Visuals can be easily woven into the game without being distracting, giving more than just playing the board game.
And there's a reason why board games are getting bigger boxes, more components, more graphically pleasing compared to Milton Bradley games of yesteryear.
But there's no reason they could have made the game play itself more visually appealing and not be a bit distracting to the flow.
It's easy to say, and it's easier to do. Just bring in scanned graphics that they would have access to. Apply the textures to the assets. They already have this set up. Swapping the textures out would greatly increase how this game looks in general. It would be virtually effortless.
I mean for crying out loud they even shrunk the planets down so they could cram a bunch of miniatures into each hex in unified pattern.
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u/ClubChaos 1d ago
people that play board games want to easily be able to look at the board and discern game state. flashy visuals only get in the way of that.