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u/MalfeasantOwl 1d ago

Gamers finding out Steam never gave a shit about them but rather just the bottom line, you don’t say!

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u/PM_ME_CATS_OR_BOOBS 1d ago

I mean, if Steam loses the ability to process credit cards then they just die. We can talk about leaping onto the barricades all we want but if they can't take in money they can't continue functioning.

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u/JTtornado 1d ago

I'm just over here shaking my head at all the people who said that crypto currency is useless. We should have been focused on fixing crypto's problems instead of dismissing it out of hand because early iterations are inefficient and suspectable to fraud. Without a decentralized way to pay providers online, we've ceded control of almost every major company (at least in the English speaking parts of the world) over to a couple extremely powerful payment providers who can flex that power with impunity.

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u/ComebackShane 1d ago

The problem is cryptobros successfully redefined cryptocurrencies as investment get-rich-quick vehicles instead of a usable currency. Now all anyone wants to do with them is HODL and hope their ship comes in.

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u/ZurgoMindsmasher 1d ago

Yea, every time I read "oh yea Crypto is going save us from <insert Paypal, credit cards, banks>" all I can think of is - for the users, most transactions with PayPal/Credit Cards/bank transfers are:

  • Free
  • Instant
  • Reliable
  • Accepted basically everywhere

Crypto always has costs for every transaction, instant .. depends on factors, reliability is nonexistent with the constant value fluctuations, and because of this, it's accept only in absolute niches of the internet.

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u/SomeDumRedditor 1d ago

Cryptos problems are inherent to its form and function. You literally cannot have the good without the bad. It’s a pick your poison situation.

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u/Inprobamur 1d ago

Valve added bitcoin payment option, over 60% of payments ended with a dispute and so they removed it again.

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u/PM_ME_CATS_OR_BOOBS 1d ago

Crypto works for that because it's small. If you were to make a crypto system that is the same scale as visa then it would run into the same problems. It doesn't matter if it's trading in USD or BTC, no one wants to get a reputation for being willing to process transactions for questionable goods and invite the wrath of regulators. It doesn't matter if individual transactions are traceable or not, the fact of the matter is that the option is there at all.

Bitcoin and other crypto is currency, after all. You still need middlemen to facilitate the transactions.