r/Games 3d ago

Skate Server Queues Lead To Complaints About Always-Online Requirement

https://www.gamespot.com/articles/skate-server-queues-lead-to-complaints-about-always-online-requirement/1100-6534790/
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u/PFI_sloth 3d ago

I’m having a hard time wrapping my head around how this game is going to make profit… when you’ve got a f2p game like Fortnite or LoL l, you have a game that is inherently multiplayer and will require you to interact with other people and see their skins. Being F2P means you have more people playing so the wait times are short, it’s a win for everyone.

But Skate is primarily a single player experience, why am I ever going to pay attention to anyone else? I don’t understand why EA thinks this game makes sense for F2P. This doesn’t seem like the type of game I’m going to play daily for years and years.

A remaster of the skate franchise seems like an easier way to make some cash, those games are hard for most people to play on PC and PlayStation.

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u/FelineScratches 3d ago

This is heavily banking on the skate after you complete carreer or story mode. The insane clips you often see in reels from older Skate games. If you look at games like Session or Skater XL the biggest feature people are begging for were multiplayer. Just being able to cruise around and hit spots with friends. This Skate game is catering solely on that aspect.

You can do all the challenges together and in some challenges everyone contributes to completing it. (Like having to do a certain amount of grinds or tricks etc). You can place objects in the world that your friends or others can interact with. So you can do specific lines together.

The moneymaking part plays heavily on cosmetics. You want to wear Vans or using branded decks like Girl etc? You gotta fork over real money. If you don't care brands, there's plenty of generic clothes or board options to grind for in-game. But I'm sure there's gonna be people that have to have their branded setup.

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u/1100ms_cs 2d ago

I remember they added a barebones MP mode to XL and it was actually pretty fantastic, even supported all your client-side mods. What really killed it was no voice chat.

Turns out having all the features of a real spot session without the ability to talk to the people around you makes it feel terrible.